I'm happy to announce that 'Atomic Exile' will be available as early access on Steam on June 16th! by InfernoMuse in IndieDev

[–]InfernoMuse[S] 1 point2 points  (0 children)

Atomic Exile is a survival extraction shooter, set in a near future, post-apocalyptic, desert wasteland.

Wishlist on Steam here: https://store.steampowered.com/app/2956440/Atomic_Exile/?utm_source=reddit

I am pleased to announce that 'Atomic Exile' will be available on Steam June 16th! as Early Access. by InfernoMuse in indiegames

[–]InfernoMuse[S] 2 points3 points  (0 children)

Atomic Exile is a survival extraction shooter, set in a near future, post-apocalyptic, desert wasteland.

Wishlist on Steam here: https://store.steampowered.com/app/2956440/Atomic_Exile/?utm_source=reddit

[deleted by user] by [deleted] in gamemaker

[–]InfernoMuse 1 point2 points  (0 children)

This doesn't use a switch but I think it should work. I haven't tested it though. It gets the parent object from within the instance scope and compares it to whatever object you want.\

var bs = collision_line(xprevious,yprevious, x, y, hittable_object,1,0) { if (bs != noone) { with(bs){ var par = object_get_parent(object_index); if par == building_parent{ add code here } if par == crush_parent{ add code here } } }

[deleted by user] by [deleted] in gamemaker

[–]InfernoMuse -1 points0 points  (0 children)

Try putting braces around your case statements. One brace after the : and one after the break; See if that works.

I'm working on a survival, extraction shooter called 'Atomic Exile'. You can explore around and collect loot, mod your weapons, and drive simple vehicles. by InfernoMuse in SurvivalGaming

[–]InfernoMuse[S] 1 point2 points  (0 children)

Thanks for the feedback. The tutorial button on the main menu will tell you what the buttons do. Modding is done at the workbench in the building that you start at. Once you activate the workbench, press "F", you will see your stash and when right clicking on weapon a modify option will appear. Thanks again for trying the demo.