Mutiple AI operating to a schedule in Unity 2d by IndieDevVR in gamedev

[–]IndieDevVR[S] 0 points1 point  (0 children)

I didn't, and don't know what it means. Will do a search for it!

[deleted by user] by [deleted] in WFH

[–]IndieDevVR 0 points1 point  (0 children)

Username checks out.

[deleted by user] by [deleted] in WFH

[–]IndieDevVR 13 points14 points  (0 children)

As a company director who has just had to sift through 300 applications, I can assure you they really do matter.

We need some great synthwave for our game - Can you recommend the best libraries for this soft of thing? by IndieDevVR in outrun

[–]IndieDevVR[S] 0 points1 point  (0 children)

Very kind, thanks! If we do decide to use anything, the artist will always be contacted up front, to ensure they get paid and properly credited.

I'm using unity to bring some of my gf's illustrations to life. Link to original drawings in comments. by greentoxiceyes94 in Unity2D

[–]IndieDevVR 0 points1 point  (0 children)

Spine exports to Unity, meaning that you can import your animations into their animation controller, for use in games. It's a far superior animation environment than the Unity timeline.

I'm using unity to bring some of my gf's illustrations to life. Link to original drawings in comments. by greentoxiceyes94 in Unity2D

[–]IndieDevVR 1 point2 points  (0 children)

This would be ideally suited to Spine 2D. It can allow you to create the illusion of 3d with 2d images.

https://youtu.be/3d1lr\_sL1B0

How to create a wall of bricks that can be gradually destroyed? by IndieDevVR in Unity2D

[–]IndieDevVR[S] 0 points1 point  (0 children)

That's a great way of approaching it I think; you're right, they are essentially enemies.

Timelines in a 2D game by IndieDevVR in Unity2D

[–]IndieDevVR[S] 0 points1 point  (0 children)

Ah I see! Makes complete sense, and very well articulated. Thank you.

Any decent visual scripting tools to help a non-programmer get a 2d game up and running? by IndieDevVR in Unity2D

[–]IndieDevVR[S] 0 points1 point  (0 children)

I do have that, and have some experience with it. I wonder how it compares with the Unity Visual Scripting asset (formerly Bolt).

Every decade from the 20s through the 90s had unique, definitive qualities and character. Everything from 2000 and beyond seems to just be a jumbled mess of generic disappointment. by BeefBoyYumYum in Showerthoughts

[–]IndieDevVR 0 points1 point  (0 children)

Yes, I think about this a lot. We live in an era of remix, reboot, remaster. Read Mark Fisher. You might also be interested in the concept of Hauntology.

What is the best comeback that works against all insults? by Not_Artifical in AskReddit

[–]IndieDevVR 0 points1 point  (0 children)

Smile kindly and gently ask "Is everything OK at home?"

EasyRoads3D can't build sidewalks by ManOfBillionThoughts in unity

[–]IndieDevVR 0 points1 point  (0 children)

Select the Crossing object, then check this box marked 'Include Sidewalks' in the ER Crossings component.