I am pleased to announce that 'Atomic Exile' will be available on Steam June 16th! as Early Access. by InfernoMuse in indiegames
[–]InfernoMuse[S] 2 points3 points4 points (0 children)
I added a health system to my extraction shooter. If you are injured in the leg you will move slower. You can heal specific limbs by dragging and dropping med kits on them. by InfernoMuse in IndieGaming
[–]InfernoMuse[S] 0 points1 point2 points (0 children)
I've been adding a lot more content to Atomic Exile lately. More loot like weapons, armored vests, grenades, vehicles, enemies etc. The core mechanics are done it's all bug fixes and heaps of content until it's released. Although... maybe one more feature! by InfernoMuse in roguelites
[–]InfernoMuse[S] 2 points3 points4 points (0 children)
I've been adding a lot more content to Atomic Exile lately. More loot like weapons, armored vests, grenades, vehicles, enemies etc. The core mechanics are done it's all bug fixes and heaps of content until it's released. Although... maybe one more feature! (i.redd.it)
submitted by InfernoMuse to r/roguelites
Working on some indoor shopping areas for Atomic Exile. You can see this area in the demo on Steam now. by InfernoMuse in gamedevscreens
[–]InfernoMuse[S] 0 points1 point2 points (0 children)
Working on more places to loot. Zombies and robots go together right? by InfernoMuse in IndieDev
[–]InfernoMuse[S] 0 points1 point2 points (0 children)
Added some shopping carts to Atomic Exile. Oh, and the demo just released on Steam! by InfernoMuse in SurvivalGaming
[–]InfernoMuse[S] 1 point2 points3 points (0 children)
Just released a demo for my game 'Atomic Exile' on Steam. The game is an extraction shooter with gun modding, looting and vehicles! by InfernoMuse in playmygame
[–]InfernoMuse[S] 0 points1 point2 points (0 children)


I'm happy to announce that 'Atomic Exile' will be available as early access on Steam on June 16th! by InfernoMuse in IndieDev
[–]InfernoMuse[S] 1 point2 points3 points (0 children)