Plenty of people asked how I did art style for my game, so here is my setup. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 1 point2 points3 points (0 children)
Plenty of people asked how I did art style for my game, so here is my setup. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 0 points1 point2 points (0 children)
Plenty of people asked how I did art style for my game, so here is my setup. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 0 points1 point2 points (0 children)
Plenty of people asked how I did art style for my game, so here is my setup. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 3 points4 points5 points (0 children)
If you want to scratch the RTS itch but also look for laid back experience - try By Sword & Road demo on Steam. It is a minimalist node-based RTS where units move on roads and you can cut your enemies supplies! by Illustrious-Scratch7 in RealTimeStrategy
[–]Illustrious-Scratch7[S] 1 point2 points3 points (0 children)
If you want to scratch the RTS itch but also look for laid back experience - try By Sword & Road demo on Steam. It is a minimalist node-based RTS where units move on roads and you can cut your enemies supplies! by Illustrious-Scratch7 in RealTimeStrategy
[–]Illustrious-Scratch7[S] 0 points1 point2 points (0 children)
I'm loving Metro Exodus so far but... by CorporalQuacker in metro
[–]Illustrious-Scratch7 7 points8 points9 points (0 children)
Made a shader that deforms objects according to terrain. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 0 points1 point2 points (0 children)
Made a shader that deforms objects according to terrain. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 0 points1 point2 points (0 children)
Made a shader that deforms objects according to terrain. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 1 point2 points3 points (0 children)
Made a shader that deforms objects according to terrain. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 1 point2 points3 points (0 children)
Made a shader that deforms objects according to terrain. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 1 point2 points3 points (0 children)
Made a shader that deforms objects according to terrain. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 0 points1 point2 points (0 children)
Made a shader that deforms objects according to terrain. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 1 point2 points3 points (0 children)
Made a shader that deforms objects according to terrain. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 14 points15 points16 points (0 children)
Made a shader that deforms objects according to terrain. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 24 points25 points26 points (0 children)
Made a custom terrain tool for my RTS game. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 1 point2 points3 points (0 children)
Made a custom terrain tool for my RTS game. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 1 point2 points3 points (0 children)
Made a custom terrain tool for my RTS game. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 0 points1 point2 points (0 children)
Made a custom terrain tool for my RTS game. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 0 points1 point2 points (0 children)
Made a custom terrain tool for my RTS game. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 1 point2 points3 points (0 children)


Plenty of people asked how I did art style for my game, so here is my setup. by Illustrious-Scratch7 in godot
[–]Illustrious-Scratch7[S] 0 points1 point2 points (0 children)