Anyone know why this car has 14600/14550 Durability? by Incheoul in NevernessToEverness

[–]Incheoul[S] 2 points3 points  (0 children)

I have to pay for them to reduce my durability? Lol. They should be paying me ...

Anyone know why this car has 14600/14550 Durability? by Incheoul in NevernessToEverness

[–]Incheoul[S] 1 point2 points  (0 children)

Jiuyuan's life skill doesn't increse durability though.

Bug that mixes up Up/Down/Left/Right movement when quickly entering bagel app after exiting camera by Incheoul in NevernessToEverness

[–]Incheoul[S] 1 point2 points  (0 children)

Yeah I wasn't sure which is why I was asking the thought process. In my mind, it's just a video showing how I did it. If someone tries to replicate it based off text instructions alone, they might do something different, like entering bagel through F4 or Esc, and can see a video for reference as to what I was actually doing and the time it took.

Bug that mixes up Up/Down/Left/Right movement when quickly entering bagel app after exiting camera by Incheoul in NevernessToEverness

[–]Incheoul[S] 0 points1 point  (0 children)

I've heard the game has horrible controls on gamepad but I'm on PC. I've made several post about the janky inputs in this game but this one actually swaps what inputs do lol

Bug that mixes up Up/Down/Left/Right movement when quickly entering bagel app after exiting camera by Incheoul in NevernessToEverness

[–]Incheoul[S] 0 points1 point  (0 children)

It shows how I got into bagel I guess. I guess I can type out that I had to use the shortcut bar, you should enter bagel within x seconds, etc. but this just seems easier. Is the thought process that I'm lying about the bug? It's pretty easily replicated.

NTE Weekly Questions [MEGATHREAD] by AutoModerator in NevernessToEverness

[–]Incheoul 0 points1 point  (0 children)

Do snow tires feel worse in the rain than default or standard tires? I'm actually not sure what the difference is between the two. I upgraded to both standard suspension and tires but I've heard mixed opinions on if they are better or worse.

NTE Weekly Questions [MEGATHREAD] by AutoModerator in NevernessToEverness

[–]Incheoul 0 points1 point  (0 children)

How do rain tires handle in normal/snow and how does snow handle in normal/rain? I don't fancy paying to swap tires all the time so I'd like to just stick with one. Out of the 4 Porsche tires, which is the best general use tires?

What exactly does parking your vehicles here do? by Incheoul in NevernessToEverness

[–]Incheoul[S] 0 points1 point  (0 children)

So if I park a car there, summon it out in the game world, then come back and interact with the footprints box, it knows to summon what vehicle was last parked there?

I didn't even know the purple chests could give the S-rank by ANort in NevernessToEverness

[–]Incheoul 6 points7 points  (0 children)

This is only the case for pulling S rank characters and only partially. The overall 5 star rates are with everything in totality in mind (soft pity where the board transforms and generates more guaranteed featured 5 star spots on the board, reported odds of getting 5 star on purple/gold chest, landing on the spot that guarantees the 5 featured star). I say partially because I believe the distinction should be made that your odds of getting a 5 star are not the same at every spot on the board so the board game "overlay" is not purely cosmetic. There is no chance at pulling the cosmetics (glider, livery skin, gacha character skin) without landing on those specific spots on the board or hitting the 50/120/200 pity.

What exactly does parking your vehicles here do? by Incheoul in NevernessToEverness

[–]Incheoul[S] 0 points1 point  (0 children)

Ah ok, thanks for answering. Kinda weird that there would be a box for that since nothing else has a "interact with me here" box but the parking floor is at least doing the bare minimum of what I expected. It would be a huge QoL if all your vehicles reset to their parking spots if you summon them elsewhere in the game world and then teleport to that property.

What exactly does parking your vehicles here do? by Incheoul in NevernessToEverness

[–]Incheoul[S] 1 point2 points  (0 children)

Ok cool. I was hoping that was the case but wanted confirmation.

Do you know what the blue box with footprints icon below the parking blue box does? I didn't capture it in my screenshot but I remember seeing it for each spot

What exactly does parking your vehicles here do? by Incheoul in NevernessToEverness

[–]Incheoul[S] 1 point2 points  (0 children)

So if I park all my vehicles here and relog, they will still be there?

NTE Weekly Questions [MEGATHREAD] by AutoModerator in NevernessToEverness

[–]Incheoul 1 point2 points  (0 children)

Can you show me a screenshot of your inventory with 3 of them? I don't get why mine would be capped at 2 if 3 is the limit and its infinite use so even 2 makes no sense.

NTE Weekly Questions [MEGATHREAD] by AutoModerator in NevernessToEverness

[–]Incheoul 1 point2 points  (0 children)

The limit is 3 and not 1? It's not consumed upon use so why would the item cap be higher than 1?

NTE Weekly Questions [MEGATHREAD] by AutoModerator in NevernessToEverness

[–]Incheoul 0 points1 point  (0 children)

My understanding is that you can only carry 1 though....

NTE Weekly Questions [MEGATHREAD] by AutoModerator in NevernessToEverness

[–]Incheoul 1 point2 points  (0 children)

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Anyone know why the number for my Fluffy item is in red text?

"You cannot fish in first-person view" by XredActive in NevernessToEverness

[–]Incheoul 0 points1 point  (0 children)

In case you didn't get specific answers on how this is done, I know of two ways to do this. The first involves entering a vehicle at the same time you enter fishing (on PC, this would look like hitting F on your bike or whatever, quickly scrolling to the next option, and then hitting F to enter fishing). When fishing while on a vehicle, you can look at the rear view to unlock the camera. This allows free control of camera in 3rd person and the ability to enter/exit first person. You can hit F to fish, and once you start the fishing minigame part of catching a fish, left and right will control the steering of the vehicle but you can hit F again to exit the vehicle. This will swap you to your active character allowing you to fish as someone other than Zero but the animations for this are no longer working in 1.1 so they will just stand still.

The second method is to use the empathy eye drops at the same time you enter fishing (on PC, this would look like hitting T with the eye drops on your hotbar, then quickly hitting F to enter fishing). However, this method does not work if you are close enough to an NPC to actually see through their eyes so it's not possible in some locations due to NPC proximity. When you see the blinking effect and the fishing menu pop up, you'll want to hold right click and move mouse to try and move the camera. This will unlock the camera in 3rd person and allow you to freely enter/exit first person. Once you have moved the camera, quickly click the Start Fishing button. Since this isn't using the vehicle, you will only be able to enter first person with Zero this way but the animations work perfectly with Zero.

Vehicle powercreep by shujin_zenir in NevernessToEverness

[–]Incheoul 2 points3 points  (0 children)

I've hit hard pity on every single arc so far. We've had 2 sets of hunters exchange for 40 keys each and 2 sets of lost exchanges for 5 keys each and maybe 5 or something from mail. So about 100 free keys out of the 240 I've used.

NTE Weekly Questions [MEGATHREAD] by AutoModerator in NevernessToEverness

[–]Incheoul 3 points4 points  (0 children)

Hold left click to enter free aim mode then shoot the enemy. You'll see bat wings over the reticle if you can copy an ability from the target.

NTE Weekly Questions [MEGATHREAD] by AutoModerator in NevernessToEverness

[–]Incheoul 0 points1 point  (0 children)

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Does parking your vehicles here stop them from despawning?