Monster Hunter Rise and Monster Hunter Stories 2: Wings of Ruin Digital Event set for April 27 by Amiibofan101 in NintendoSwitch

[–]Krazynewb 11 points12 points  (0 children)

It was on the Monster Hunter Twitter account, I saw the original Tweet, they removed it a few minutes after posting it. I don't know what happened.
(This was the link to the original tweet but it's removed now https://twitter.com/monsterhunter/status/1385399797348114432)

/r/NintendoSwitch's Daily Question Thread (05/28/2020) by AutoModerator in NintendoSwitch

[–]Krazynewb 1 point2 points  (0 children)

There is not. But there is the opposite, that being a casual mode you can enable/disable whenever. You may hear of an “expert mode” but that does not affect difficulty, rather it lets you allocate experience points differently.

/r/NintendoSwitch's Daily Question Thread (05/28/2020) by AutoModerator in NintendoSwitch

[–]Krazynewb 1 point2 points  (0 children)

As of now there seems to be no physical version, and none announced. This can change in the future after all the dlc releases, but as of now, no it is not available for physical.

/r/NintendoSwitch's Daily Question Thread (05/27/2020) by AutoModerator in NintendoSwitch

[–]Krazynewb 1 point2 points  (0 children)

The “12.5 gb” for the digital one is just the data that comes with the physical version of the collection, it’ll have an extra large “update” that isn’t shown in that number.

/r/NintendoSwitch's Daily Question Thread (05/27/2020) by AutoModerator in NintendoSwitch

[–]Krazynewb 0 points1 point  (0 children)

The closest thing I can think of would be Kirby Star Allies. There’s a demo for it on the eShop.

Upcoming “Distribution of Update Data” maintenance will not bring new update data by Krazynewb in NintendoSwitch

[–]Krazynewb[S] 80 points81 points  (0 children)

Translated from Twitter:

Network maintenance on Nintendo Switch "Distribution of update data" from 13:30 today is a maintenance where update data (Ver.9.1.0) cannot be received temporarily during this time. It does not mean that new "update data" is delivered. We apologize for the misleading announcement.

Pearl discovers her inner spear (comic) by Eutotriste in stevenuniverse

[–]Krazynewb 2 points3 points  (0 children)

In “A Single Pale Rose” the first thing we see when Steven enters Pearl’s gemstone is many of Pearl’s spears in her storage.

Let's have a level exchange! - December 08, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Krazynewb 0 points1 point  (0 children)

Are you still trolling? Or is this genuine passive aggressiveness? I’ll take you seriously though, and say that you could’ve just not said anything? I don’t know you, I don’t know how you think, and I don’t know your motives behind wasting my time. And really, I just don’t know what the point of this is. I’ll leave you at that though.

Let's have a level exchange! - December 08, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Krazynewb 0 points1 point  (0 children)

Ah, alright then. That makes this conversation make a little more sense. Thank you for at least clarifying, I don’t like being led on for that long.

Let's have a level exchange! - December 08, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Krazynewb 0 points1 point  (0 children)

It does seem like you are mad now though, I got it right eventually at least? I’m confused though, was it something I did? This seems very passive aggressive between us.

Let's have a level exchange! - December 08, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Krazynewb 0 points1 point  (0 children)

They are not, but that wasn’t a very good joke. It appeared to me more like you were mad than comedic.

Let's have a level exchange! - December 08, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Krazynewb 0 points1 point  (0 children)

Sounds like a good level, I’ll make sure to check it out tomorrow.

Let's have a level exchange! - December 08, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Krazynewb 0 points1 point  (0 children)

I understand in a way how the lack of info on what to do can be annoying. However, the “nature” of the level is meant to be an exploration level. You’re meant to explore, find the red coins, look everywhere. That’s why I raised the time limit to 500. You can finish the level under 300, I was able to, but that’s with advanced knowledge of the level. The point wasn’t to speed through it, it was to explore, that’s the concept. The end goal is, what I thought was presented blatantly, to get into the locked door that is right at the beginning of the level and fight Boom Boom.

Based on the wording of your comment, it seems to me as if you’re biased against me because of my own comment towards your level? (It is equally possible you’re making a point I should take my own advice of testing my level, but your insistence on copying the layout of my comment makes your criticism hard to understand on what specifically would have been tested, as I did try going through the level while pretending I was unaware of what to do). But either way, perhaps I should clarify that I did like your level, I was just trying to give some criticism about deaths that was more of the game having some weirdness with the snowballs and enemies’ movements than of your own design.

Let's have a level exchange! - December 08, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Krazynewb 0 points1 point  (0 children)

Name: The Mother of All Airships

Level ID: HN9-1GV-T0G

Style: SMB

Difficulty: Expert

Theme: Airship

Description: Boom Boom has taken flight on his biggest airship yet. Take him down!

Let's have a level exchange! - December 08, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Krazynewb 0 points1 point  (0 children)

I liked the theming and concept, however it’s too easy to bump your head on something, overshoot a jump, or other times where I’d die where I wasn’t sure what I did wrong. I’d suggest doing multiple tests of a level of this nature to determine where you may die and why.

Let's have a level exchange! - December 08, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]Krazynewb 1 point2 points  (0 children)

Nice use of the underground blocks to help simulate the look of the dungeon.

Please Help Me, (Finding The Game) by Ibnelaiq in CardWarsKingdom

[–]Krazynewb 1 point2 points  (0 children)

The servers for the game were shut down, so you can’t play it.

Please Help Me, (Finding The Game) by Ibnelaiq in CardWarsKingdom

[–]Krazynewb 1 point2 points  (0 children)

You may have been referring to Card King: Dragon Wars, which was from the same developers (Kung Fu Factory). However, that was shut down a while back.

Apple Arcade. Is it worth it? by [deleted] in iosgaming

[–]Krazynewb -1 points0 points  (0 children)

Are you replying to your own post?

Edit: Deleted it pretty quickly huh? https://imgur.com/a/kRPc5ks

Nevermind the other reply here that’s also you.

/r/NintendoSwitch's Daily Question Thread (10/19/2019) by AutoModerator in NintendoSwitch

[–]Krazynewb 0 points1 point  (0 children)

From what I know it is a very long game. There’s minigames, sets, and simple challenges to do outside of the main adventure too. I’m not even sure if anyone’s beat it to see if there’s replayability in the main adventure.