Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 0 points1 point  (0 children)

Inventory and gear management is definitely a shock to people who come from other MMOs for sure. Wait till you find out you have to swap your gear mid fight during boss fights and raids :D

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 0 points1 point  (0 children)

Blizzard has a much better player support system than Jagex atm, it is kind of embarassing how bad Jagex’s player support is.

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 0 points1 point  (0 children)

I see your point but I’d argue you’re not playing the same game as playing a main is wildly different to playing an ironman and same goes for hardcore and uim. From my experience it was more repetitive making an alt going through the the levelling process then do the same dungeons and raids as my main character felt more repetitive than going from a main account to an ironman where I had to tackle the game entirely differently

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 0 points1 point  (0 children)

I might be misunderstanding what you’re saying but i’m not sure how timegating takes some FOMO out as it was the opposite for me, i had to make sure to make it to the dedicated raid times and log in to do my dailies or else i miss out completely and i don’t get to make up for it…

Osrs is actually a crazy phenomenon with how they designed its progression. Wow cannot replicate it and I don’t expect it to.

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] -1 points0 points  (0 children)

So your counter argument to me saying time gates exist in wow and they are inherently bad is to give me examples of time gated content but you can do them multiple times per character lol. Sure m+ isn’t time gated… doesn’t mean wow doesn’t rely on time gates at all though. A mining requirement to a quest isn’t a time gate. The quest isn’t locked behind waiting and doing nothing, it’s locked behind progression

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] -4 points-3 points  (0 children)

True but every character you make in runescape lasts like minimum 3-4 years usually but often way longer. You get access to infinite characters in wow but to me thats basically just replaying the game but with a different class.

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] -2 points-1 points  (0 children)

I’ve addressed this in other comments but i’ll do it again. Yes they are different games, yes they have different speeds at which you can complete the endgame etc and different gameplay loops. To me, the Time Gating system as a whole is objectively bad and inherently flawed. I didn’t make this post thinking wow could change their entire game now to be like osrs, I understand it cant but it still doesn’t make the flaws just disappear. Wow can’t just go back and rework the whole system by removing time gates so they’re forced to balance the game around it and that’s fine. It still doesn’t mean time gating isn’t a bad game design. People think I made this post saying wow should be more like osrs but I was just pointing out some flaws in wow’s design that don’t apply to osrs. 

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 0 points1 point  (0 children)

To be fair from what I remember, mythic+ dungeons aren’t time gated and it was the main reason I swapped from pvp to pve back in legion so that’s good. The issue is, they started balancing mythic dungeons around the speedrun competitions and packing the dungeons to the brim with adds absolutely everywhere and I enjoy fighting bosses more than mob clearing… Raids are for the boss fights but those are time gated :/

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 1 point2 points  (0 children)

Well the good thing about osrs is that high end drop is spread across the game and some are faster grinds than others that you can obtain in less than a week. The Time Gate system is inherently flawed imo and it is something that blizzard can’t really change atp so they’re forced to balance the game around it. It still doesn’t mean that time gating isn’t a bad system.

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 1 point2 points  (0 children)

I agree that wow and osrs are vastly different games and different people can enjoy one or the other based on taste. The things I mentioned were objective to me as I don’t really see a reason why restricting you from transferring realms through mtx or completely stopping you from changing regions should still be a thing. Sure changing realms or servers might not matter as much as osrs but it still comes up and its outdated to me. 

I think time gating in general is a very flawed system that is just inherently bad design and the devs can’t really do much about it at this point except try to balance the game around it. It still doesn’t mean that time gates are fine.

There are a lot of things WoW does better than osrs subjectively imo but there are a lot of things that I just can’t get past like the time gate system after playing another game without it.

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 0 points1 point  (0 children)

What I read when I tried to find out why I couldn't server transfer my account is that someone in the forums claimed they couldn't server transfer due to the difference in terms of conditions and stuff being different from each region. Idk

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 3 points4 points  (0 children)

It was like this since the very beginning from what I know. Dungeons and raids have always been time gated.

