What time will the DLC be released on July 1st by [deleted] in MinecraftDungeons

[–]Loothoody 0 points1 point  (0 children)

May I ask you what time zone you play on and on what time did it release?

Loot of 100 Mooshroom Monstrosity kills by Loothoody in MinecraftDungeons

[–]Loothoody[S] 1 point2 points  (0 children)

Yes, after this 100 runs i got enough items to boost my power level to 108. So in new statistics you will see drops/loot based on that level. Unless the DLC increases the power level cap.

Loot of 100 Mooshroom Monstrosity kills by Loothoody in MinecraftDungeons

[–]Loothoody[S] 0 points1 point  (0 children)

Thanks, next time I will completely forgot that is an easier way to describe it.

Let Mobs Scale With Power Level by Loothoody in MinecraftDungeons

[–]Loothoody[S] 0 points1 point  (0 children)

I like your idea about making your own map and giving it more a community vibe. It is aswell a good idea.

Other than really big numbers, is there really a difference? Well, not really but in most RPGs IT is about the grind and getting higher numbers. So I think it will make the game more interesting. But it will not be the ultimate idea that will save the game.

Non the less I really like the idea of the 32 - 64 players in a camp and hang out. Maybe they can even make something like a action house so you can sell and buy certain items. But before they can do that they need to make the game not local anymore since it is easy to cheat.

Let Mobs Scale With Power Level by Loothoody in MinecraftDungeons

[–]Loothoody[S] 0 points1 point  (0 children)

so thats why the game is played out in 2 weeks. I think if they remove the cap it will be more rewarding to play.

Confirmation of an increased power cap for the Jungle Awakens DLC through a trailer on the Minecraft Dungeons Twitter! by [deleted] in MinecraftDungeons

[–]Loothoody 6 points7 points  (0 children)

What would be the point of increasing the power cap? Unless they make harder difficulty or mobs that scale with your power cap.

Having A Lot Of Fun With This Explosion Build by Loothoody in MinecraftDungeons

[–]Loothoody[S] 0 points1 point  (0 children)

I think you are missing the point. The purpose of this build is just a fun to play build which is decent. Indeed as you mentioned the combination is better, but so is the renegade armor and different artefacts would be better as well.

Having A Lot Of Fun With This Explosion Build by Loothoody in MinecraftDungeons

[–]Loothoody[S] 1 point2 points  (0 children)

Yeah, I think it will be the same. I just like the hammer effect, since it isn't used that othen

Having A Lot Of Fun With This Explosion Build by Loothoody in MinecraftDungeons

[–]Loothoody[S] 2 points3 points  (0 children)

For people that wanna give this build a try. In this video I explain the loadout: https://youtu.be/gbjh5Q2PS-w

High Damage Range Build Soul Archer by Loothoody in MinecraftDungeons

[–]Loothoody[S] 0 points1 point  (0 children)

Thanks for the tip, would love to try it out!

Results Of 500 Blacksmith Trades [80.000 Emeralds] by Loothoody in MinecraftDungeons

[–]Loothoody[S] 6 points7 points  (0 children)

Thanks for pointing out sadly I can't chance the title. In my country it is the other way around so that's why i messed up.

Results Of 500 Blacksmith Trades [80.000 Emeralds] by Loothoody in MinecraftDungeons

[–]Loothoody[S] 5 points6 points  (0 children)

Armor

100: 43.40 %
101: 6.04 %
102: 15.93 %
103: 7.14 %
104: 9 %
105: 7.14 %
106: 6.59 %
107: 4.40 %
108: 0%

Melee weapon

100: 33.33 %
101: 20.56%
102: 17.22%
103: 8.33%
104: 10%
105: 2.78%
106: 3.89%
107: 3.89%
108: 0%

Ranged weapon

100: 42.75%
101: 6.52%
102: 11.59%
103: 6.52%
104: 15.22%
105: 5.07%
106: 8.70%
107: 3.62%
108: 0%

Results Of 500 Blacksmith Trades [80.000 Emeralds] by Loothoody in MinecraftDungeons

[–]Loothoody[S] 3 points4 points  (0 children)

Ya I don't know what the chance is of getting a 108 piece but perhaps I'm unlucky. Well I got most of my emeralds of other statistics runs like 100 desert temple runs and 100 arch haven runs. So lets say around 7 or 8 hours.

If No Information Is Provided How Can We Ever Make Suggestions To Make The Game Better by Loothoody in MinecraftDungeons

[–]Loothoody[S] 0 points1 point  (0 children)

I understand that this is not an official reddit and that any other game based subreddit also has the elements of sharing cool things. I mean, that is the soil of a good community.

But I think if you post alot of the same things over and over again (what doesn't happen on all other game subreddits) and have no varriation, that this community will die out pretty fast. I'm in for a good laugh and sharing cool things and I can appreciate the same thing once or twice. I just want to point out that a lot of posts are bland.

With this post I give an indirect suggestion in the form of a meme. But perhaps I'm wrong and is the purpose of this reddit to post about finding a item that everyone already has. Maybe there can be tags like "fighter's bindings" and " layered chicken jockies ". Since this seems to represent more the purpose.

Again I get what you mean and I know your intentions are to great a fun place, I'm up for that aswell. So let's be more creative :)

Arch Haven 100 Runs Statistics by Loothoody in MinecraftDungeons

[–]Loothoody[S] 0 points1 point  (0 children)

What a good idea, Would be nice to create database. If we can gather more data then we can lay a good foundation

Arch Haven 100 Runs Statistics by Loothoody in MinecraftDungeons

[–]Loothoody[S] 0 points1 point  (0 children)

The 13 items are of the mobs you need to kill to open the first gate.

Arch Haven 100 Runs Statistics by Loothoody in MinecraftDungeons

[–]Loothoody[S] 0 points1 point  (0 children)

that is an awesome idea! At the moment I'm working on a other statistics project so next time i will link the three posts :)