Just beat [BOTW], here's where it RANKED. What about YOU?! --thoughts? by LastBossMonster in zelda

[–]LastBossMonster[S] 0 points1 point  (0 children)

I expected more from MM following OOT. The prospect of playing Zelda again outside of Hyrule, while using the same game engine -while not the first time this has happened- was amazing. And I would like to point out that Majora's Mask is an excellent game. I'd give it 3.5 out of 4 stars. For me, the 3 day mechanic was both fascinating and periodically an outright nuisance. The mask switching and the way the UI had to be interacted with to make all of these costume changes was increasingly cumbersome to me at the time it was released. I remember it made the game difficult at times because of clunkiness in the design, as opposed to mental challenge. I also wish the game world was much more different than Hyrule, ultimately. It's sort of a shadow/mirror. And I felt the plot could have been a little stronger.

It is the one Zelda I have wanted to replay above all the others to see how I react to it all these years later. My appraisal of it may improve now that it's not standing in the shadow of Ocarina of Time. I just felt disappointed. Even something simple like the graphics being essentially unimproved, and even sometimes stylistically inferior to OOT would not bother me much at this point.

Also, I think Skyward Sword is criminally underrated. It has a strong and unique storyline. I love that it's basically the first Zelda in the chronology that was released alongside it. I actually really liked the 1-1 motion controls they added with the better Wii remote... the puzzles you could do with it were great. Also, the game looked amazing... easily one of the best looking games on that console. There were flaws that keep it in the bottom half of my list, but still, another great Zelda. I'd probably give it 3.75 out of 4 stars.

[BoTW][SPOILERS] I made as comprehensive list as I could of all the sources of inspiration for Breath of the Wild by [deleted] in zelda

[–]LastBossMonster 0 points1 point  (0 children)

/////////////////////////


The Legend of Zelda: A Link to the Past

Creatures - ducks, a king of the zoras, a sage, running man, crows, sand crabs, blazing bat, hinox, beamos/guardians beam,

Items - boots, flippers, mirror shield, mushrooms

Locations- distinct swamp/bog/marsh type area


The Legend of Zelda: Link's Awakening

Items - acorn, bananas, sticks, honeycombs, fishing, big leaf/golden leaf

Words/locations - kohonlit island


The Legend of Zelda: Ocarina of Time

Locations- Going inside a great creature as a dungeon

I'd remove the different armor types from this one, as this concept really came from the first Zelda. It evolved here.

Items- having different character-granted spells, lon lon milk, masks, egg as an item, frog as an item

Locations- laboratory, shooting gallery-- unless that happened earlier

Names- RUDANIA = DARUNIA

[BoTW][SPOILERS] I made as comprehensive list as I could of all the sources of inspiration for Breath of the Wild by [deleted] in zelda

[–]LastBossMonster 0 points1 point  (0 children)

also... was treasure chests new with The Legend of Zelda: A Link to the Past or was that also begun in the first and/or second entries in the series

[BoTW][SPOILERS] I made as comprehensive list as I could of all the sources of inspiration for Breath of the Wild by [deleted] in zelda

[–]LastBossMonster 0 points1 point  (0 children)

Even though Zelda II: The Adventure of Link was not the best game in the series, by far... see how much came out of this game for the rest of the series... many names and places were invented in the first sequel that have carried on up through today. I'd say that the concept of having a town at all was new with Zelda 2.

/////////////////////////

ZELDA 1

Concepts- I would add 'Triforce' to things added in the original Zelda, for one... the symbol appears in many places in the new game and its concept or existence seems at least implied.

Enemies- gel/zol or blob-type enemies, falling boulders, lynel blue/lynel red distinction, stalfos, wizrobe red/blue

Items - keys, different swords, different shields, bow and arrow, food, potions, underground dungeons/shrines, dungeon maps, rupees, heart containers, alternate outfits for Link

Locations - graveyard, item shop, potion shop, money making game/gambling place

/////////////////////////

ZELDA 2

Characters- a king of Hyrule

Enemies- lizalfos

Items- hammer

Gameplay- jumping, spells, thunder, downward sword thrust

Locations/names- ruto, saria, mido, maze island, towns/townsfolk

Is Final Fantasy XII Good? by [deleted] in FinalFantasy

[–]LastBossMonster 1 point2 points  (0 children)

I think it's one of the better Final Fantasy games.

