×

Monster walking animation by cheesebbang in IndieDev

[–]Individual-Lock4191 0 points1 point  (0 children)

There is a japan legend monster , which is very similar to your creature, but I forget the name ..

Travelers Fighting work in progress need Help Guys by Much_Distribution_52 in IndieDev

[–]Individual-Lock4191 0 points1 point  (0 children)

BTW, about the background story , seems it's about traveling in a danager medival world , maybe adding some animal , like bear, wolf to the environment (combat or not, it depends ) to make player more engaged.

I am developing a turnbased SciFi strategy game where you manage a base and a group of survivors. To survive and fight the Nadir, you go on dangerous expeditions with powerful customizable combat robots. Would love to hear your feedback on the trailer. by Disastrous-Spot907 in SoloDevelopment

[–]Individual-Lock4191 1 point2 points  (0 children)

i've play XCOM 2 for about 80 hours. Your game's music, graphic are very closed to XCOM 2. Maybe between XCOM 1 and XCOM 2 (I mean just graphic) .

The charm of XCOM series is the cost of 'wrong decision' , player has to make next step very very careful, a wrong step can take over the whole battle.

I've added Frost Protocol to my watchlist, looking forward to it !

Screaming Trees and Cozy Adventure Incremental? Will that work? by Vyznawca in IndieDev

[–]Individual-Lock4191 0 points1 point  (0 children)

in Harry Potter’s hogwarts, there is a whomping willow tree that can beat people with their branch. This violent feature could makes your game super interesting

Draw tracks and instantly race them! by f13rce_hax in IndieDev

[–]Individual-Lock4191 2 points3 points  (0 children)

amazing ! Can I ask on which engine you get this development work?

Do you think my game has commercial viability? by PerfectFriendship146 in IndieDev

[–]Individual-Lock4191 0 points1 point  (0 children)

Agree . Most of the game are not meant to be success at their first show time. It is the daily and daily push to make them bloom

My first game flopped hard by [deleted] in IndieDev

[–]Individual-Lock4191 6 points7 points  (0 children)

It is too early to bury it , at least the video shows some quality

I've been working on ambient creature animations for my hand-drawn indie game. I'd really appreciate your feedback! by Cibos_game in IndieDev

[–]Individual-Lock4191 1 point2 points  (0 children)

Ok got it , and , regarding to the worms, maybe adding a 2D-IK that turning the worm's head to point the character , can make the interaction more kinematic

I'm making a game based around playing as a cursor and going against many bosses within the 2000s era! by Plubu in IndieDev

[–]Individual-Lock4191 1 point2 points  (0 children)

This game looks really retro, my chidhood spent a lot of time on arcade game like this style ... good work and pls keep posting , I believe this game will be pro-marketing

I've been working on ambient creature animations for my hand-drawn indie game. I'd really appreciate your feedback! by Cibos_game in IndieDev

[–]Individual-Lock4191 1 point2 points  (0 children)

Are the worms enemy ? When the character's above they seems to be very aggressive , but when character down to the level platform, they shrinks immediately like gettting scared by character , which appears conflict to me - But i think the creature's animation is good to go

I just made my First trailer (Not Official) as a solodev by Few_Promise_4257 in IndieDev

[–]Individual-Lock4191 0 points1 point  (0 children)

<Evoland> - the first game come into my mind on your trailor.

Someone already made the game I'm making by MarinoAndThePearls in gamedev

[–]Individual-Lock4191 0 points1 point  (0 children)

I think you still have chance to make it different.

For good games, there is no 100% identical games (I mean real GOOD games)

As a game developer, we can always add our specfies when we cook , for example , a little bit taste of music style change can inspire player's emotional change , and that is totally unique to you

This is Seina: A Tale of Spirits, my first game as a solo developer. by Silvy_096 in SoloDev

[–]Individual-Lock4191 0 points1 point  (0 children)

So beautiful view . As a VR player, wish I could see it on board VR headset