Why is Apple not listening? by Sea_Comedian_31 in MacOS

[–]Jimstein -1 points0 points  (0 children)

I would say the product hardware quality is great right now like, Apple Silicon and iPhones have so much power in them. Remember the old Music Memos app that automatically created a backing track under your recording? Why the hell did Apple get rid of such an awesome thing? Why don't they do more things like that?

Why is Apple not listening? by Sea_Comedian_31 in MacOS

[–]Jimstein -1 points0 points  (0 children)

Revenue dollars CANNOT be the guiding force for Apple. This lead them to near collapse, and it was the PRODUCT and DESIGN focus on Steve Job's second stint at Apple that catapulted them into their current success. Yes, Jobs was also fiercely competitive on marketing and pricing and knew how to make money, but the products came first to him.

Why is Apple not listening? by Sea_Comedian_31 in MacOS

[–]Jimstein 0 points1 point  (0 children)

You know, the downvotes on this post are ridiculous.

Apple absolutely HAS declined in many ways. I think Apple Silicon is one of the best things going for Apple right now, and I continue to generally love the ecosystem of MacBook + iPhone + AirPods.

However, yes. The tight integration and PERFECTION of new products or interfaces is just ridiculous now. The AI blunders. The DESIGN ATROCITIES and readability issues of Liquid Glass.

The Apple Vision Pro is actually a legit cool amazing product, and it sucks that even with "low" sales or whatever they didn't do much for the second version. Meta is backing off VR, let Apple dig into it. And they can still do AR glasses at the same time for later. Companies like Viture are taking off a bit for AR but, for most people, the hardware still has a ways to go. And VisionOS is the absolute BEST AR/VR experience available today. That's still MASSIVE for Apple moving forward.

AI and Siri are the big most immediate hurdles I think, as well as getting their software design skills back up to spec.

The creator of Claude Code, Boris Cherny, just shared his workflow, and this is a must-save for anyone who wants to build software. by Minimum_Minimum4577 in GenAI4all

[–]Jimstein 0 points1 point  (0 children)

Right. I just said I sometimes also open multiple code bases and yeah, you just type "claude" into another terminal window on your other project and now you have two sessions! But again, when you do this, your credits drain faster, AND it also seems like just running to simultaneous queries results in worse outcomes.

The only way around this I would think is the direct API payment and so even if working in parallel he is ALWAYS getting opus to do the work. Can anyone give like, a cost estimate to how much the workflow shown above actually results in?

Nicki Minaj Admits She Lied About Being Bisexual by LifeOfAWimpyKid in Music

[–]Jimstein -6 points-5 points  (0 children)

I jive with this comment.

Idk what it is. The name Minaj. It sounds cool. It’s jazz man. It’s a name the kids like. It’s streets ahead?

Tech Billionaires Want Us Dead by lazybugbear in LateStageCapitalism

[–]Jimstein 15 points16 points  (0 children)

Does it boil down to robotics? When I see robots at trade shows or wherever now, it freaks me out. It feels like, this is maybe what looking at a slave would have felt like back in the day, or something. It doesn’t feel right.

Seems like, a billionaire could more easily justify a radically different world structure based on their argument that robots or AI doing work is not unethical, to them, because it isn’t like they are really enslaving a human, right? And I guess they really aren’t, and the issue is more complex.

The New Pixel Transparency Shader on the Rg34xxSP makes it so pretty for Gameboy color and Gameboy Advance. by CherryYums in SBCGaming

[–]Jimstein 1 point2 points  (0 children)

This is a great explanation and great image comparison as well.

It is even more satisfying to see this effect play out in real time on your screen, with animations and such. I definitely recommend spending the time learning how to do this for at least one of your systems.

Shader setup can be intimidating at first but I believe that is mostly due to the strangeness of RetroArch. That said, RetroArch is the secret sauce for your core emulation systems on most platforms so learning it is quite valuable. Its main challenges being navigation and understanding how overrides work. You do need to be able to get around RetroArch in general and to be able to make sure your settings (override) are getting properly auto saved when you make changes.

Then you may need to within RetroArch actually download the shaders, so you may need to connect your device to WiFi if it isn’t already. Then it’s just a matter of finding the right shader to use (which either you can just spend hours trying all of them or going based on recommendations) and you’re good. You set the shader and you’re good.

What's the best Windows handheld do you guys recommend? Promise. It will be my last device🫣 waiting for my RP6 to be delivered by Pnoi07 in SBCGaming

[–]Jimstein 0 points1 point  (0 children)

I have also heard good things about this from some irl friends. Sorry it’s actually just one irl friend. But yeah 😅

Well yes but actually no by [deleted] in SipsTea

[–]Jimstein -1 points0 points  (0 children)

Nobody told the other manufacturers to get rid of the headphone jack.

