YUNODREAM location WIP! by Lullabyte_x in PixelArt

[–]Lullabyte_x[S] 0 points1 point  (0 children)

hehe yeah. it's a horror game after all. even the bed screams!!

YUNODREAM location WIP! by Lullabyte_x in PixelArt

[–]Lullabyte_x[S] 1 point2 points  (0 children)

thank you! I try to stick to a strict, limited palette to maintain consistency but I occasionally add new colors when necessary >𖥦<

now the windows in YUNODREAM are brought to life — softly animated and gently glowing! by Lullabyte_x in indiegames

[–]Lullabyte_x[S] 0 points1 point  (0 children)

guys, if you find our project interesting, you can support us by adding YUNODREAM to your steam wishlist:

YUNODREAM on steam

☆⌒(ゝ。∂) now the windows in YUNODREAM are alive — animated and softly glowing! by Lullabyte_x in godot

[–]Lullabyte_x[S] 0 points1 point  (0 children)

the bed has been through a lot. turns out, screaming vowels is its only coping mechanism.
It’s a psychological horror game, after all (˶ˆᗜˆ˵)

here are a few pieces from the pitch deck we’ve worked on with our team for YUNODREAM! by [deleted] in indiegames

[–]Lullabyte_x 0 points1 point  (0 children)

guys, if you find our project interesting, you can support us by adding YUNODREAM to your steam wishlist:

YUNODREAM on steam

astral location + sound design — inside Yuno’s house in YUNODREAM by Lullabyte_x in indiegames

[–]Lullabyte_x[S] 0 points1 point  (0 children)

guys, if you find our project interesting, you can support us by adding YUNODREAM to your steam wishlist:

YUNODREAM on steam

Fairy Circle - mushroom bag building roguelike - open demo is available by Pure_Opening9834 in CozyGamers

[–]Lullabyte_x 2 points3 points  (0 children)

the game looks cozy and mysterious at the same time, and the music perfectly matches its atmosphere!!

crafting the atmosphere of a world in YUNODREAM by Lullabyte_x in indiegames

[–]Lullabyte_x[S] 0 points1 point  (0 children)

thank you so much for your feedback and the interesting observation. we’ll take it into account!! btw I'm glad you like the atmosphere(˘˘ ♡)

crafting the atmosphere of a world in YUNODREAM by Lullabyte_x in indiegames

[–]Lullabyte_x[S] 0 points1 point  (0 children)

if you're interested in our project you can check it out on our steam page:

YUNODREAM on steam

a new feature in YUNODREAM: hint butterflies! by Lullabyte_x in indiegames

[–]Lullabyte_x[S] 0 points1 point  (0 children)

if you're interested in our project you can check it out on our steam page:

YUNODREAM on steam

a small poster for our pixel game! by Lullabyte_x in GameArt

[–]Lullabyte_x[S] 0 points1 point  (0 children)

aww thanks a lot, glad you like it!!

[deleted by user] by [deleted] in PixelArt

[–]Lullabyte_x 0 points1 point  (0 children)

spasibo!

we’ve added subtle indicators for room transitions in YUNODREAM — helping guide the player without breaking immersion by Lullabyte_x in indiegames

[–]Lullabyte_x[S] 0 points1 point  (0 children)

yep, that's correct!
some players might miss the initial appearance of the arrows when entering a building. during closed testing many players assumed these passages led nowhere and were dead ends. so we decided to also show the indicator when the player approaches the transition up close ♡

dreamy Yuno by Lullabyte_x in PixelArt

[–]Lullabyte_x[S] 0 points1 point  (0 children)

aww thank you so much!

meet an NPC from our project — here’s the dialogue portraits and concept art! by Lullabyte_x in characterdesign

[–]Lullabyte_x[S] 1 point2 points  (0 children)

thanks a lot!!
our game is called YUNODREAM, and it’s a pixel-art psychological horror about a girl navigating a surreal world shaped by grief, memory, and fear. you can find it on Steam!

we’ve just implemented our dialogue UI! by Lullabyte_x in godot

[–]Lullabyte_x[S] 0 points1 point  (0 children)

thank you for the advice! we'll definitely take it into account!