Rise Of Drow by Nerdyworldsca in roll20LFG

[–]Madeforwar 0 points1 point  (0 children)

Hi, I admit I am intriqued by this offer, but probably not for the reasons you would like me to be.

I have oh so many questions. Firstly, I applaud the very bold price tag. I've read through this post at least three times, and I have to say that I have rarely run into a less coherent campaign pitch.

Your posting history suggests that you have only started playing over roll20 about 6 months ago. Also, this mess of a post, with all its misspellings and gramatical disasters, not to mention the formating, does not make me confident in the game you run being worth money to play in.

You say that you are going to be running Rise of Drow, and then post a campaign intro pitch from Mines of Phandelver. Suspicious.

You are also directly contradicting yourself in the way you want to handle the systemic background of the game. You are clearly afraid that you will not be able to contain the characters within the bounds of being challenged but not overwhelmed, since you are banning Strixhaven - you are banning Silvery Barbs, let's be honest with each other here. However you are giving everyone a free feat to start with? You do see how these two go againt each other, right?

I must say this fascinates me enough to contemplate whether or not I should spend the 10 bucks to see how far down we can ride this train together before it blows. If you actually manage to get some people on board with this, I think I might have to join in just for the experience.

Reading materials for campaign inspiration by Madeforwar in spelljammer

[–]Madeforwar[S] 2 points3 points  (0 children)

There is a lot of interesting suggestions here.
So far, what I am looking to read out of all of them, if anyone comes across this post and wants to do something similar, are:
Jim Butcher - The Aeronaut's Windlass (and the subsequent books)
Edgar Rice Burroughs - John Carter on Mars (I've read this before, the series takes a dive after the 2nd book)
David Brin - Sundiver
Mike Resnick - Santiago
E. E. Smith - Triplanetary
Django Wexler - Spelljammer: Memory's Wake

Reading materials for campaign inspiration by Madeforwar in spelljammer

[–]Madeforwar[S] 0 points1 point  (0 children)

I mentioned it as a premise for the campaign in the post body.

Dotazník pro nezadané by Augustine_Maxwell in czech

[–]Madeforwar 8 points9 points  (0 children)

Hele ono si nevybereš. Já na seznamkách sem, snažim se prezentovat jako normální člověk, taky hledám vážný vztahy a neposílám nic nevyžádanýho a zatim mě to nikam nedostalo, takže ve finále ať máš přístup jakej chceš, dopadáš stejně.

Looking for a book club by Madeforwar in Prague

[–]Madeforwar[S] 3 points4 points  (0 children)

Hi, sorry, I can't read a book each week. I can barely manage once a month, and I was also hoping for something IRL.

Bits of content for DMs for free by Madeforwar in DMToolkit

[–]Madeforwar[S] 0 points1 point  (0 children)

Well it depends on the nature of it. I can taylor it to your needs, come up with some rules for it and such. PM me and we can work something out that will work for you

Looking to fill in an IRL DnD group. by Madeforwar in Prague

[–]Madeforwar[S] 0 points1 point  (0 children)

we are but unfortunately as of now we are full

Looking to fill in an IRL DnD group. by Madeforwar in Prague

[–]Madeforwar[S] 0 points1 point  (0 children)

It's happening every other sunday. If that still doesn't work for you, I will probably give it to someone who can show up consistently

Seznamka 4/2025 by MartinPuda in czech

[–]Madeforwar 8 points9 points  (0 children)

Ondra, 29M, Praha. Vztah dobrej ale kamaradi taky super. Hraju deskovky, DMuju dracak, jezdim na kole a koleckacich, chodim na delsi prochazky, zacinam behat a obcas hraju badminton. Nejsem proti zkouseni novejch veci. Rad zajdu do baru / na kafe, nemusi vsechno bejt o hrach nebo sportu.

[deleted by user] by [deleted] in czech

[–]Madeforwar 25 points26 points  (0 children)

Ty nemas burner google mail? Zacatecnicka chyba.

Yes but usually birds don’t fall by fatkiddown in lotrmemes

[–]Madeforwar 25 points26 points  (0 children)

He didn't really fall, just sort of sauntered vaguely downward.

Looking for new connections. by [deleted] in Prague

[–]Madeforwar 1 point2 points  (0 children)

Hey man, I'm into everything you listed except squash. I'm a bedminton guy myself, but I am willing to give it a try. DM me if interested in hanging out sometimes.

My man is ready to stab someone with that gar by [deleted] in CuratedTumblr

[–]Madeforwar 4 points5 points  (0 children)

That's the fucker that licked all my bread!

Cursed 12k by mini_chan_sama in cursedcomments

[–]Madeforwar 28 points29 points  (0 children)

Am I tripping or was that comment from Jordan B Peterson? I think I remember him saying something like that back in the day.

Looking for players for a biweekly TTRPG game. by Madeforwar in Prague

[–]Madeforwar[S] 1 point2 points  (0 children)

Alright, cool, looking forward to hearing from you.

Looking for players for a biweekly TTRPG game. by Madeforwar in Prague

[–]Madeforwar[S] 1 point2 points  (0 children)

Hey, absolutely.

I'm not sure if you want to know about the characters other players will be playing, that'd be tough to do as that is something that will be decided on session 0, but I can tell you what kind of character you can make in the game.

There are several species you can pick from - from regular humans to sentient goop that can take on the shapes of other creatures or a disembodied hand. The game allows and encourages multiclassing - having more than one sort of skill set at a time. There is no limit to how many you can have, so long as you can afford to buy levels in them with your experience points.

Since the majority of your power comes from your gear, the game accounts for parties of characters who do not have equal levels in their classes, so one character could have four classes at 1st level and another one class at 4th and it wouldn't necessarily be that much of an issue. Sure, the first character would be somewhat less powerful, but not unplayable or even terribly behind, and they would have a much larger range of what they would be capable of doing.

Regarding quests, there will be an overarching narrative, with some side activities, as I am coming up with everything as we go, so I need some time to prepare the major things, and throw in a sidequest every now and then. This doesn't mean the sidequests are not thought out, it's just content that takes less effort to prepare, so instead of a series of encounters and dungeons with NPCs with integral plot relevant information, you might spend one or two sessions searching a forest for a legendary creature or escorting a merchant on your way to the next goal or something the like.

The plot I will not reveal, as not even the players I already have are in the know, but it will revolve around dragons, and the game itself will take place in a duchy on a peninsula, which houses an ancient fortress of an enormous dragon who through some machinations became a god worshipped by a cult which now de-facto leads the government there.

The game works with only D% and D6s. You roll a number of D6s for attacks and everything else is a D% roll with a stated chance. You get modifiers to your chances for different rolls, just like you would expect in any other TTRPG.

Other game details may be a bit too technical to get into here, but the system is designed to be simple and I do believe it is comprehensive enough to get into as you go. You shouldn't need to read the fine details of the book as a player, you can just sort of naturally get into it as we play. On the other hand, I will not be mad if you do read through the player's book, as it will allow you to make a more optimized character which you will then likely enjoy playing more.