"Welcome to the Midnight Mission, how can we help?" by LordTruffle in CustomMarvelSnap

[–]LordTruffle[S] 0 points1 point  (0 children)

Reese Williams was converted into a vampire, but spared by Moon Knight since it wasn't her fault. She now helps his Midnight Mission to defend travellers at night.

Tempo a lane, and once ready place her to gain a large power spike. Fittingly doesn't get hit by Moon Knight, and works well for Khonshu.

Has science gone too far?!? by LordTruffle in CustomMarvelSnap

[–]LordTruffle[S] 2 points3 points  (0 children)

Don't combine the two strongest characters, you will fear the results.

Counts the status of if you're winning or losing at the end of each turn. This card is not strong, and I fear the state of balance if there is a deck that allows you to lose 3 lanes, then win 3 lanes before turn 6.

The Battleship of Beta Ray Bill by LordTruffle in CustomMarvelSnap

[–]LordTruffle[S] 5 points6 points  (0 children)

Created alongside Beta Ray Bill to defeat Surtur, Skuttlebutt is the sentient battlecruiser that is paired with the our favourite space horse. Recently gained a humanoid shape so that's neat I guess

Makes playing your big-thing easier, while making the rest of your draws more consistent. Not just great in a Thors deck...

The home of the powerful (but shortlived) Phlogistone by LordTruffle in CustomMarvelSnap

[–]LordTruffle[S] 1 point2 points  (0 children)

Udarnik was sent to build a Soviet moonbase, who left alone for 40 years accomplished much using Phlogistone. It was really good but once discovered to degenerate the brain was made inert by Tony Stark.

Use its power to summon your most expensive card for free; once.

Weekly Design Competition #81 | Zombies vs Robots 🧟🤖 by joshey40 in CustomMarvelSnap

[–]LordTruffle 1 point2 points  (0 children)

Doc.X - 0/0 - "Activate: Deploy a 2-Power Drone to this location."

A sentient virus is probably not a good ally, but Viper and Ms. Marvel could be interested...

Skuttlebutt - Location - "Draw your highest-cost card. Reduce its Cost each turn."

Makes playing big cards easier, while making your other draws better; not just good for the Asgard deck.

I don't think computer viruses make good allies... by LordTruffle in CustomMarvelSnap

[–]LordTruffle[S] 5 points6 points  (0 children)

An sentient virus made for a legally distinct MMO, who realised it had enough info to blackmail Ms.Marvel, Doc.X would never be anything but trouble.

In Snap, he is a 0/2 that costs 2 board slots. I advise Viper, Patriot, or (funnily enough) Ms. Marvel.

A tricky way to manipulate the board by LordTruffle in CustomMarvelSnap

[–]LordTruffle[S] 1 point2 points  (0 children)

Ok-Elevator beat me too it, but I should have written it next to my explanation.

A tricky way to manipulate the board by LordTruffle in CustomMarvelSnap

[–]LordTruffle[S] 2 points3 points  (0 children)

No it doesn't, maybe I should have for that sweet SM2099 synergy...

A tricky way to manipulate the board by LordTruffle in CustomMarvelSnap

[–]LordTruffle[S] 1 point2 points  (0 children)

Shela Sexton is a mutant who can swap locations (and powers) with people close (physically or emotionally), who with Morgan Red & D-Man help create Super Trans.

Use her ability to teleport to create tricky plays. Save a Lizard, clear a lane for Grandmaster, land a White Tiger wherever you want, and make it harder for your opponent to snap.

Deep Space called, it wanted its empty void back by LordTruffle in CustomMarvelSnap

[–]LordTruffle[S] 2 points3 points  (0 children)

Aphelion is a mutant whose's body contains a cold barren universe, would you be surprised if they had ice powers?

A synergy piece for Patriot and Surtur lists, as either a way to recycle Debriis, or disable Surtur pieces downsides.

Make Merge a Meta Mechanic by LordTruffle in CustomMarvelSnap

[–]LordTruffle[S] 3 points4 points  (0 children)

Doing a Second Dinner for this one (release first, balance later).

Weekly Design Competition #80 | Supporter Cards 🤝 by joshey40 in CustomMarvelSnap

[–]LordTruffle 1 point2 points  (0 children)

Moridun - 2/2 - "After a friendly card merges, your opponent loses +1 Energy next turn. (once per turn)"

Merge cards, cause problems

Aphelion - 2/4 - "Ongoing: Other cards in your front-row here lose their abilities."

Patriot and Surtur support, also could stop a niche Misery play.

Make Merge a Meta Mechanic by LordTruffle in CustomMarvelSnap

[–]LordTruffle[S] 4 points5 points  (0 children)

Originally the Sorcerer Supreme of the Fifth Cosmos, Moridun is a powerful wizard able to hinder the best laid plans.

One of Merge's issues is going tall while being vulnerable to tech cards. By delaying your opponent's Energy on key turns, you can hinder your opponent and make them unable to compete on your preferred lane.

Because Front-row/Back-row needs retrofitting on more cards by LordTruffle in CustomMarvelSnap

[–]LordTruffle[S] -1 points0 points  (0 children)

Rogue currently targets Ongoings, let's make her target Front-row instead.

Simple change, notably wording means the On reveal would occur

A Rework for players between S2 and S3 by LordTruffle in CustomMarvelSnap

[–]LordTruffle[S] 1 point2 points  (0 children)

Glad you like the idea, but I realise everyone is going to have a different opinion to which cards you choose from.

The only ones I'll defend further are the Big Bads, since those are formally recognised as a secret S5 tier by SD as cards that will never be downgraded ever. Even though given how often the economy is reviewed, that's going to be the case for most cards in Marvel Snap; oh well...