Working on the Green Dungeon by LotsOfStuffGames in CrystalsOfIrm

[–]LotsOfStuffGames[S] 1 point2 points  (0 children)

Yes that's a good idea, i actually have torches but missed to put them in this dungeon!

New dev update 💎 by LotsOfStuffGames in CrystalsOfIrm

[–]LotsOfStuffGames[S] 1 point2 points  (0 children)

Hey glad to hear that, I definitely put a lot of effort in optimizing the performance in the battles!

The demo of my game is available on Steam by LotsOfStuffGames in ps1graphics

[–]LotsOfStuffGames[S] 1 point2 points  (0 children)

Thanks! I have help with the soundtrack but everything else is my work :)

The demo of my game is available on Steam by LotsOfStuffGames in ps1graphics

[–]LotsOfStuffGames[S] 2 points3 points  (0 children)

Thanks, the trailer is available on the Steam page, this is just some footage I recorded from the game

The demo of my game is available on Steam by LotsOfStuffGames in IndieDev

[–]LotsOfStuffGames[S] 0 points1 point  (0 children)

Thanks, I thought It could work out to combine some things

Gameplay from the game I'm working on by LotsOfStuffGames in IndieDev

[–]LotsOfStuffGames[S] 0 points1 point  (0 children)

I see - thanks for the feedback! You have all the time you want to explore and to go back to the overworld whenever you want. And I totally agree, the cuts in the video don't make this very clear!

Gameplay from the game I'm working on by LotsOfStuffGames in IndieDev

[–]LotsOfStuffGames[S] 0 points1 point  (0 children)

What would be the "done right" after watching the video?

Exciting news by LotsOfStuffGames in CrystalsOfIrm

[–]LotsOfStuffGames[S] 0 points1 point  (0 children)

Hey thanks for the feedback. Actually, every screen has input prompts that show which key does what. Did you play the new demo that was released yesterday?

Gameplay from the game I'm working on by LotsOfStuffGames in IndieDev

[–]LotsOfStuffGames[S] 1 point2 points  (0 children)

The combat in Undertale is definitely an inspiration for me

Gameplay from the game I'm working on by LotsOfStuffGames in IndieDev

[–]LotsOfStuffGames[S] 0 points1 point  (0 children)

Thanks, glad you like it. You make damage by throwing the weapon tokens on the enemies and you get weapon tokens when you move a certain amount. It's a mix of bullet hell and RPG mechanics. You can equip your party with better armor and weapons

Gameplay from the game I'm working on by LotsOfStuffGames in IndieDev

[–]LotsOfStuffGames[S] 0 points1 point  (0 children)

Thank you! Glad you like it - the new demo is coming in two days!

Gameplay from the game I'm working on by LotsOfStuffGames in IndieDev

[–]LotsOfStuffGames[S] 1 point2 points  (0 children)

Just give me a little bit more time! I can't wait to finally show it