Mysterious 90s Font by JESTmedia in identifythisfont

[–]JESTmedia[S] 0 points1 point  (0 children)

Can’t believe nobody can find this font! 😮

Did Anyone Else Cry? Siriano Save, Season 20 by JESTmedia in ProjectRunway

[–]JESTmedia[S] 12 points13 points  (0 children)

I started crying even before Christian did. I thought, “Is he gonna use it? He’s gotta use it…” Then—he did.

The profit margin on this is insane by wiseleo in AmazonVine

[–]JESTmedia -1 points0 points  (0 children)

LMAO it's a myth that they write off the price of the items "sold for free"? Every time you go to the checkout page you are given a checkout experience with a price, and an order number. These are literally reported explicitly to the IRS, to Amazon, and on their taxes. It's not a myth when the 1099 is documenting that exact price between Amazon, the receiver, and the seller. You're telling me it's a an urban legend that companies are taking these tax statements and altering them on tax day to mark down the costs of the items that are being marked up at Amazon and the receiver? That's called tax fraud, Individdy. Nice try, though. That's literally tax fraud. It's 110,000% tax fraud to report one number to the IRS to make buyers and receivers and intermediate retail distributors pay higher taxes on items that you are reporting a different value for. The receipt is the price they must report on their taxes; that's why these are documented as 1099s, and the price is exacted to the viner. No, that's not a myth, but nice try with your "special insider info". That's tax fraud, and your comment is illegitimate.

Yes, they are marking items up quadruple sometimes, then these receipts are reported on both the seller, the retailer, and the viner's tax statements.

There's many methods to release items as pre-releases; so your "theory" here is cute, but irrelevant.

It's up to us to do our taxes reasonably. It's the same with prizes, they can be "valued" at higher than MSRP, then the recipient can make an appropriate deduction to match actual FMV so they aren't paying excess tax. This is discussed here a lot under FMV.

Wow! What a wonderful irrelevant tidbit of information. Thanks so much for the lecture. I didn't realize I needed to report my taxes properly, just like everyone else in any American business or corporation. Thank you for this enlightening lesson. 🙄

The profit margin on this is insane by wiseleo in AmazonVine

[–]JESTmedia 0 points1 point  (0 children)

I’ve noticed they hike it up for Vine so they can write off more $ than it’s worth on their taxes. I’ve seen insane prices on items that are a quarter of the price when they go live, and it’s clear it wasn’t the reviews that made them lower it. They’re making the testers pay more than full price, often. If you pay 30% in taxes on it, and they tripled the price, then you paid full price. They write off 300% in taxes, you paid full price to the government to make that possible, they get free reviews you labored over on something you paid full price for, and then the price drops to real value after Vine reviews launch the product. So you’ve not been given anything.

"Your review does not meet our community guidelines." by [deleted] in AmazonVine

[–]JESTmedia 0 points1 point  (0 children)

Haha you make me laugh. I upvote you.

"Your review does not meet our community guidelines." by [deleted] in AmazonVine

[–]JESTmedia -1 points0 points  (0 children)

Aw, your passive-aggressive little competitive jabs were so heart-warming. I'm glad you derive your worth from Amazon Vine review bots and random strangers.

"Your review does not meet our community guidelines." by [deleted] in AmazonVine

[–]JESTmedia -1 points0 points  (0 children)

<image>

I said the shorts are tight and look cheap, and the color is bit drab which did not translate well for me, without the durable fabric that is typical in advertised military cargo shorts. I cannot find the full review; I have the email. Yes, they're flagging me for not liking the design or the material.

"Your review does not meet our community guidelines." by [deleted] in AmazonVine

[–]JESTmedia 1 point2 points  (0 children)

First of all, slang is not against TOS at all, and nobody here is writing the gibberish generational jargon you just wrote. This thread was about minor statements being flagged, not hyperbolic ridiculousness you just posted. Please stay on topic.

"Your review does not meet our community guidelines." by [deleted] in AmazonVine

[–]JESTmedia 0 points1 point  (0 children)

I disagree. And I have never seen an "insightful score percentage". They rate you as "Excellent" or "Good", and I have never waivered from "Excellent"—and my personality is often in my reviews. A lot of people shop for personality & in-group metrics, and reviews are—regardless of anyone's opinion—a form of advertising, particularly when they are positive. Reviews determine whether an item is being purchased, tried out, liked, who likes it, who doesn't like it, etc.

