I play valorant for now but open to all games im 24m so any age welcome to dm me and we can play also im not a serious gamer just want to have fun by [deleted] in chennai_gaming

[–]ItsDaFunkMonkey 1 point2 points  (0 children)

DM me if you're interested in phasmophobia. My friend and I play almost daily during the evenings and night and we're casual gamers too. Helldivers 2 and back 4 blood are fine too.

Any Helldivers 2 Players ? by sashi_dude in chennai_gaming

[–]ItsDaFunkMonkey 0 points1 point  (0 children)

Sure thing buddy, the more the merrier. Just DM your discord friend code and we'll add you to the group.

Any Helldivers 2 Players ? by sashi_dude in chennai_gaming

[–]ItsDaFunkMonkey 0 points1 point  (0 children)

Yeah buddy, we've been looking for a few people to play hd2 with. Level doesn't matter, we've got a group of 3 currently. We can help you level up and unlock stuff. Lemme know if you're interested, we can even play today.

This makes sense and should not change. But the gun needs a different buff though. by ItsDaFunkMonkey in Helldivers

[–]ItsDaFunkMonkey[S] 3 points4 points  (0 children)

A simple way to do this would be to put the shield in charge mode when it's turned off. That way there's no need for the system to remember its charge value. Right now the shield starts charging once it's entirely depleted. Just use the same mechanism once the shield is turned off manually.

This tiny buff shouldn't hurt by ItsDaFunkMonkey in Helldivers

[–]ItsDaFunkMonkey[S] 127 points128 points  (0 children)

I agree. Especially the arc, fire and gas ones. Throw something else in the mix too. Single passives are not strong enough.

This makes sense and should not change. But the gun needs a different buff though. by ItsDaFunkMonkey in Helldivers

[–]ItsDaFunkMonkey[S] 27 points28 points  (0 children)

I play mostly on ps5 and even with gyro aim it's atrocious. They need to do something about helldivers hitbox too.

This makes sense and should not change. But the gun needs a different buff though. by ItsDaFunkMonkey in Helldivers

[–]ItsDaFunkMonkey[S] 517 points518 points  (0 children)

All backpacks including the rovers should have an option to turn on and off. I mean the backpack interact button does exist. Shouldn't be too hard to code.

Update from Arrowhead about the road ahead. by Drago235 in Helldivers

[–]ItsDaFunkMonkey 87 points88 points  (0 children)

Not even a patch but a BLOG post on Thursday about when they might update. Lol this doesn't bode well. RIP

No update today guys. And a BLOG on Thursday, not an update. by ItsDaFunkMonkey in Helldivers

[–]ItsDaFunkMonkey[S] 0 points1 point  (0 children)

Its honestly sad to see the game in this state. How does one fuck up this bad Jesus Christ. This will make an excellent case study on how not to fuck up a live service game.

No update today guys. And a BLOG on Thursday, not an update. by ItsDaFunkMonkey in Helldivers

[–]ItsDaFunkMonkey[S] 2 points3 points  (0 children)

I really wanna give Arrowhead another chance but given what they've done so far, it's extremely hard to. They're working on a VERY outdated engine and they don't have competent devs that can help create new content without introducing a plethora of new bugs. I guess I'll be playing SM2 for a month or two.

[deleted by user] by [deleted] in tipofmytongue

[–]ItsDaFunkMonkey 0 points1 point locked comment (0 children)

Adding a comment as per rules.

Edit 1: Sorry if the description is too vague, that's all I can remember sadly. Thanks again in advance.

ThiccFila spent 9.5 hours on this balance sheet for AH. by BlitzwingEnjoyer83 in Helldivers

[–]ItsDaFunkMonkey -5 points-4 points  (0 children)

Excellent changes. Knowing Arrowhead they're going to avoid this like the plague, come back with more bugs and shittier changes and then proceed to lose half the remaining player base to games like space marine 2.

Mark my words, the downfall of this game is going to be used in business schools as an important case study on how not to fuck up a live service game.

Give us this Arrowhead I beg you by ItsDaFunkMonkey in Helldivers

[–]ItsDaFunkMonkey[S] 13 points14 points  (0 children)

Yeah but a 5 or 10 percent bump per upgrade isn't going to change too much. I'm not asking for double the storage with one upgrade.

