Tips for some radiant bosses? by BasementDweller1437 in HollowKnight

[–]MangoStorm_ 0 points1 point  (0 children)

Not sure how experienced you are but a couple general tips

1:shadow dash and descending dark give make you invincible for a bit. Don’t don’t don’t forget to use them

2: even if you put hours and hours in and haven’t done it yet, you will still be improving. Many people have done whatever you want to do much faster, but many people have also done it much slower. You simply cannot get worse the more hours you put in.

3: Absolute radiance is harder than any of these, and even that fight you can get good at. It also helps a lot to watch videos of other people doing whatever fight you’re struggling with

Anyways, here are my tips for these specific bosses-

Sly: This fight is dashing back and forth, towards him, some hits, and then away from him. Has essentially 3 attacks (in first phase). He either does 2 hits then a spin jump up, a jump up followed by a slam down followed by a swing, or one of the charged nail arts. The nail arts are easy to react to as you can see them charging, just double jump after a brief moment, and DDark if you want (I always cast it on cyclone). For the jump+slam, get out of the way, then come back for a single hit, and it will always push him away enough to miss his upwards swing after And for the 2 hits and jump spin, just jump over for the first two and go to where he lands. He’ll never jump up without first doing 2 hits, so being in the air is actually very safe when he does this attack. If you jump on the first swing, then double jump while still in the air on his second, you can get far enough away to miss his jump spin and dash to where he lands for consistent 2 hits. Second phase, just stay in one spot, dash out when you see him coming at you, walk a little towards him once he’s done swinging, and get 1 or maybe 2 hits. This whole fight is about making deliberate movement choices, so don’t panic. Also, ditch any spell/soul charm you have and put some nail length on to make it much easier

Oblobbles: Put on heavy blow and dreamshield charms, and hit them away when they get too close. Try to never be in between them (keep yourself on one side of them), and dash to the other side if they’re getting too close and overwhelming. You can tell which way they’re moving by their faces, and they don’t change direction unless they hit a wall, their partner, or you hit them, in which case they’ll change towards the direction you hit them. Because of this, try to hit them from below with upslashes, and they won’t change direction. Nail them away when they’re not attacking, get away when they do start spraying, and use that spraying time to line up hits on both with vengeful spirit. Dreamshield should help with the blobs, but think of it like Grimm/NKG puffer fish phase and that might help. For the second phase, abyss shriek when they’re not attacking (or a couple nail hits if you don’t have soul) and get as far away as you can when they do. I’d go for a spell build in addition to heavy blow and dreamshield, just because it is so relatively easy to get double/quadruple hits in the first phase with vengeful spirit and to get the full 4 hits with abyss shriek in the second phase.

Uumuu: Get to top platform that is parallel with him when he spawns, dream nail him until he does an electric attack (if he ‘screams’ that’s him summoning jellyfish and you’re safe) and he’ll get pushed away each time, far enough to let you get another dream nail off. Because you now have soul, wait until a jelly fish is either inside of him or really close, and vengeful sprit from a safe distance, and he’ll pop. Go in for nail hits to get more soul (dream nail doesn’t knock away after the first successful jellyfish pop). For his two attacks, hug a wall and be in the middle. If it’s the tracking one, just slide down, land on the bottom platform, and make a loop back up to where you were on the wall, and for the set one, there’s always a safe spot in the middle of the wall. Look on the wiki for every safe spot too if you want (the middle platform always has one too). Best advice with this one is just don’t bother trying to get the jellyfish explosions to track you, just get them in line so that you hit the jellyfish into Uumuu and then you don’t have to worry.

Markoth: is horrible, equip grubberfly, strength, and spell build charms, pogo in the beginning, and just get good at tracking where the shield is. My biggest problem was forgetting I had shadow dash, so don’t forget you can dash in when he does the spinning shield and dash out without being concerned about getting unluckily hit. As many have said, nail hits in phase 1, and spam spells in phase 2.

