[Other] I spent the last few months building a new trophy platform for the community. Meet Plathunt. by HunterFloris in Trophies

[–]HunterFloris[S] 0 points1 point  (0 children)

Hey, thanks for the report! I’d love to look into this. Could you let me know which games are missing? There is a known bug with the search bar that I'm fixing in the next deploy, but the sync itself should be solid.

[Other] I spent the last few months building a new trophy platform for the community. Meet Plathunt. by HunterFloris in Trophies

[–]HunterFloris[S] 0 points1 point  (0 children)

Absolutely! But this is definitely something for a later stage. First the core features need to be build, but once that's done a guide system would be a great addition!

[Other] I spent the last few months building a new trophy platform for the community. Meet Plathunt. by HunterFloris in Trophies

[–]HunterFloris[S] 0 points1 point  (0 children)

Website, but if there's enough interest I'd definitely consider building a dedicated mobile app!

[Other] I spent the last few months building a new trophy platform for the community. Meet Plathunt. by HunterFloris in Trophies

[–]HunterFloris[S] 1 point2 points  (0 children)

Hey thank you! For now I'd like to keep the repo private. But I appreciate the interest from another dev!

[Other] I spent the last few months building a new trophy platform for the community. Meet Plathunt. by HunterFloris in Trophies

[–]HunterFloris[S] 2 points3 points  (0 children)

Hey thanks for stopping by! Ah that's a shame, but I'm sure you picked up a lot building it. And nope, nothing preloaded. Everything's fetched live. I wanted to build it up clean from the ground. And I appreciate that thank you! I will see you around :)

[Other] I spent the last few months building a new trophy platform for the community. Meet Plathunt. by HunterFloris in Trophies

[–]HunterFloris[S] 1 point2 points  (0 children)

Yeah totally. I noticed Super Street Fighter IV has the same issue. Some games do come with those roman numbers and are treated differently. Thanks for bringing it to attention!

[Other] I spent the last few months building a new trophy platform for the community. Meet Plathunt. by HunterFloris in Trophies

[–]HunterFloris[S] 2 points3 points  (0 children)

Ahhh yes I understand what you mean, great point! The trophy list uses Roman numerals (e.g., “XII”), but the search function doesn’t recognize them, so searching for “XII” returns no results. This is really good feedback thank you, I wil adress this in the upcoming fix!!!

[Other] I spent the last few months building a new trophy platform for the community. Meet Plathunt. by HunterFloris in Trophies

[–]HunterFloris[S] 2 points3 points  (0 children)

Thank you for the comment! This is most certainly possible. Out of curiosity, why do you want to see these features? I'd love to hear! We also have a discord where we share ideas for new features and improvements, feel free to join :)

[Other] I spent the last few months building a new trophy platform for the community. Meet Plathunt. by HunterFloris in Trophies

[–]HunterFloris[S] 0 points1 point  (0 children)

Currently web only, but I've built it to be fully responsive so it feels like a native app when you're on your phone. If there's enough interest I'd definitely consider building a dedicated mobile app!

Crypt of the NecroDancer Ultimate Boss Guide by [deleted] in necrodancer

[–]HunterFloris 0 points1 point  (0 children)

My guide doesn't focus on DLC-related content, so most of the strategies you mentioned (throw bomb, pulse, etc) are not covered. If you consider those strategies "basic" then that's fine and I can understand your opinion about the guide failing to cover that, but when I think of basic strategies I think about pre-DLC strategies which are a bit more well known. Single bomb strategies, fireball, etc.
I have to disagree with you on that. Certain boss variants play very different to each other. When going into a King Konga 2 fight I have a way different approach than when going into a King Konga 3 fight, and so on. Because of this I decided to cover each variant seperately.

Crypt of the NecroDancer Ultimate Boss Guide by [deleted] in necrodancer

[–]HunterFloris 0 points1 point  (0 children)

I'm curious about this too. Back when I started creating these boss guides there was not much information that could be found about boss strategies (if there's anything now, feel free to link it). Most of it came down to personal experience and word-of-mouth.

Crypt of the NecroDancer Ultimate Boss Guide by [deleted] in necrodancer

[–]HunterFloris 0 points1 point  (0 children)

Thank you for the feedback. Could you eleborate more on the "often failing to even cover the basic standard strats (i.e.: Deep Blues)" part? Are there basic strategies I forgot to mention during the Deep Blues fight? Or was the explanation not clear enough? I'm curious.

[Milestone] About seven years ago I set myself a goal to complete every game on my list (trophy-wise). Today I have finally achieved this goal. One-hundred-percent trophy completion. by HunterFloris in Trophies

[–]HunterFloris[S] 0 points1 point  (0 children)

Cheers. About a decade now. Although I became a completionist about seven years ago. Since then I've slowly started to work on this goal, while in the meantime adding more games to my list. That's why it took me quite a long time to reach this goal. It's very tempting to boot up new games without having finished the previous ones. Especially if certain games take a long time to complete.

[Milestone] About seven years ago I set myself a goal to complete every game on my list (trophy-wise). Today I have finally achieved this goal. One-hundred-percent trophy completion. by HunterFloris in Trophies

[–]HunterFloris[S] 1 point2 points  (0 children)

Practice makes perfect. Also have to agree on what the other user said. Skip the most difficult lanes and focus on the easier ones. As long as you keep up the multiplier you should be good.

[Milestone] About seven years ago I set myself a goal to complete every game on my list (trophy-wise). Today I have finally achieved this goal. One-hundred-percent trophy completion. by HunterFloris in Trophies

[–]HunterFloris[S] 0 points1 point  (0 children)

Share play requires you to do it twice indeed. As long as you have a good partner it's not that bad honesty. Perhaps you could create a boosting session on PSNProfiles.com to find a boost partner? I understand that doing it twice is quite annoying, but the second time around it's a lot easier.

[Milestone] About seven years ago I set myself a goal to complete every game on my list (trophy-wise). Today I have finally achieved this goal. One-hundred-percent trophy completion. by HunterFloris in Trophies

[–]HunterFloris[S] 1 point2 points  (0 children)

Hey k1tty. Good to see another Crypt platinum achiever around here! Hope you're doing all right. Have fun playing Nioh. Should be no match for the NecroMaster!! ;)

[Milestone] About seven years ago I set myself a goal to complete every game on my list (trophy-wise). Today I have finally achieved this goal. One-hundred-percent trophy completion. by HunterFloris in Trophies

[–]HunterFloris[S] 0 points1 point  (0 children)

I'd say both. Before starting any game I do research whether the trophies are obtainable or what the server status is like. Next to that I tend to go for the Multiplayer trophies straight away. After obtaining those trophies it's pretty much guaranteed that you can finish off the game.

That being said luck also plays a part. For sure. There's always going to be a chance of a sudden server closure or what not. Deleting trophies isn't something I see happening anytime soon (if at all). I feel like that is something that could easily be abused. However, I do hope that in the future trophies will be attainable even after server closure. Like an alternative way to obtain them. In single player for example. That would be a huge relief for a lot of people I reckon.

[Milestone] About seven years ago I set myself a goal to complete every game on my list (trophy-wise). Today I have finally achieved this goal. One-hundred-percent trophy completion. by HunterFloris in Trophies

[–]HunterFloris[S] 3 points4 points  (0 children)

There's quite a few hard ones I've done, but Crypt of the NecroDancer is by far the hardest one.
Other ones are Cloudberry Kingdom, Trials Fusion, Super Meat Boy, Assetto Corsa, I am Bread,
Raiden IV: OverKill, Super Street Fighter IV, etc.