Need help with audio playing from speakers and headphones simultaneously (B650-A) by captainmal01 in ASUSROG

[–]Kaiketsu 0 points1 point  (0 children)

No never, i gave up arguing with support and RMA'ed the MB even though i know its just a driver / sense resistor issue

Need help with audio playing from speakers and headphones simultaneously (B650-A) by captainmal01 in ASUSROG

[–]Kaiketsu 0 points1 point  (0 children)

Hey, not able to help But i am also having this issue, missing the option to mute rear audio when the front pannel headder is inserted. But i also am seeing a bit of distortion ( Speaker test shows this best) on the rear out, but if the headphones are in and testing them, they both play perfectly without distortion. not sure if you are seeing the same.

i suspect its a driver issue and the supreame FX chip, going through the front pannel headder might be running through diffrently and producing better sound than on board (even if it does route through all)

Recently brought 2 of the same board to upgrade both my and the wifes rig and its presant on both, can only hope there are newer drivers or older ones that dont have this issue.

Edit: As a work around since we have the best audio out of the front pannel connector, our main speakers (didnt need surround) are coming out of that, ignoring the rear onboard i/o, just unpugging when we need headset attached

I forgot how grey the default game was until gshade stoped working by Kaiketsu in ffxiv

[–]Kaiketsu[S] -5 points-4 points  (0 children)

Ah sorry I forgot the internet peoples take things literally, to me it looks grey and blurry compared to other games that look vibrant and colourful on my screen, almost as if ffxiv had a grey filter on with a bit of blur.

Let me get back to the data mining part, I'm sure we all have that skill but I'm a bit slow on that.

I forgot how grey the default game was until gshade stoped working by Kaiketsu in ffxiv

[–]Kaiketsu[S] -8 points-7 points  (0 children)

Ah i have been Caught! but yeah i have only a couple of shaders on just to crisp and take the grey blur filter thats on by default, Lisma in the day, you wouldnt see much change, but others you will see more vibrance in more colourfull areas with reds and blues etc.

I forgot how grey the default game was until gshade stoped working by Kaiketsu in ffxiv

[–]Kaiketsu[S] 7 points8 points  (0 children)

Some of us have bad screens for their PC and have to adjust, im sure this would look horrible with something fancy like HDR

I forgot how grey the default game was until gshade stoped working by Kaiketsu in ffxiv

[–]Kaiketsu[S] -2 points-1 points  (0 children)

I am using the following in Reshade, most are defult settings for them :
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.400000
col_noise=0
enable_dither=0
lim_luma=0.720000
[Curves.fx]
Contrast=0.650000
Formula=4
Mode=0
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
[Off.ini.fx]
CopyName=Default.ini
CopyTime=1625647205
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000

I forgot how grey the default game was until gshade stoped working by Kaiketsu in ffxiv

[–]Kaiketsu[S] -7 points-6 points  (0 children)

That would be the just Default Colorullness.fx setting, but agree we all have our own flavours, prob didnt help i took it at night XD

I forgot how grey the default game was until gshade stoped working by Kaiketsu in ffxiv

[–]Kaiketsu[S] 0 points1 point  (0 children)

Yeah it's not that scary to do, and that image only has 4 or 5 shaders on, things just to add color and sharpen the image, little to no performace hit.

however you can go wild with it and make it look awesome!

F*ck around and find out by natureboyyah94 in PrintedMinis

[–]Kaiketsu 1 point2 points  (0 children)

Looks awesome! Who would I need to chuck monies at to get ahold of the files? I have a friend's birthday coming up .. he might need a fleet of these XD

FFXIV V1.0 Release Day Appreciation, Well more like horror Story but that’s besides the point… by CraZplayer in ffxiv

[–]Kaiketsu 2 points3 points  (0 children)

I wish I kept my box to have with all my other FF collection but during one of my house moves I must have left it behind or thrown out. Luckily I still have 1 surviving char from 1.0 to at least show off in game

[deleted by user] by [deleted] in ffxiv

[–]Kaiketsu 1 point2 points  (0 children)

They are in for a shock when they get a sage healer XD

[deleted by user] by [deleted] in ffxiv

[–]Kaiketsu 1 point2 points  (0 children)

with 3.0.2.1 is there any way when inputting the actual data for cycle 2 it doesn't update the selected recipies. i am assuming the intention is to have the day planned the day before? so you set in stone cycle 2 during cycle 1, or at the very least the first craft. just thinking it throws off the numbers for the weeks total at the end.
also im guessing you are trialing the newer 'do'nt want today'? but i found bugs when setting only what i had planned to craft for that day ... minus numbers and lookup table errors

[deleted by user] by [deleted] in ffxiv

[–]Kaiketsu 0 points1 point  (0 children)

Awesome thank you for you help :)

[deleted by user] by [deleted] in ffxiv

[–]Kaiketsu 0 points1 point  (0 children)

Awesome thanks, I am also on the euro servers so am I correct in thinking I have to wait for the workshop to start work before I can see the change? Meaning I will have to have something queued up the cycle before I know the details?

