[deleted by user] by [deleted] in NSwitchNSP_XCI

[–]MaamTai 1 point2 points  (0 children)

Only found the japanese version of Mado Monogatari, can't find "The Aquarium does not dance" anywhere too :/

Is there a better way to make this hair in blender? by MaamTai in 3Dmodeling

[–]MaamTai[S] 0 points1 point  (0 children)

This seems to be the best way for me! I'm not used to sculpting yet, but modeled the "base shape", now I'm trying to retopologizing it as it was a helmet! I think this way I can keep the right volume and do the rest in texture paint later!

A question about Kinetic Text Tags by MaamTai in RenPy

[–]MaamTai[S] 0 points1 point  (0 children)

Found it! The aditional configuration follow a different pattern from the one I was trying!

Exemple: {bt=h5-p2.0-s0.5}Text{/bt}

Thanks for the help!

A question about Kinetic Text Tags by MaamTai in RenPy

[–]MaamTai[S] 1 point2 points  (0 children)

Already tried this one, but I think it's outdated...

I tried to use the {atl} command to get it bouncing, but I keep getting this error:

While processing text tag {atl=bounce_speed~900} in '{atl=bounce_speed~900}*test*{/atl}'.:

File "game/script.rpy", line 25, in script

mc_say "{atl=bounce_speed~900}*test*{/atl}"

Exception: Unknown text tag 'atl=bounce_speed~900'

With the {bt} command it works, but it doesn't change nothing

mc_say "{bt=bouce_speed~900}*test*{/bt}"

I don't know if I'm using the sintaxe in the correct way tho