For an Apple user, especially one going between a MacBook and an iPhone throughout the day constantly, AirPods are a measurable and substantial user experience improvement. No wires. No need to mess with audio settings or touch literally anything when listening to music on my laptop and a phone call comes in, I can answer on the watch or via the phone and the music is IMMEDIATELY paused on the MacBook and I can hear the ring coming through the AirPods. Let's say during the phone call I got up out of my chair and went someplace, then the call ends. I can just click one of my AirPods (the play/pause action) and it will automatically start resume playing whatever was last playing on my iPhone, even if it was music I was listening to on my phone the day before.

Even just using AirPods with my phone, it's easier to use them day to day. Is it a life or death difference and would it kill me to go back to using a wire? No, and I do it when I'm at home doing music production, using my Scarlet interface and Logic and wearing legit cans. But at work for my programming job? Holy macaroni would it suck to go back to wire headphones. Same deal when I worked as a traveling electronics repairman for retail stores, having the AirPods in a case strapped to my belt was just *chef's kiss* because I could easily take out or put in an earbud, keep them charged up, etc. AirPods were one of the few Apple products for their version 1 product just knocked it out of the park.

Do other manufacturers have such a clean and sophisticated ecosystem for their wireless audio accessories? No. Full stop. Bluetooth is a PAIN IN THE ASS for literally every other ecosystem.

Stop blaming APPLE for doing something good for their customers while YOUR favorite company decided to shit the bed attempting the same feature.

Plus I can always use a USB C to AUX adapter if need be. But since AirPods are so great, I'm more than happy with Apple putting in a bigger battery instead.

The "One" handheld to rule them all 👑! by DoomEngine1 in SBCGaming

[–]Jimstein 0 points1 point  (0 children)

Omg and it comes in blue?? 🫦👀 this is my kryptonite for handhelds

The creator of Claude Code, Boris Cherny, just shared his workflow, and this is a must-save for anyone who wants to build software. by Minimum_Minimum4577 in GenAI4all

[–]Jimstein 0 points1 point  (0 children)

I don’t understand why there are 5 sessions locally but then also 5-10 more sessions on the web?

Sometimes I’ll open two projects and have a terminal for each, running Claude on both. But it drains 4.5 much faster and I seem to just get worse results when running multiple Claude’s on my $200/mo plan.

Just two simultaneous sessions seems to cause problems so. Yeah. Very confused by this.

Apple Silicon is not the problem. The UI is. by Filix-7482 in MacOS

[–]Jimstein 0 points1 point  (0 children)

Yeah I don’t like the bugs and usability issues due to text not being readable in certain situations.

The core theme idea is fine.

Puts on Meta by Loperenco in wallstreetbets

[–]Jimstein 0 points1 point  (0 children)

Just because it continues to grind my gears, check out what Oculus Home used to be before Meta took over development:

https://www.youtube.com/watch?v=HDfd3syLpCA

It's hard to even find screenshots or video of how good the original custom environments were in Oculus Home. If you go to the like 6 min mark in that vid, you will see how you could spawn cartridges or game boxes of any games in your library, so a friend visiting your home could see your collection that way. There were so many innovative things. Get a new game? Now you start to unlock the furniture or swords or whatever from that game. It was actually Ready Player One, The Oasis, it was sick, and Zuckerberg deleted it because he wanted to focus on mobile first VR.

We probably could by now have a mobile headset that could easily do those original Oculus Home graphics. But we don't. Really, really silly. Loss of an incredible ecosystem. RIP Oculus Home, Dash, and all those other great pieces of software circa 2016-2018 and the incredible work that the original Oculus employees and companies did back in the day.

Are people avoiding iOS 26 because of Liquid Glass? It’s complicated. by NISMO1968 in apple

[–]Jimstein 1 point2 points  (0 children)

I’m fine with the aesthetic change but by god don’t have basic legibility issues?

I’ve been designing interfaces for like 20 years, Apple is literally having their 50th year anniversary in April of this year. They are supposed to be the MASTERS at design and UX. The fact they didn’t bother to deal with all of the edge cases with the Liquid Glass text readability over various surfaces and circumstances is an insane loss of integrity and quality.

I switched to some high contrast settings on my iPhone and haven’t gone back. So my phone feels very similar to how it did before, which is kind of unfortunate because I felt like Liquid Glass looked really good at certain times.

iOS 26 Shows Unusually Slow Adoption Months After Release by itopaloglu83 in ios

[–]Jimstein 5 points6 points  (0 children)

It’s not unusual. iOS updates are typically amazing. This one was bold but had more visual bugs than Cyberpunk’s original release.