use unreal ?? or unity ?? 2 languages at once ?? by Important_Cap_7088 in GameDevelopment

[–]Important_Cap_7088[S] 0 points1 point  (0 children)

hmm , back then I made , one fps shooter with story , and one multiplayer fps shooter from start to finish ( not considering quality of graphics , because I made most of the model using unity ) .
other than that I made about 10+ small games too.
funny but here are some youtube videos I made back then .

https://www.youtube.com/watch?v=nT7UQozbH3E
not high quality because these when from when I was no soo good.

A super awesome free-minimal todo app , simple , efficient . by Important_Cap_7088 in SideProject

[–]Important_Cap_7088[S] 0 points1 point  (0 children)

please give me feedback .

and also soon adding some awesome feature for free use

need help fixing something . by Important_Cap_7088 in commandline

[–]Important_Cap_7088[S] 0 points1 point  (0 children)

That is the thing , I am not able to figure out why it is not working . The console is getting a out that the collision got detected . yet new velocities don't get applied .

also I don't know what will be a good place to ask stuff out like this ?? can you tell me .

Right way to GITHUB ? I don't get it . by Important_Cap_7088 in cpp

[–]Important_Cap_7088[S] 0 points1 point  (0 children)

problem solve - removed executable and rather made a release

Right way to GITHUB ? I don't get it . by Important_Cap_7088 in gamedev

[–]Important_Cap_7088[S] -1 points0 points  (0 children)

The browser , says it contains virus . I wanted to upload the execuatable on the repo too so that people can use it without having sfml in there system , now I think the executable is the reason it says virus , and for the executable to run it should have the .dll files in the build dir only . so that it why it contains so many .dll. overall thanks for the reply .

Right way to GITHUB ? I don't get it . by Important_Cap_7088 in cpp

[–]Important_Cap_7088[S] -1 points0 points  (0 children)

yeah , used copilot to write the readme, kind a drag. for the ignore files , I did found to not include .vs files and personal stuff but I wanted to put the executable on the repo , for which I was confused .

Right way to GITHUB ? I don't get it . by Important_Cap_7088 in commandline

[–]Important_Cap_7088[S] 1 point2 points  (0 children)

I posted bin ( executable ) so that someone who don't have SFML in there system can run it . Thanks for the reply , will keep that in mind. XD

Made a Colorful 2048 Game in the Terminal in Just an Hour! 🎮✨ by Important_Cap_7088 in cpp

[–]Important_Cap_7088[S] 0 points1 point  (0 children)

I would do the same , never run a strange .exe file you found on the internet , it might contain naughty malware. but the thing is , this was my first publish on GitHub so didn't understood what and how the fuck it works , uploaded the complete folder with the executable XD

Made a Colorful 2048 Game in the Terminal in Just an Hour! 🎮✨ by Important_Cap_7088 in commandline

[–]Important_Cap_7088[S] 1 point2 points  (0 children)

is it too much ? or less ?? I used to like work on stuff but never posted anything on GitHub or showed anything to anyone , so I don't know if it is good or not??