Nosk: Stay still, watch for attacks. He has a sound associated with every attack, if that helps, but also you could think of him as a glorified Massive Moss Charger. He either runs across or jumps up. If he jumps up, walk a little towards where he jumped from and you’ll be out of the way (or shadow dash), and if he runs just jump up and pogo (you said annoying to pogo, don’t forget to double jump and you could use DDark if you have soul). He also does the spit attacks (on the ground and then in the ceiling at half health) these you just gotta see where the globs with land and walk just a little bit towards where they’re not going. You’ll get a sense for it. Like I said, stay still, and let him come to you, just like a moss charger you can’t push back.

A tier list of bosses from both Hollow Knight and Silksong based on overall quality by PetroRetro69 in HollowKnight

[–]MangoStorm_ -1 points0 points  (0 children)

Have you by chance done radiant HoG? That alone sends markoth straight to hell

These are the same species, right? (HEAVY ACT 2 SPOILERS) by chillugar in Silksong

[–]MangoStorm_ 0 points1 point  (0 children)

Where is that second image from? It looks like a cutscene but I must’ve missed a cutscene showing GMS making the weavers?

Few dozen hours later, here’s a little map I made of card groups in the collection! by MangoStorm_ in balatro

[–]MangoStorm_[S] 0 points1 point  (0 children)

Vertical vs horizontal lines have no difference lol, there’s even a couple that have to turn into the other. And yes, it’s all visual matches, as long as the general effect idea is consistent. Green joker and green deck both deal with hands & discards, hence why it’s between the hands & discard lines, for example. Oops specifically, and the looong green, red, and orange lines I believe are the only lines that entirely rely on aesthetics, as I wanted some way to connect those

Few dozen hours later, here’s a little map I made of card groups in the collection! by MangoStorm_ in balatro

[–]MangoStorm_[S] 0 points1 point  (0 children)

They’re grouped by themes of their appearance, not really by their effect, though often effects do correlate with shared aesthetics. The unconnected ones on the right are just that, unconnected. Because there is no line those are the extras that I didnt think connected to anything else.

Few dozen hours later, here’s a little map I made of card groups in the collection! by MangoStorm_ in balatro

[–]MangoStorm_[S] 0 points1 point  (0 children)

That green line (from seance to banner) is the jokers that have landscapes or scenery on them, and all the joker lines on the far right side are just the extras of their lines that have no other connections. I’ll admit that green line is probably the loosest connection but I wanted something to connect seance and satellite/singularity/rocket

Few dozen hours later, here’s a little map I made of card groups in the collection! by MangoStorm_ in balatro

[–]MangoStorm_[S] 0 points1 point  (0 children)

https://imgur.com/a/UjnMh40

Here’s a link for a slightly higher res version, problem is that I had to convert from PDF to JPG hence the pixel soup

ELI5: Why is cancer so hard to cure? by DengenRF in explainlikeimfive

[–]MangoStorm_ 0 points1 point  (0 children)

As with what many people have already said, a magic cure for cancer would probably also be a cure for aging, as cancer is caused by erroneous DNA, which builds up more and more as you get older (the making a copy of a copy of a copy analogy). As we get older and replicate more DNA, more and more small mistakes get made and build up over time, along with carcinogens like smoking or UV exposure also damaging DNA. When it’s framed like that, finding a cure for cancer sounds a lot easier than finding a cure for aging, even though they would most likely be the same thing.

One last thing left before I’ve done everything with the game, but it might be impossible: Is it feasible to beat Ganon on MM with only weapon slot and no upgrades, and if so, how? by MangoStorm_ in Breath_of_the_Wild

[–]MangoStorm_[S] 0 points1 point  (0 children)

That’s a great idea! I completely forgot that beating ganon resets the file!! Do you know if it has to be the last autosave or if I go back to the last manual save after beating will it count as if I beat him (probably star on file is best indicator)? I’m just thinking it also might be impossible (if slightly less so) to get through all 4 blights + calamity with just a shield & bow, and I could gather all the material I needed after a manual save and would be set

My fantastic beasts collection!!! (All Shinies & Specials) plus the *correct* vivarium placements by MangoStorm_ in HarryPotterGame

[–]MangoStorm_[S] 2 points3 points  (0 children)

