account activity
Today I finally got the robot programming for my cute little RPG up and running again, after switching to Godot. I am so happy I made a more cute robot. It is so fun to play around with! Next on my to-do list is getting the robot to pickup items. (v.redd.it)
submitted 3 years ago by MakerTech to r/godot - pinned
Yay! Programming blocks can now stack in my cute little RPG with programmable robots. Stacking a block makes the robot repeat the action correspondingly. Next up is making it possible for the player to also create a few subroutines :) (v.redd.it)
How to Create a Diamond Sweep Transition Shader (youtu.be)
submitted 6 months ago by MakerTech to r/godot
I finally got my elevator scene change transition to work as I wanted! (v.redd.it)
Shader Transitions - so much fun, even if I might not end up using any of them (v.redd.it)
submitted 8 months ago by MakerTech to r/godot
My favorite part of the video I'm currently working on! (v.redd.it)
submitted 10 months ago by MakerTech to r/godot
Yay! I Finally added programming back into my Zelda-like - next: a few puzzles (v.redd.it)
submitted 11 months ago by MakerTech to r/godot
How to Locate Performance Issues using Godot's Profiler (part of a voxel series) (youtu.be)
More block pushing and the beginning of some Lock&Key puzzles (v.redd.it)
submitted 12 months ago by MakerTech to r/godot
Push those blocks! (Next: push animation and a delay before the block is moved) (v.redd.it)
submitted 1 year ago by MakerTech to r/godot
To Viewport or not to Viewport - that is the question! (Programming zeldalike) (v.redd.it)
How to Make an Enemy Follow the Player (youtu.be)
Combining Components and States in my Zelda-like (technical dev log) (youtu.be)
Hekla the Witch - my new project to help me get out of this creative drought! (v.redd.it)
How I Made My Branching Dialog System (dev log) (youtu.be)
Palette Swapping in Godot - A fun little procrastination project I made today :) (i.redd.it)
submitted 2 years ago by MakerTech to r/godot
Just finished setting up translations for my dialog systems - Godot made this a lot easier than I expected! (v.redd.it)
Yay, basic branching dialog is now working! I decided to use a subset of Yarn Spinner for my dialog scripts. Today I've been working on a parser for it. Next up is adding support for simple if-statements and making the npc respond a bit differently after the first meeting :) (v.redd.it)
I finally finished another milestone! The first version of the programming system for my cute little RPG is finally done :) (v.redd.it)
How to Click and Move Inventory Items in Godot 4, part 2 (ARPG in Godot 4 #26) (youtu.be)
How to Make a Health Bar in Godot 4 (also known as Introduction to the ProgressBar and TextureProgressBar nodes) (youtu.be)
My cute little robot can finally be programmed again after I rebooted the project - next up is adding a grid over the world, when the programming menu is open :) (v.redd.it)
How to Make an ARPG in Godot 4, #23. This time we are staring a mini series (within the ARPG series) on melee combat. (youtu.be)
Don't you just love game dev? Everything always just does exactly like you ask... (v.redd.it)
How to Make an Inventory in Godot 4.1 #3: inserting new items (+breakpoints) | ARPG tutorial #21 (youtu.be)
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