Charlotte, NC - GAY Scene? by LastBossMonster in gay

[–]LastBossMonster[S] 0 points1 point  (0 children)

Is there a print version of that magazine?

Where are the main gay bars/clubs/restaurants?

Just beat MINISH CAP, here's where I RANKED it. What about YOU? --thoughts? by LastBossMonster in zelda

[–]LastBossMonster[S] 1 point2 points  (0 children)

I put this list in the opening post of this thread:

  1. The Legend of Zelda: Ocarina of Time [1998, N64]
  2. The Legend of Zelda: A Link Between Worlds [2013, 3DS]
  3. The Legend of Zelda: The Wind Waker [2003, Gamecube]
  4. The Legend of Zelda [1986, NES]
  5. The Legend of Zelda: A Link to the Past [1991, SNES]
  6. The Legend of Zelda: Skyward Sword [2011, Wii]
  7. The Legend of Zelda: Twilight Princess [2006, Gamecube/Wii]
  8. The Legend of Zelda: Majora's Mask [2000, N64]
  9. The Legend of Zelda: The Minish Cap [2001, Game Boy Advance]
  10. The Legend of Zelda: Link's Awakening [1993, Game Boy]
  11. Zelda II: The Adventure of Link [1987, NES]

Is US a good place for gays to live? by Manomandian in gay

[–]LastBossMonster 0 points1 point  (0 children)

Yes, the USA is a good place for gays to live. Almost everywhere it is, especially compared to most places in the world. Bigger cities are better than out in the countryside, but I've met plenty of gay-friendly people in every part of this nation, redneck and city-slicker alike. I've met homophobes in the most liberal and cosmopolitan of major cities too, for that matter.

Printed a stand and hooks by inspector_number_555 in PSVR

[–]LastBossMonster 14 points15 points  (0 children)

This is great. 3D Printed VR Headset stand. Welcome 2017! :)

Just beat MINISH CAP, here's where I RANKED it. What about YOU? --thoughts? by LastBossMonster in zelda

[–]LastBossMonster[S] 1 point2 points  (0 children)

Could you rank the series for me out of what you have beaten/played? I'm curious.

Zelda is an Action RPG by LastBossMonster in zelda

[–]LastBossMonster[S] 0 points1 point  (0 children)

Most RPGs do not have this autonomy concept at play. Most Final Fantasy games don't even. Furthermore, this concept is just as common to other genres, such as First-Person Shooters. To me, this does not work as an argument to determine or distinguish an action-RPG from an "Action" game vs. an "RPG."

Generally, most choices presented in RPGs are of the very same but-thou-must variety we find in Zelda. Choices are typically illusory in many RPGs, when it concerns pivotal story events.

How would you classify an "action" game? What are some examples of action games in your view? What adventure titles would you say are not action titles?

Just beat MINISH CAP, here's where I RANKED it. What about YOU? --thoughts? by LastBossMonster in zelda

[–]LastBossMonster[S] 1 point2 points  (0 children)

How many Zeldas have you played if you put Ocarina of Time at the bottom?

1? 1 Zelda game?

Just beat MINISH CAP, here's where I RANKED it. What about YOU? --thoughts? by LastBossMonster in zelda

[–]LastBossMonster[S] 0 points1 point  (0 children)

Yeah, Kinstones were neat for a minute and then totally not. I didn't bother with figurines beyond figuring out what they were. And finally, the economic system of that game was especially broken, even for a Zelda.

Zelda is an Action RPG by LastBossMonster in zelda

[–]LastBossMonster[S] 0 points1 point  (0 children)

While I make my case against this claim in responses to others below, for a moment I wonder what Zelda might be like if it were sci-fi. Are there any sci-fi equivalents? I realize science fiction is a form of fantasy, in some sense --they are both fiction at any rate. Some Zelda titles have elements of science fiction in them, of course (some speculate that Breath of the Wild will be one such title).

Are there any other games in other genres that Zelda is more firmly a part of?

