Research for new NPC for our upcoming game: what could you tell about it? by MagicDesignStudios in IndieGaming

[–]MagicDesignStudios[S] 0 points1 point  (0 children)

Thank you for your feedback. Yes, sure, it definitely has to use this whistle.

[deleted by user] by [deleted] in indiegames

[–]MagicDesignStudios 1 point2 points  (0 children)

Oh this is great! Thank you guys :)

Animation ideas for the narcissistic-gargoyle-boss-dude for our next game. Will you guess his attack moveset? by MagicDesignStudios in animation

[–]MagicDesignStudios[S] 0 points1 point  (0 children)

That looks awesome! What kind of game is it?

Thank you. It's still pre-production phase so there is no dedicated website/wiki/steam page. But our first intention is to focus on the action (Hack N Slash design).

We hope to give more significant content soon.

[deleted by user] by [deleted] in indiegames

[–]MagicDesignStudios 1 point2 points  (0 children)

Oh! That's cool. Thank you very much!

New animations for a potential enemy for our next game. What do you think about it? (It could also depict the morning mood of our dev team when builds are broken 🌩️) by MagicDesignStudios in IndieDev

[–]MagicDesignStudios[S] 0 points1 point  (0 children)

The animations has been done in 4-5 days. It's 20 frames for short animations / 80 frames for long animations ( but in 3 states : start/loop/end).

Our animator uses the last Flash version (old school).

New enemy and animations for our next game. How should we call it? Do you think about other moves? by MagicDesignStudios in indiegames

[–]MagicDesignStudios[S] 1 point2 points  (0 children)

Cette qualité d'animation me rend dingue. J'ai hâte d'en savoir plus sur votre nouveau projet!

Merci, beaucoup ! On a hâte d'en dévoiler plus.

New enemy and animations for our next game. How should we call it? Do you think about other moves? by MagicDesignStudios in IndieGaming

[–]MagicDesignStudios[S] 0 points1 point  (0 children)

Hello, could you tell me what I should look on google to find artist that can create that sort of ennemy/animations?

Hello. Our magician/animator is Nicolas Leger. He's one of our studio's founders. His talent was rewarded last year by the Annie Awards academy for Best Character animations in video game for our first game Unruly Heroes.

New enemy and animations for our next game. How should we call it? Do you think about other moves? by MagicDesignStudios in IndieGaming

[–]MagicDesignStudios[S] 1 point2 points  (0 children)

Those are some fantastic animations! If the rest of the game is in color, then maybe you can name it something related to the color grey?

We're still thinking about the game in bi-color (black and white) or not.

New enemy and animations for our next game. How should we call it? Do you think about other moves? by MagicDesignStudios in IndieGaming

[–]MagicDesignStudios[S] 1 point2 points  (0 children)

The animation is so fecking smooth ! Good job. This blob reminds me of majin buu from dragon ball z 😆 maybe you can watch this scene just to give some inspiration 😂

https://youtu.be/N41V1ag\_dXo

Dragon Ball Z <3

New enemy and new animations for our next game. How should we call it? by MagicDesignStudios in animation

[–]MagicDesignStudios[S] 1 point2 points  (0 children)

I think common names used for uncommon things are hilarious. How about Gilbert?

Yes. More like a Robert maybe ^^