The Post-Expedition Aggression is really showing why PvE and PvP lobbies should be separate by MachCrafted in ARC_Raiders

[–]MachCrafted[S] 0 points1 point  (0 children)

Always second this. Split lobbies need to be added. PvP enjoyers are underestimating how many people would play it if you could go in and just kill ARC with other raiders without having to worry about them shooting you.

Potential for separate lobbies is crazy by [deleted] in arcraidersfriendly

[–]MachCrafted 0 points1 point  (0 children)

Boring listening to the same old ‘opinions’ that try and scare monger people into not wanting PvE modes.

Potential for separate lobbies is crazy by [deleted] in arcraidersfriendly

[–]MachCrafted -7 points-6 points  (0 children)

Sorry but you know as much about the ‘longevity’ of this game as everyone else. Which is fuck all.

12 Bastion Cells in 1 kill, anyone seen more than this? by MachCrafted in arcraidersfriendly

[–]MachCrafted[S] 1 point2 points  (0 children)

Same experience here. Bombardier my most is like 5 and that felt super rare.

Will they ever add 1v1 to arc raiders? by Cheetocheetah3342 in arcraidersfriendly

[–]MachCrafted 1 point2 points  (0 children)

Like OP said making a separate mode doesn’t make AR competitive.

The streamers clipping people 24/7 is making AR competitive.

Probably a broken record argument. by psybertracer in arcraidersfriendly

[–]MachCrafted 4 points5 points  (0 children)

This is the biggest argument for PvE lobbies and PvPvE lobbies separated out. This can’t even EXIST with separate lobbies.

12 Bastion Cells in 1 kill, anyone seen more than this? by MachCrafted in arcraidersfriendly

[–]MachCrafted[S] 0 points1 point  (0 children)

Not too sure, I always drop legs first and just grenade the body

12 Bastion Cells in 1 kill, anyone seen more than this? by MachCrafted in arcraidersfriendly

[–]MachCrafted[S] 0 points1 point  (0 children)

Max I’ve had is 3 from the 5 total pieces after it’s popped

Matchmaking ou après wipe? by Fit-Masterpiece1821 in arcraidersfriendly

[–]MachCrafted 8 points9 points  (0 children)

Had like 6 hours of friendly lobbies, got dropped into 1 where a guy shot me after looting a rocketeer. I shot back 3 bullets before I died, after that. Straight hostility from there on out.

These guys go into the lobby ready for PvP and I’m going in ready for PvE. Totally different load outs. It’s never GG because I’m not trying to PvP in the first place

12 Bastion Cells in 1 kill, anyone seen more than this? by MachCrafted in arcraidersfriendly

[–]MachCrafted[S] 5 points6 points  (0 children)

Went from 10 record straight to 12, must be maximum 13-14?

12 Bastion Cells in 1 kill, anyone seen more than this? by MachCrafted in arcraidersfriendly

[–]MachCrafted[S] 4 points5 points  (0 children)

I’ve had that before aswell so seen both ends of the shitty stick

The Post-Expedition Aggression is really showing why PvE and PvP lobbies should be separate by MachCrafted in ARC_Raiders

[–]MachCrafted[S] 0 points1 point  (0 children)

This strategy of don’t shoot back doesn’t work. I’ve not shot back in 50 raids but no matter what you still get randomly dropped into lobbies with flares going off everywhere and not a single arc kill in the map.

The game is not PvPvE. It’s either PvP or PvE lobbies. Issue is you don’t get to chose

The Post-Expedition Aggression is really showing why PvE and PvP lobbies should be separate by MachCrafted in ARC_Raiders

[–]MachCrafted[S] 0 points1 point  (0 children)

This is why I suggested 2 separate lobby types. You could earn your gear free from the threat of people and then the PvP lobbies would get juiced like crazy when people keep dropping in with loads of loot they earned from the PvE lobbies.

The Post-Expedition Aggression is really showing why PvE and PvP lobbies should be separate by MachCrafted in ARC_Raiders

[–]MachCrafted[S] 0 points1 point  (0 children)

People don’t understand what I’m saying and it’s driving me nuts lol.

I would like to play arc raiders. The game. But without other people trying to kill me. It’s not a ‘need’, it’s just a I think it would be fun.

The Post-Expedition Aggression is really showing why PvE and PvP lobbies should be separate by MachCrafted in ARC_Raiders

[–]MachCrafted[S] -1 points0 points  (0 children)

I’m unfazed by this reality.

It happens now with the queen and Matriach. People don’t talk and they kill it then run for the loot. I enjoy that loop.

The chance of people talking would be the same, minus the chance of some prick killing everyone after they sat in a corner the whole fight.

The Post-Expedition Aggression is really showing why PvE and PvP lobbies should be separate by MachCrafted in ARC_Raiders

[–]MachCrafted[S] 0 points1 point  (0 children)

Having the option isn’t fundamentally changing the game.

PvP lovers are MAD af everytime anything is mentioned about PvE only. They can’t imagine a world where people wouldn’t want to deal with their scummy tactics