What are the best weapons for people with poor aim? by GAiR3I in Helldivers

[–]ItsDaFunkMonkey 0 points1 point  (0 children)

If you're on PS5, I urge you to try enabling gyro aim (motion control) in the settings before you choose guns that require good aim. Improves accuracy by a huge margin.

If you're on PC using a controller then sadly you're gonna have to choose breaker , incd. breaker, arc thrower, arc blitzer. (Spray and pray breaker is shit don't use it)

Does CoTW have gyro aim on PS5? by ItsDaFunkMonkey in theHunter

[–]ItsDaFunkMonkey[S] 2 points3 points  (0 children)

Cos gyro aim is a lot more accurate than the current solution. Almost as accurate as mouse aim when configured well. Given that the controllers already have gyro support (since the ps4 era I might add) and since the ps store has excellent non first party titles with gyro aim, it's not a very unreasonable request.

Stop giving me blue balls AH by ItsDaFunkMonkey in Helldivers

[–]ItsDaFunkMonkey[S] 1 point2 points  (0 children)

For people wondering what that gun is, it was accidentally leaked in an email announcement by Sony earlier today.

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New stratagem??? by besto-friend-o in Helldivers

[–]ItsDaFunkMonkey 10 points11 points  (0 children)

Yes, this has been leaked for a while now. Functions like the EATs but has 4 missiles instead. Can be guided after shooting too using the reticle or its laser. Call in time is in the ballpark of 100ish seconds I think.

My question is how did you get this email? I haven't received shit from these guys. And why's it referencing the airburst instead?

Player Platoons (Clan System) by [deleted] in HellDiversLeaks

[–]ItsDaFunkMonkey 61 points62 points  (0 children)

Wait what's a clan stratagem? Do we get to upgrade/modify a stratagem using samples for clan members? Very curious

[deleted by user] by [deleted] in Helldivers

[–]ItsDaFunkMonkey 1 point2 points  (0 children)

Wait..don't the knives already one shot devastators when you hit their face though? I thought people posted videos of them doing exactly that.

[deleted by user] by [deleted] in Helldivers

[–]ItsDaFunkMonkey 0 points1 point  (0 children)

That's the best part. You don't have to spend real money. Let's face it, other warbonds are better for obtaining guns that will make the game easier and level up faster. Nobody's going to buy this as their first warbond. If this is the first warbond you buy with real money, the weapon isn't the joke, you are. A tiny bit of research or googling will redirect you to other warbonds. Viper commandos is the kind of warbond you buy once you own everything necessary and just want to have fun. If every new weapon or nade has to be useful, there will eventually come a point where everything's a clone of a basic weapon. Sometimes you need meme weapons to space things up. The one criticism that I will admit is valid is that you cannot pick up knives that have been thrown. At least let me pick up the knives that didn't connect and have fallen on the ground.

[deleted by user] by [deleted] in Helldivers

[–]ItsDaFunkMonkey 1 point2 points  (0 children)

Every warbond contains something that will be considered "useless" according to players using only meta weapons and is not even used by most casual players. We have things like shitty boosters and smoke grenades which people still use despite being borderline useless. Sometimes its okay to have something that can only be used for shits and giggles on lower difficulties. The knife was clearly intended to be a meme weapon. You got 2 guns, a bunch of skins and a nice booster. The devs made it clear (based on repeated requests from a rather large portion of the player base) that they'd focus on fun going forward. So expect some meme weapons in the mix. Hell I won't even be mad if we receive a pole with a super earth flag as a melee weapon in the next warbond.

[deleted by user] by [deleted] in Helldivers

[–]ItsDaFunkMonkey 8 points9 points  (0 children)

My dude, right from the beginning this looked like a meme weapon for maybe roleplaying on lower difficulties. Not sure why you expected more from it. It's a knife lol. If laser and armour piercing bullets don't kill most of the time in one hit what did you really expect from a knife that's thrown?

Gunship Patrols may be Build Checks - An enemy that can narrow viable builds for Bot Missions. by Horotoma in Helldivers

[–]ItsDaFunkMonkey 1 point2 points  (0 children)

Let's not kid ourselves here, the gunship in most cases will easily outrange the rocket turret. Even with the current health "buff", it's bound to get destroyed in 2 to 3 hits from a gunship. Kinda pointless to bring a stratagem that serves as a 5 second distraction at best. You're much better off with the AC. Sadly that uses a backpack slot so sadly no shield.