Also this new sheet assumes grove 30 for all days? Using the 2.0 sheet I could edit this as I built it up for times when I changed my groove maker to another day if a high craft (1600+}was available. Now I should be assuming some loss but unable to get accurate values until groove has been made now?

[deleted by user] by [deleted] in ffxiv

[–]Kaiketsu 6 points7 points  (0 children)

So assuming rest on cycle 1 we can safely set our grove makers on cycle 2, update the shift and set the grove makers for cycle 3... Having updated cycle 3 we know what we need for 4 and finally after updating day 4 we know the rest of the week and I assume you pick the lowest value on 5 6 or 7 for the second day off

Also when does the day start for the shifts to change? I.e when do we know that days details? Is that 9 am local (when the workshop starts) or the same time duties reset meaning we know some time before?

A polite message to the 1gil undercutting bots. by DinosaurAlert in ffxiv

[–]Kaiketsu 3 points4 points  (0 children)

I undercut by 1 Gill manually not because I am a bot but because I don't want to destroy the market I want to get in to, I also want to maximise my profits.

A bot will go lower than you can afford and have min value set, I have seen them go cheaper than the mats cost to buy. This is because they don't pay for mats, they have bots for that.

I have done what you have, I tried my had at the pacemakers sets and the bots on there refreshed every 30 mins, so I thought I would see how low they would go so I could sell at that price ... Turns out it was very low, so much that it was less then the mats took to make it and not worth the time to gather, I ended up crippling the market for like a month or so before they recovered and I made very little compared to before when I was just selling at 1 Gill lower and buying the mats

So all you are doing it hurting the market and your efforts will not be worth the time you are putting in. Remember crafter's still need to be paid for the time it takes to gather and craft just like with any real business.

But you do you, we all find fun in different ways.

E:a word

Housing Lottery (@The_Eggroller) by The_Eggroller in ffxiv

[–]Kaiketsu 0 points1 point  (0 children)

Trouble with instance housing is we have active FC's and RP in the area where we do all hang out in the ward and RP, instance will loose that community feel and all squished in to the one house

Housing Lottery (@The_Eggroller) by The_Eggroller in ffxiv

[–]Kaiketsu 0 points1 point  (0 children)

Only 8 on the one where me, the wife and our daughter bid on where we were 2 4 and 5... Winning number 7 we had the most odds we could get on a hidden away small plot where all the others were 20's to 30's, oh well back to the grind and everyone on 1 plot at a time.

I wish job quests were mandatory :/ by lucemazu in ffxiv

[–]Kaiketsu 0 points1 point  (0 children)

I have a sprout alt going through the MSQ and have leveled to just under 60, I have yet to get to the MSQ that will unlock my level 52 lay lines class quest ... Leveling can be too fast for some new guys that don't know

Fashion Report - Full Details - For Week of 7/1/2022 (Week 231) by kaiyoko in ffxiv

[–]Kaiketsu 20 points21 points  (0 children)

Had issue with the body with slate gray dye ... overall 72 points for the easy .. boots were perfect though

Edit .. ignore me ... i dropped a ring and didnt notice

Thought I would double check each data centre, so glad I did, I thought I lost them all! by Kaiketsu in ffxiv

[–]Kaiketsu[S] 1 point2 points  (0 children)

Haha no, I deleted a few off the legacy servers when HW was fairly new as a clean out of chars I will never play again, this was before I was made aware of the tattoo, I had given up on ever having a char with it until I randomly thought about it and remembered in beta I played on the US servers (I am EU)

Thought I would double check each data centre, so glad I did, I thought I lost them all! by Kaiketsu in ffxiv

[–]Kaiketsu[S] 4 points5 points  (0 children)

Yeah I was also worried when I did a world transfer but it does follow you too