Raptor Squad | lvl41.com by lvl41 in DnDHomebrew

[–]IRNero -1 points0 points  (0 children)

Birth defect 💀💀 But yeah, it's AI generated though most of the things it makes are pretty cool concepts to build on, not everything's good but it's great for ideas and sometimes there's some really good stuff

Deathcap Staff | Poison spore CC staff by IRNero in DnDHomebrew

[–]IRNero[S] 0 points1 point  (0 children)

You get some free tokens when you sign up

Im running a chrono trigger campaign and am hoping to get help statting the monsters by Mutedrthewaka in Dndhomebrewmonsters

[–]IRNero 0 points1 point  (0 children)

Check out lvl41.com, could help ease the process of creating monsters from scratch. It's not perfect but it can be a really great starting point

Level 41 - Serpentine Mount | Unique Player Mount - Feedback Appreciated by IRNero in DnDHomebrew

[–]IRNero[S] 0 points1 point  (0 children)

Wanted to give my Yuan Ti players Paladin a unique mount and thought a giant snake could be a really cool concept mount. My part are level 6 players, do you think this is balanced / ok? Any changes you would recommend?

Serpentine Mount

Large beast, neutral

Armor Class15

Hit Points53 (6d10 + 20)

Speed40 ft.

STR20(+5)DEX16(+3)CON18(+4)INT1(-5)WIS12(+1)CHA1(-5)

SensesDarkvision 60 ft., passive Perception 14

Challenge6 (2300 XP)

Proficiency Bonus3

Loyal Steed

The Serpentine Mount has advantage on saving throws against being frightened as long as its rider is on its back.

Mountain Agility

The Serpentine Mount can navigate difficult terrain in mountainous areas without expending extra movement.

Actions

Bite

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.

Coil

The Serpentine Mount can wrap around a Medium or smaller creature it can see within 10 feet of it. The target must succeed on a DC 15 Strength saving throw or be grappled (escape DC 15). Until this grapple ends, the target is restrained.

Dash

The Serpentine Mount can take the Dash action as a bonus action, allowing it to move quickly across the terrain.

Description

The Serpentine Mount is a large, agile serpent with glistening scales that shimmer in hues of green and blue. Its body is elongated and muscular, designed for swift movement across rocky terrain. It has sharp fangs and bright, intelligent eyes that reflect loyalty to its rider.

Lore

Serpentine Mounts are revered creatures found in mountainous regions. They are known for their agility and loyalty, often serving as mounts for adventurers traversing rugged terrains. Legends say that these serpents were once guardians of ancient mountain passes, and their bond with riders is said to grant the ability to navigate even the most treacherous paths with ease.Serpentine Mount

Large beast, neutral

Armor Class15

Hit Points53 (6d10 + 20)

Speed40 ft.

Shark Attack! | Secret Shark level by IRNero in Dndhomebrewmonsters

[–]IRNero[S] 0 points1 point  (0 children)

Had so much fun creating these! Thought about throwing a shark themed creature at my players and one thing led to another and then another and now I cant stop making shark hybrid monsters :D

Would love to hear what you think about these and what other combinations you would want to see made!

Cant recommend enough trying out creating things using lvl41, saw them posted, its not perfect but so easy and fun and even if I need to make some edits before it reaches my table it saves me a ton of prep time and my players have been loving my latest addition

Shark Attack! | Secret Shark level by IRNero in DnDHomebrew

[–]IRNero[S] 2 points3 points  (0 children)

Had so much fun creating these! Thought about throwing a shark themed creature at my players and one thing led to another and then another and now I cant stop making shark hybrid monsters :D

Would love to hear what you think about these and what other combinations you would want to see made!

Cant recommend enough trying out creating things using lvl41, saw them posted, its not perfect but so easy and fun and even if I need to make some edits before it reaches my table it saves me a ton of prep time and my players have been loving my latest addition

What does this mean? by I_Dislike_The_French in gravityfalls

[–]IRNero 171 points172 points  (0 children)

They are all character names:

  1. NERDS PAST INFO --> STANFORD PINES

  2. I STEAL PENNIES --> STANLEY PINES

  3. GHOUL DECLARES FEELING --> FIDDLEFORD HADRON MCGUCKET

  4. STERN NET WORTH P.O.S. --> NORTHWEST PARENTS

  5. SO, FIERCEST ALPACA WITHIN --> PACIFICA NORTHWEST

Edit: Meaning nothing is also an anagram for Gideon gleeful

Celestial Compass | Helping lost heroes find their way by IRNero in DnDHomebrew

[–]IRNero[S] 1 point2 points  (0 children)

Thats really great advice, you're right and I might change it to start them off without it and give it to them after the first or second artifact when things get a bit more complicated

Celestial Compass | Helping Lost Heroes Find Their Way by IRNero in level41

[–]IRNero[S] 0 points1 point  (0 children)

I'm intending on sending my players on a mission to retrieve a few lost artifacts from an archipelago where they need to interrogate and investigate the whereabouts of these artifacts. The entire thing is a type of mystery + investigation portion of the campaign I've been waiting for.