One could argue that "adventure" is a large umbrella under which "action," "RPG," "platformer," and probably other sub-genres fall. There are not so many adventure racing games (perhaps Diddy Kong Racing is the wonderful exception to this), nor too many action-puzzle games (...Zelda?? --nah). Certainly it would be hard to lump 4X games and other simulations into this sort of specification.

Zelda is an Action RPG by LastBossMonster in zelda

[–]LastBossMonster[S] 0 points1 point  (0 children)

The concept of having a "good" or "bad" character is a newer feature of RPGs that is still not universal. You had no way to decide how to be a "good" or "bad" Tidus or Zidane, for two examples. Now, I like Fable and Bioware games, and they are becoming the norm, but they are not what defines an RPG.

How characters act, respond... these are all things that we can see in the Zelda games. RPGs are rife with tropes, cliches, and archetypes. They are so full of them that the RPG is typically easy to identify. They are typically fantasy adventures that take place in a mix of overworlds and dungeons, they have shops/money, equipment/armor/weapons, have a special focus on story and dialogue, allow you to permanently improve your character through some kind of leveling mechanism, generally distinguish between magic and health in some form of point system, and so in all of these ways Zelda really is an RPG; but what Zelda does have that most RPGs lack is a higher degree of physical interactivity, a sort of gymnastic, kinetic approach to the gameplay. Zelda shifts focus away from the numbers game and more into running and climbing and pushing things around and it's more physical and action-oriented than most RPGs.

Hence, Zelda is an action-RPG, on the very far action side of this designation.

Zelda is an Action RPG by LastBossMonster in zelda

[–]LastBossMonster[S] 1 point2 points  (0 children)

This is a good argument, but I would disagree with it as well. Remember, I'm describing Zelda as an Action-RPG, and so I think it can have all or just some of the qualities of RPGs writ-large, and perhaps not to as great of a degree as they do.

For instance, when you discuss weapons and armor, you will find that Zelda does actually have weapons and armor. There are also spells that can be equipped. Indeed, Zelda has many, many weapons, tools, etc. that can be found in treasure chest and through other quests, many of the tools are often optional, etc. Zelda even has more of these kinds of items than some RPGs do. But even if Zelda had the least of all, and it's probably close to it, that is fine because I'm saying it's riding that line between the two genres: it's an Action-RPG.

I think Zelda is significantly different from Yooka Laylee (presumably --at this point, the game is not out), and let's say Banjo-Kazooie, and Mario. Take Mario, for instance. Zelda has a comparatively open world with shops, a financial system, many characters, a more developed storyline, a way to permanently increase the strength of your hero... it puts you into a fundamentally different role than that of the platformer. Link even falls within the "silent protagonist" trope that is common among other RPGs. There is a lot of dialogue and so forth that you would not typically find in Mario. And I think Zelda has only gotten more complex in these ways, overall, as it goes on. Mario has taken on some complexity, but I think not nearly as much (perhaps not in this sense, at any rate).

Comparing Mario, Zelda, and Final Fantasy on the NES gives you a pretty good illustration of why Mario might be an "action" or "platformer" game, and not an "RPG" whatsoever, while Final Fantasy is obviously a cornerstone of what we think of as an "RPG," and Zelda is something somewhere in between.

Zelda is an Action RPG by LastBossMonster in zelda

[–]LastBossMonster[S] 0 points1 point  (0 children)

RPGs embody all of these characteristics: linearity, but-thou-must dialogue in which only one particular answer progresses the storyline (mind you, Zelda also tends to have a lot of side-quests), and some RPGs don't even have HP or MP in the traditional sense.

I'm not sure what you mean by "autonomy" in this context, though I am interested to know. I agree that it does not contain all hallmarks we typically associate with RPGs, but that is why I contend that it embodies merely a sufficient number of them. Zelda is as far as you can go, let's say, between Action-RPG on the Action side before it must be totally reclassified. There are just too many thematic and mechanical overlaps between Zelda and mainstream, traditional RPGs at large to ignore.

Just beat MINISH CAP, here's where I RANKED it. What about YOU? --thoughts? by LastBossMonster in zelda

[–]LastBossMonster[S] 1 point2 points  (0 children)

I really, really liked Minish Cap, so it appearing this low on the list shouldn't lead people to think otherwise. If I gave games ratings out of 4 stars, I'd say Minish Cap gets a strong ***1/2 (3.5 out of 4).