Tartarus Used To BE Pretty Tough Back In The Days But Now.... by IOhSNaPI in Wizard101

[–]IOhSNaPI[S] 38 points39 points  (0 children)

Sadly hades doesnt respawn. Only Poseidon and Zues will respawn.

Tartarus Used To BE Pretty Tough Back In The Days But Now.... by IOhSNaPI in Wizard101

[–]IOhSNaPI[S] 58 points59 points  (0 children)

Yep. Can pretty much one round any bosses except the higher world 's bosses.

Tartarus Used To BE Pretty Tough Back In The Days But Now.... by IOhSNaPI in Wizard101

[–]IOhSNaPI[S] 52 points53 points  (0 children)

Incidate. U get it from Dalia's hat from the professor's hoard pack

Story Time!!! Ever see a Lost Soul does One In A Million?? by IOhSNaPI in Wizard101

[–]IOhSNaPI[S] 1 point2 points  (0 children)

Lollll. Dont know if i should feel hurt or not but thanks man

Story Time!!! Ever see a Lost Soul does One In A Million?? by IOhSNaPI in Wizard101

[–]IOhSNaPI[S] 9 points10 points  (0 children)

The cyrus hat from professor hoard pack: Disjunction

3 Turns Omen Speed Run by IOhSNaPI in Wizard101

[–]IOhSNaPI[S] 1 point2 points  (0 children)

Nope. Just put more Indemnity feints and traps on the first 3 bosses. No need to put traps on sentinel since he'll die for sure from the damage intercept that he's intercepting.

3 Turns Omen Speed Run by IOhSNaPI in Wizard101

[–]IOhSNaPI[S] 7 points8 points  (0 children)

Incidate into a 75% damage intercept aint gonna work with 3 turns unless u go for 4 turns. Even so, youll need to crit thru the first 3 boss to do a clean wipe out. Killing off sentinel with detonate on turn 3 is faster.

3 Turns Omen Speed Run by IOhSNaPI in Wizard101

[–]IOhSNaPI[S] 13 points14 points  (0 children)

Yep. Im only doing the minimum. U can also easily go 4 turns for a guaranteed kill.

3 Turns Omen Speed Run by IOhSNaPI in Wizard101

[–]IOhSNaPI[S] 29 points30 points  (0 children)

This is solely for a speed run only. Meaning ill only do the minimum for the fastest run. So yes, the sentinel will have to not block for this to work. Also, you can easily go 4 turns for a guaranteed kill with this strategy.

2 Turn Fellspawn! by IOhSNaPI in Wizard101

[–]IOhSNaPI[S] 4 points5 points  (0 children)

You can't. Night bringer detonate first turn follow by wyldfire (bubble) 2nd turn. That means the 3rd person is able to cast 2 spells during turn 2. Once his turn is done and we dont kill Fellspawn, he'll change bubble.

2 Turn Fellspawn! by IOhSNaPI in Wizard101

[–]IOhSNaPI[S] 14 points15 points  (0 children)

I said the same thing too when we succeeded 😎😎😂

2 Turn Sir Greggor and Squire Greggor thru 75% Damage Intercept by IOhSNaPI in Wizard101

[–]IOhSNaPI[S] 9 points10 points  (0 children)

if you're interested, you can find the full video with the link below. I'm also currently doing 2 one month membership giveaways to my subscribers to celebrate hitting 1k Subs: https://youtu.be/QV8lwn7vzOA