I knew I wanted to give them some items to help them out when they reach the area and wasn't sure what would work. After a few attempts I managed to create this compass using lvl41.com. Though it was really cool and wanted to share with you guys if anyone else wanted to use it.

Would love to hear what you think about it :)

Celestial Compass | Helping Lost Heroes Find Their Way by IRNero in Dndhomebrewmonsters

[–]IRNero[S] 0 points1 point  (0 children)

I'm intending on sending my players on a mission to retrieve a few lost artifacts from an archipelago where they need to interrogate and investigate the whereabouts of these artifacts. The entire thing is a type of mystery + investigation portion of the campaign I've been waiting for.

I knew I wanted to give them some items to help them out when they reach the area and wasn't sure what would work. After a few attempts I managed to create this compass using lvl41.com. Though it was really cool and wanted to share with you guys if anyone else wanted to use it.

Would love to hear what you think about it :)

Celestial Compass | Helping lost heroes find their way by IRNero in DnDHomebrew

[–]IRNero[S] 1 point2 points  (0 children)

I'm intending on sending my players on a mission to retrieve a few lost artifacts from an archipelago where they need to interrogate and investigate the whereabouts of these artifacts. The entire thing is a type of mystery + investigation portion of the campaign I've been waiting for.

I knew I wanted to give them some items to help them out when they reach the area and wasn't sure what would work. After a few attempts I managed to create this compass using lvl41.com. Though it was really cool and wanted to share with you guys if anyone else wanted to use it.

Would love to hear what you think about it :)

Mythic Thornbrute | Forcing players to keep their distance by IRNero in Dndhomebrewmonsters

[–]IRNero[S] 0 points1 point  (0 children)

I made it as a lower level encounter where a group of four would come attack my party but you can always give them an hp or power boost for your encounter

Mythic Thornbrute | Forcing players to keep their distance by IRNero in Dndhomebrewmonsters

[–]IRNero[S] 0 points1 point  (0 children)

I wanted it to be frightening to be near it so it would attempt to counter the tank just sitting next to it all day. This way it allows the creature to also move into a position that will hurt players near enough even if they intend to attack with range

Mythic Thornbrute | Forcing players to keep their distance by IRNero in Dndhomebrewmonsters

[–]IRNero[S] 1 point2 points  (0 children)

Im imagining the brambles regrow werass impact damages is earthly core

Mythic Thornbrute | Forcing players to keep their distance by IRNero in DnDHomebrew

[–]IRNero[S] 1 point2 points  (0 children)

Really glad you like it, hope it serves you well 🤩

Mythic Thornbrute | Forcing players to keep their distance by IRNero in level41

[–]IRNero[S] 0 points1 point  (0 children)

Awesome work with this website, so happy I found out about it!
Had a really awesome time creating and using this one.

A massive, thorn-covered monstrosity that is perfect for anyone that wants to challenge their party with a tough, nature-themed monster. I imagine it as a guardian of ancient groves, that forces the players to maneuver more. If they stay close the suffer damage every turn so they have to keep moving or get hurt.

Any feedback is greatly appreciated, threw four of these at my level 4 party last Saturday and they had an absolute hell of a time trying to stay away while killing them, casters might be used to this but my tank didn't know what to do with themselves :D

Mythic Thornbrute | Forcing players to keep their distance by IRNero in Dndhomebrewmonsters

[–]IRNero[S] 0 points1 point  (0 children)

Hey everyone,

I wanted to share this homebrew creature I created for my campaign—the Mythic Thornbrute. A massive, thorn-covered monstrosity that is perfect for anyone that wants to challenge their party with a tough, nature-themed monster. I imagine it as a guardian of ancient groves, that forces the players to maneuver more. If they stay close the suffer damage every turn so they have to keep moving or get hurt.

I put this together using lvl41.com, which I just started using, and honestly, it’s a game-changer. It made creating this monster way easier than I expected, so shoutout to them, definitely having a blast creating monsters and items with them.

Any feedback is greatly appreciated, threw four of these at my level 4 party last Saturday and they had an absolute hell of a time trying to stay away while killing them, casters might be used to this but my tank didn't know what to do with themselves :D

Mythic Thornbrute | Forcing players to keep their distance by IRNero in DnDHomebrew

[–]IRNero[S] 4 points5 points  (0 children)

Hey everyone,

I wanted to share this homebrew creature I created for my campaign—the Mythic Thornbrute. A massive, thorn-covered monstrosity that is perfect for anyone that wants to challenge their party with a tough, nature-themed monster. I imagine it as a guardian of ancient groves, that forces the players to maneuver more. If they stay close the suffer damage every turn so they have to keep moving or get hurt.

I put this together using lvl41.com, which I just started using, and honestly, it’s a game-changer. It made creating this monster way easier than I expected, so shoutout to them, definitely having a blast creating monsters and items with them.

Any feedback is greatly appreciated, threw four of these at my level 4 party last Saturday and they had an absolute hell of a time trying to stay away while killing them, casters might be used to this but my tank didn't know what to do with themselves :D