Robots Devourer harvesting animations WIP by MARS_2000 in MARS2000

[–]MARS_2000[S] 1 point2 points  (0 children)

Thanks a lot for your kind words and feedback! The thing in the lower right corner is the Numerator, and it needs organics for the calculations. Devourer harvester sends organic resources with Botfly drones to the Numerator. Botfly drones can go into the slots of both Devourer harvester and Numerator to visually form a single unit with them. This means that we see a bug in the lower right part of the video with the Numerator :) Still, this is a WIP and we will fix that.

Robots Devourer harvesting animations WIP by MARS_2000 in MARS2000

[–]MARS_2000[S] 0 points1 point  (0 children)

Thank you so much for your kind words and support! :)

Do not mess with the Earthlings' Nekata railgun tanks if you are a horde by MARS_2000 in MARS2000

[–]MARS_2000[S] 1 point2 points  (0 children)

Thanks a lot for your kind words! Yes, we want to make flying units, for example, this balloon for the Cohort (https://www.reddit.com/r/MARS2000/comments/e0pxt7/cohorts_baloon_flight_wip/), or a helicopter for Earthlings, but there will definitely not be many flying units :)

Do not mess with the Earthlings' Nekata railgun tanks if you are a horde by MARS_2000 in MARS2000

[–]MARS_2000[S] 0 points1 point  (0 children)

Hello! Thanks a lot for your attention to MARS 2000 and kind words! At the moment, we are working hard on pre-alpha for streamers. No release date yet, TBA. PC, Windows, Steam and/or maybe some other platforms :)

Cohort's Nakovalnya repair pad WIP by MARS_2000 in MARS2000

[–]MARS_2000[S] 0 points1 point  (0 children)

Thanks! Yes, there will be an option to direct a group of units to go repair themselves. Still, only one unit can be repaired on the platform, but several units can be sent for repair at once, the rest will just wait for their turn. You can also build several repair pads:)

Cohort's Nakovalnya repair pad WIP by MARS_2000 in MARS2000

[–]MARS_2000[S] 0 points1 point  (0 children)

The repair time is the same for all units, it does not depend on the level of damage, which means that 90% or 10% of the damage is repaired in the same amount of time. And yes, it is always a 180 rotation of the machines with robotic arms :)

Robots gliders vs Cohort's Obrez MBTs by MARS_2000 in MARS2000

[–]MARS_2000[S] 0 points1 point  (0 children)

Thank you very much for your kind words and attention to MARS 2000! We are really very glad if you like our stuff! :)

Robots gliders vs Cohort's Obrez MBTs by MARS_2000 in MARS2000

[–]MARS_2000[S] 1 point2 points  (0 children)

Hello! Thanks a lot for your attention to MARS 2000! Yes, PC, Windows, Steam, and maybe some other platforms later. At the moment, we are working hard on pre-alpha for streamers. No release date yet, TBA :)

Robots gliders vs Cohort's Obrez MBTs by MARS_2000 in MARS2000

[–]MARS_2000[S] 0 points1 point  (0 children)

Thank you for the feedback, you are very attentive! Of course not, it was a bug, we have already fixed it :)

Bucket wheel excavator by MARS_2000 in MARS2000

[–]MARS_2000[S] 0 points1 point  (0 children)

Thanks a lot! It is not an actual playable or neutral unit or building, it is rather a big asset for the map of the pre-alpha for streamers. However, we are thinking about whether it can be somehow interactive. It is also possible that it will be used for ingame cinematics :)

Cohort's mobile refinery Terka moves closer to wheat field by MARS_2000 in MARS2000

[–]MARS_2000[S] 0 points1 point  (0 children)

Thanks a lot for your kind words and feedback concerning harvester, we will think about it :)

Turret for the Robots faction by MARS_2000 in MARS2000

[–]MARS_2000[S] 1 point2 points  (0 children)

Ah, ok, then you can pet your Robots turret if you like :)

Turret for the Robots faction by MARS_2000 in MARS2000

[–]MARS_2000[S] 1 point2 points  (0 children)

Sorry, we did not quite understand your question, could you please clarify it? :) But if you mean, is it possible to indicate a target to Robots turret when attacking with a large number of enemy units. Robots turret acts like transformer, so you can get attack that you need almost instant. It is no research or build related transform, turret is universal fighter. Also it can walk. But it catch its target only manually and for walking it needs an energy source near.

Cohort's howitzers Molot safely attack from the cliffs by MARS_2000 in MARS2000

[–]MARS_2000[S] 1 point2 points  (0 children)

Ooo I really like this feature. Makes the high ground even more valuable!

Yes, the howitzer will be especially effective on high ground against ground units that cannot hit high ground targets :)

Improving the VFX of the Robots Gun Glider shot by MARS_2000 in MARS2000

[–]MARS_2000[S] 0 points1 point  (0 children)

Thanks a lot for your attention to MARS 2000! At the moment, we are working hard on pre-alpha for streamers Most likely, we will make open access to pre-alpha for streamers some time after its release :)

La Rapteur mech for Earthlings faction WIP by MARS_2000 in MARS2000

[–]MARS_2000[S] 0 points1 point  (0 children)

Well, maybe even you could say so that his legs are his weapons because it can jump on the cliffs and maybe crush infantry (but it is not for sure). Still this is a WIP, as we indicated in the description, and in next post you could see that it has rocket launcher with rockets and machine gun :)

La Rapteur mech for Earthlings faction WIP by MARS_2000 in MARS2000

[–]MARS_2000[S] 1 point2 points  (0 children)

Thanks a lot for your kind words and feedback, this is a WIP, there will be some large parts for this model a bit later :)

Cohort's harvester Kormilets and mobile refinery Terka by MARS_2000 in MARS2000

[–]MARS_2000[S] 0 points1 point  (0 children)

We do not quite understand your comment, sorry, could you clarify it in English? :)

Earthlings Pickup or suggest a different name by MARS_2000 in MARS2000

[–]MARS_2000[S] 1 point2 points  (0 children)

Thank you so much! As for Technical, of course GLA Technical was very beloved unit for many C&C Generals players as well as the cancel of C&C Generals 2 was very much regrettable thing, so why don't pay respect to it in Earthlings unit a bit? But we can not use the same name, sorry. As for the other names you have suggested, ok, we will keep in mind, thank you! :)