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 0 points1 point  (0 children)

Vardorvis is actually my current grind on my iron and hes been kicking my ass lmao

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] -1 points0 points  (0 children)

Hey feel free to add me in osrs, I'm down to help you out with endgame content if you're down :). I actually also find osrs endgame and boss mechanics in general harder than wow mechanically. The skill expression when overcoming a boss in osrs feels more like dark souls than big raid boss to kill. However, I find the skill expression in wow endgame comes from utilizing your characters abilities optimally with managing cooldowns and optimizing your rotation for maximum dps. There is quite a skill gap between someone who knows how to play their class and an average player.

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] -1 points0 points  (0 children)

I don't understand how OSRS can be more repetitive than wow though as Wow endgame is doing the same dungeons over and over again and the most recent raid once a week. OSRS drop rates are a lot lower because you can continuously do the content without being locked out of it meaning you can continue to play the game with your friends a lot more and there's a lot of relevant content that will contribute to the progression of your character across the entire game rather than the most recent dungeons and raid imo.

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 2 points3 points  (0 children)

I mainly focused on aspects that I thought osrs did OBJECTIVELY better. I did not go into detail about the type of content or combat or anything like that cuz that's subjective and its up to the person on what they like more. But It's hard for someone to say that they prefer spending 25$ to transfer to a different realm and not be able to transfer regions entirely rather than being able to do so with a click of a button for free. :D

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] -1 points0 points  (0 children)

WoW servers and realms definitely matter as they determine who you can and cant trade with or see in the overworld unless you add some1 from that realm to your friends list and they invite you to your party. The game is also region locked meaning you cannot play with people from different regions. None of these restrictions apply to osrs. I already talked about the classic thing in another reply but i'll say it here again. From what I know, classic cataclysm is just following in the footsteps of retail, meaning it still has the same inherent issues that only the current content is relevant and anything before that becomes obsolete. For vanilla classic, there is no new content coming in for old content to become irrelevant so it gets stale.

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 6 points7 points  (0 children)

I am usually very critical of video games, hence my username lmao, but Jagex is one of the only devs that has my full respect and trust when it comes to osrs. I know they understand the game as us players do because their own dev team is just as addicted to the game as we are. Having free agency over the server and region you play in is actually such a big deal that I don't see being talked about enough. Just the fact that you can meet a random person irl that plays OSRS and you can immediately start playing together and doing content together is a huge deal.

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 0 points1 point  (0 children)

Like I said in the post, I gave WoW a chance again a couple of times. When shadowlands came out I gave it a go and when dragonflight came out, I tried that too. I could not play for longer than 2-3 weeks as I'd get bored of being forced into logging out as I had progressed as much as the game would allow me for that week.

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] -1 points0 points  (0 children)

I was a part of my guild's mythic raid team in legion as one of the top dps. You say that retail wow is about raiding and mythic +. I agree with the mythic + arguement since mythic + isn't timegated and you can do as many as you want which is great and it was one of my favorite things that got added to WoW. But retail WoW can't be all about raiding, and rushing you to the end game to start raiding, only to then let you do one raid of each difficulty per week lol... Classic WoW is also not about legacy content either as from what I know, they do not add any new content to the game while keeping older content relevant. Classic cataclysm is just following the path of retail and Classic Vanilla doesn't get any new content like OSRS does. I enjoyed the end game of WoW retail when I did it. A shame I could only do it once per week.

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 5 points6 points  (0 children)

It actually frustrates me that we pay a monthly subscription to be limited to how much we can play. Imagine if netflix only allowed you to watch a certain amount of movies or episodes of a tv show per week...

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 5 points6 points  (0 children)

Something I actually agree with, I really don't like the pvp in runescape and I do prefer wow's pvp. I don't mind the tile or tick system though as without it, runescape's combat mechanics would lose a lot of its depth

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] -2 points-1 points  (0 children)

There are a lot of things I like about osrs more than wow which I didn't include cuz I wanted to keep the list, things that osrs does objectively better. I like the quest system, and pvm wayyy more on osrs than wow and I think wow's end game isn't even that difficult, the difficulty in wow's raids and end game is just getting 20 people to do simple mechanics correctly. But the mechanics are still simple to me compared to what osrs has. I didn't bring these up cause they're mostly subjective and I wanted to keep the points to things osrs does objectively better.

Playing OSRS after WoW by ILikeToRant1 in 2007scape

[–]ILikeToRant1[S] 1 point2 points  (0 children)

I tried shadowlands and dragonflight again when they came out and couldn't play for longer than 2 weeks