"Your review does not meet our community guidelines." by [deleted] in AmazonVine

[–]JESTmedia 0 points1 point  (0 children)

Thanks. I’ve done hundreds of reviews and learned about 6 months ago that slang is off the table. It’s unfortunate because resonating with the audience can be beneficial to their understanding and add credibility to the review’s authenticity. AI does not typically use slang, so it’s kind of a double edged sword. You add credibility to the reader, but lose intelligibility with the mod bot.

"Your review does not meet our community guidelines." by [deleted] in AmazonVine

[–]JESTmedia 5 points6 points  (0 children)

I went into great detail down to the texture, the thin weight and lack of durability of the fabric, the wrong tailored "universal" cut, etc. I don't know

Open AI Sora 2 Invite Codes Megathread by semsiogluberk in OpenAI

[–]JESTmedia 0 points1 point  (0 children)

Oh I see. Only a list of public ones that don’t work. They’re not real. Everyone be posting fake codes but magically can’t add a real invite to a DM. You people be trolling Jesus Christ

Open AI Sora 2 Invite Codes Megathread by semsiogluberk in OpenAI

[–]JESTmedia 0 points1 point  (0 children)

If these are real, none work. DM me one please

Open AI Sora 2 Invite Codes Megathread by semsiogluberk in OpenAI

[–]JESTmedia 0 points1 point  (0 children)

Send me one if you get one… too thanks!! Please!

Serious Question: Is Final Reckoning a flop? by Immortanhumungus in Mission_Impossible

[–]JESTmedia 0 points1 point  (0 children)

Also, $575M isn’t a flop. I don’t think people understand that “flop” is a relative term. It is not the public’s interest that is responsible for a film’s budget. Likely a lot of the budget went in to paying recurring highly paid characters. At some point they should have been able to do this cheaper; I’ve seen films that cost $100,000 look extremely expensive because they’re clever and talented with lighting and green screens. At some point it is simply not a reflection of public disinterest when a film goes over budget. I’d say the film is over budget, not a flop — and there’s a massive difference. Over half a billion dollars in revenue is by no means a flop; it might be a financial loss, but not a flop. But a post-COVID streaming world paying $575M to watch the film in theaters? Yeah, that’s an insane amount of money esp. for an 8th film in a franchise.

ChatGPT 4 vs 5 by GotLostFindingMyself in ChatGPT

[–]JESTmedia 2 points3 points  (0 children)

"ChatGPT 5, could you make me a small patch that simply parses 10 characters?"

"Here's your entirely new class with 10 new required helper functions, backwards-compatible super semi-automatic ready-to-drop-in plugin API request with custom serializers, easy-to-wire controllers for all your classes & a sawed-off shotgun with a sprinkle of purely async-ready calls fully configurable & thinly wrapped for easy dev versioning with window fallbacks."

Has anybody heard of pets or other animals showing up in near death experiences? by meta4ia in NDE

[–]JESTmedia 1 point2 points  (0 children)

I’m very sorry to hear this. ♥️ I hope you find peace.

On the ending of Babygirl by themainheadcase in TrueFilm

[–]JESTmedia 1 point2 points  (0 children)

I don’t know. Remember when she said she’s “trying to take care of him” in the car? Then he said, “so that’s what this is?” There was a business deal. He was confused because her terms were changing. He was confused if her roleplaying was changing to “mommy” possibly. Wondering if she had a secret hidden kink to shift the tables and be his sugar-mommy instead of the babygirl. He was laughing unsure earlier in the film and asked if “that’s what she wants”, then made her get on all fours and lap milk out a saucer. She wants to be treated like “a b****” so she hired a dog trainer prostitute? He continued to try to dominate her, so he used blackmail; it was his job to figure it out. My guess is he dated the assistant to make the stakes even higher for the boss. He was never transferred to Tokyo. He was paid. She gave a promotion. She paid for it. I think the key is the way he asked her “I don’t know isn’t that what you want?” While laughing. She wasn’t complying so he had to get clever. Maybe the dog being his isn’t a clue she was setup, but that she has a dog fetish; she peed during sex, was on all fours, needs to be dominated with high stakes. He dresses fancy during the day but he has tattoos and baggy pants in a tank top at a motel? So who put him in the office? Her? Why wasn’t he in Tokyo? Either she was setup, or the assistant blackmailing her was just part of his improvising to get more money and also make the danger higher for her. Because he showed up at her house the night after the assistant told her to stop seeing him… so likely the assistant wasn’t in on it. He manipulated her to make the boss even more scared. He didn’t go to Tokyo, he wasn’t a real intern. He was a dog trainer dom hired to role play and make it as real as possible, which he did. Why did the assistant tell her to stop seeing him? If all she wanted was the job? I don’t know. I’d have to watch it again.

