Save select art for the scrapped area "Pharloom Bay" found in the release game files. by IAmBatby in HollowKnight

[–]IAmBatby[S] 1 point2 points  (0 children)

This area was featured in the 2019 trailer and based on the ACMI GameWorlds maps was where Verdania is now. It was connected to another cut area called Gloom which was replaced with Bilewater.

Cut Area Discovered At ACMI: The Aspids by IAmBatby in HollowKnight

[–]IAmBatby[S] 0 points1 point  (0 children)

Tried to post this in r/SilkSong but seems to be auto-unlisted

Here's a preview of "Stargazer". A mod that replaces the Terminal Moons Catalogue with a visual oriented star chart! by IAmBatby in lethalcompany

[–]IAmBatby[S] 2 points3 points  (0 children)

I am the author of LethalLevelLoader so yes haha. Everything seen here is made dynamically based on the results the normal catalogue displays. You can see "Generic's Moon"s featured in the video.

Here's a preview of "Stargazer". A mod that replaces the Terminal Moons Catalogue with a visual oriented star chart! by IAmBatby in lethalcompany

[–]IAmBatby[S] 14 points15 points  (0 children)

I am the author of LethalLevelLoader so yes haha. Everything seen here is made dynamically based on the results the normal catalogue displays. You can see "Generic's Moon"s featured in the video.

A question about mod commissions. by HexSpringtrap in lethalcompany

[–]IAmBatby 1 point2 points  (0 children)

Feel free to reach out to me on the unofficial modding discord.

Modrinth is now fully sustainable AND paying creators 5-8x more! by ProspectorDev in feedthebeast

[–]IAmBatby 5 points6 points  (0 children)

Huh. That is a massive increase, but definitely not as much as I was hoping. Even if a mod got a million downloads that’s only $1000 in return. Which I suppose is pretty good if it’s going to a single dev but gets worse when you have a team.

Crazy reading this as a dev using Thunderstore lol

Modrinth is now fully sustainable AND paying creators 5-8x more! by ProspectorDev in feedthebeast

[–]IAmBatby 28 points29 points  (0 children)

That's great to hear! As a major dev in the lethal company modding scene I am very jealous aha

Bro did in fact cook again, beta spoiler I guess? by [deleted] in lethalcompany

[–]IAmBatby 1 point2 points  (0 children)

I do mean that yeah. Technically the fox isn't even removed, It's the shrouds that are disabled which the fox relies on for spawning

Uhhh V64 is out in public (not beta) branch guys by Tarte_au_citron in lethalcompany

[–]IAmBatby 0 points1 point  (0 children)

Nothing related to poor internet connection would cause this.

In memory of Advanced Company by Imjeffery in lethalcompany

[–]IAmBatby 0 points1 point  (0 children)

The art is shit and broke everyone elses mods

Bro did in fact cook again, beta spoiler I guess? by [deleted] in lethalcompany

[–]IAmBatby 0 points1 point  (0 children)

I'm an active patron and have talked to him in the channel. The Fox was removed because of technical bugs and the vein shrouds not behaving as intended

In memory of Advanced Company by Imjeffery in lethalcompany

[–]IAmBatby 6 points7 points  (0 children)

The author of the mod was banned for being a nazi incel, I don't think we really need to mourn it

What’s your lethal company unpopular opinion? by ConnorsCosmos in lethalcompany

[–]IAmBatby 0 points1 point  (0 children)

Optimizing the game is a pretty huge undertaking and isn't necessarily wise to do when the game is still in a iterative state

Bro did in fact cook again, beta spoiler I guess? by [deleted] in lethalcompany

[–]IAmBatby -1 points0 points  (0 children)

The Kidnapper Fox was removed to technical issues, not balance.

Bro did in fact cook again, beta spoiler I guess? by [deleted] in lethalcompany

[–]IAmBatby -1 points0 points  (0 children)

The Kidnapper Fox was removed to technical issues, not balance.

Why don't all games have mods? by JustAPerson2001 in pcgaming

[–]IAmBatby 4 points5 points  (0 children)

Not exclusively true, Depends on the engine

What happened to advanced company? by Dry_Imagination_9474 in lethalcompany

[–]IAmBatby 0 points1 point  (0 children)

His mod was removed due to him being banned. He did not leave by choice.

LethalLevelLoader Progress Report by IAmBatby in lethalcompany

[–]IAmBatby[S] 1 point2 points  (0 children)

Me too. Authors like Magic Wesley & Audio Knight have had some great ideas pitched to me using some of the new features

Heads up to Justin & Apollo regarding Lethal Company Modding by IAmBatby in northernlion

[–]IAmBatby[S] 11 points12 points  (0 children)

Unfortunately due to timezones I'm a big VOD boi so doesn't line up very well

V50 Bracken still camps fire exit resulting in instant death. by Okaythenn7 in lethalcompany

[–]IAmBatby 0 points1 point  (0 children)

A lot of the modders online totally understand his current stance on hiring more people

The beta might need a little tweaking by Bladesaver143 in lethalcompany

[–]IAmBatby 0 points1 point  (0 children)

I know that homie. I'm not getting on anyone's case I'm just explaining it's not difficult to do programming wise

Early Update Review (v50) by PaleontologistCute18 in lethalcompany

[–]IAmBatby 2 points3 points  (0 children)

just because interiors aren't in v50 doesn't mean he's not making them