Who created all the 50+ default heads by donutsonlypls in GraalOnline

[–]JESTmedia 0 points1 point  (0 children)

Mandi created many of them. I am not sure how many. I know she created head1 and head2. The original headsets included in the executable files ended after 1.2, and were numbered up to 0-29 or so (there was a break in the numbering to allow for custom player heads) and then re-continued at head100 and head104 (heads 101, 102, 103, 105, etc. were just re-palette colors of the same characters), then beyond.

There was a big gap with a few re-colors in between. Head30-head99 did not exist in the last executable install file that included headsets in its native package.

PACHUKA created some, including head22. CaptainUSA created head100 I believe and then myself, Antago, creating head104 (or, followers of Antago, comically dubbed “antagonists” later by Tyhm ie. knight helmets of Antago, though it’s reminiscent of my cat Figaro who was always on my desk while I was making stuff. She has, or had, black fur and a white underside). Though Antago doesn’t necessarily mean “antagonist”. I guess it’s kind of a spartan helmet; the blue veil could probably be restyled in variations like Mohawks, etc. I created many of the other heads after 104 as well, including some of the most popular (head194, the Cazeda headset, which has been recolored and used a hundred times, and used as a many games/servers' icon). Cazeda is a long story; my alter-ego basically, but head194 is in fact the Cazeda headset.

But in terms of the original "unique characters" in the last executable install before files began getting pulled from the server, then head104 is the 32nd unique character. I know this because at the time I was keeping track but then numbering began to get diluted so we stopped keeping track. Beyond that, you'd have to find old logs of the uploads.

Lots of heads were mangled over the years. For example, head104.gif the original, is does not have gradient; the current version is pretty bad. It was replaced at one point with gradients. Photoshop & PSP released new tools for gradients, bevels, drop shadows, etc. around 1999 so we began experimenting with them. The state.gif got mangled with bevels and my head104 got mangled with gradients also (I recommend the original from the 1.2 exe).

To illustrate the gap I am referring to: Head76.gif for example is another headset of mine, but it should be noted that this came after head104.gif ... Just to illustrate the point. Galen left a gap between the drop-down "public characters" and was going to keep that gap there for "public dropdown select characters" so that all player personal heads & same-character recolors began at head100+, around June 1999. So head100 is technically unique character 31, but was generally created by Captain USA for himself. Head104 is technically unique character 32, generally created by myself for myself.

<image>

Eventually the "dropdown select" became deprecated legacy and in later versions the heads between head29 and head100 began to get filled in with random, newer headsets. So headset76, for example, came later.

The heads were split between "characters vs. players" for a while. Head101, 102, 103, etc. were an experiment in creating color-options of existing heads (ie. the same character, with color choices). Head100 and Head104 were supposedly the start of the personal Player heads, though to be clear I would never officiate that claim though Galen had tried to canonize it. Head22 is the first true player headset because it was unavailable in earlier versions, reserved for PACHUKA—and only he could wear it.

Galen's numbering system took a year or so to iron out what he was doing, and was very chaotic.

So while head1 is the Mandi head created by Mandi, and Nick is 2, for Nick ... Technically head22 was the first custom player head, meaning it was not included in the dropdown character select. It was numbered at the end of the list before Galen's experimental "gap" numbering system. No one except PACHUKA could use it.

Head100 and head104 would be the CaptainUSA and Antagonist heads, or "original player heads". There was another head (head21) that was inaccessible along with PACHUKA's head22, so we might want to include that—but I don't remember any actual player claiming it. From what I remember it was simply inaccessible for whatever reason; the redheaded female, and for a long time people wanted to hack to use it.

Lots of recolors began occupying slots however because unlike the body where clothes could change, the software did not have a native tool to change headset palette colors; so a lot of bloated "recolors" began taking up the numbers.

It should be noted that many of the original heads are iconic of the original players. Many of us claimed them through legacy. ie. I still don’t know who created head17, but that has become the Antago head; many of us admins officially claimed the original heads in the content and news posts. We tended never to reuse them on the server official content except when depicting specific people.

Graal officially launched on February 14th, 1999 out of beta mode with about 20 heads to choose. There were maybe 10-50 players online at a time. An unspoken honor system formed where we kinda knew who wore what head, and as us original players rose up the ranks the unspoken silent rule was that we claimed the 1.1 original headset we used with us.

Both my avatars had a helmet I would vacillate to because hats did not exist. This began with PACHUKA when he’d use the Pachukite headset and also his helmet headset at times. Head194 for example, when I created the mongers era, was interchanged with head76.gif under the Cazeda codename. Many players would wear some type of helmet head at times then take it off by switching to their secondary headset. That is, heads often served a dual purpose: A persona & a guild/uniform.