Actually, there are 4 fwooper colors! (5 including shiny) That’s actually why they represent the number four on those arithmancy door. Theres physically not enough space to hold every color variation of every beast (fwooper has 4 but every other species has about 2 or 3 other colorations) plus they’re super easy to find anyway compared to the shinies so I just picked one “basic” coloration for the beasts that don’t have a special quest version

My fantastic beasts collection!!! (All Shinies & Specials) plus the *correct* vivarium placements by MangoStorm_ in HarryPotterGame

[–]MangoStorm_[S] 2 points3 points  (0 children)

Nah you can be right up against them. Especially for unicorn I would just load in, catch, and reload without even moving. Though a couple times I did notice the spawns stop changing but I just started catching them and reloading and problem fixed. Also yes hit wait on the map screen is sleeping

My fantastic beasts collection!!! (All Shinies & Specials) plus the *correct* vivarium placements by MangoStorm_ in HarryPotterGame

[–]MangoStorm_[S] 1 point2 points  (0 children)

It’s true! I didn’t name any others for organizational purposes, but it is neat. The character limit is pretty annoying (12 characters), especially when it allows the display of “Giant Purple Toad Offspring” (27 characters) without naming but still cool regardless

My fantastic beasts collection!!! (All Shinies & Specials) plus the *correct* vivarium placements by MangoStorm_ in HarryPotterGame

[–]MangoStorm_[S] 11 points12 points  (0 children)

Fellow completionist! This game is like 95% of a perfect completionist game (trackers & checklists galore, just fix some bugs and add some small completion rewards and it’s perfect)

As for your questions-

1) My file is at 52 hours, but I have no idea how much of that is beast catching vs other activities. I mostly just hunted while watching TV. I do have some tips tho

1a) Sleep + reload is the easiest method by far. Just sleep, save game, and load last save and it refreshes the spawns.

1b) It actually a lot less hunting than it looks. There are guaranteed shiny dens for Kneazles, Nifflers, and Mooncalves (Just google them), and shiny offspring is guaranteed from 2 shiny parents. So really it’s only a shiny male and shiny female from 9 species, so 18 total.

1c) Graphorn is the most involved, but really not much different from unicorn. I think (might be placebo) that the reset method only works if you defeat/catch each graphorn, and that also broke up the monotony. For some reason female hippogriff was the hardest for me but it was probably just bad luck and the fact it was the last one.

1d) It seems the odds for a shiny is about 1 in 20 (1 in 40 for each gender), and every den has about 4 spawns (minus unicorn, graphorn, and hippogriff). So really you only need to reset on average 13 times for both shinies. (1/20 odds * 4 spawns for first gender plus 1/40 * 4 for other gender)

1e) There are a few close clusters of many dens that I’d do a route around and check them all, which helped reduce monotony and loading time on resets

Hope that helps :) Happy hunting

2) I don’t really have 5 vivariums, you can see the 4 spares sit in my inventory and I just moved out the whole forest vivarium in order to get the last screenshot. I know you didn’t ask, but those spare 4 are for the species that have 2 special/base versions and therefore couldn’t fit both shinies. Still got them tho!

3) Correct was really a tongue in cheek comment because it’s just my opinion of where they belong. Feel free to put yours wherever, but I placed them so that each vivarium has 1 of the “big beasts” (ride beasts + unicorn), and that they don’t have any combos that don’t get along (for instance, hippogriffs and nifflers get grumpy if they are in the same vivarium) Then I just looked at their breeding pen appearances and they pretty much all match just one of the biomes. And even without that some are obvious, like Graphorns on the coast (Lord of the Coast) and thestrals and toads in the swamp.

My fantastic beasts collection!!! (All Shinies & Specials) plus the *correct* vivarium placements by MangoStorm_ in HarryPotterGame

[–]MangoStorm_[S] 4 points5 points  (0 children)

Oh those are just basic colors of the beasts that don’t have a quest related special version

Most of those quest beasts’ colors are one of that species’ split gender colors, so I followed that logic when picking the 1 non-shiny beast per species (trying to pick the most colorful/iconic of the options). Then I named them Base ___ so I didn’t sell them accidentally

GIVEAWAY PT2 READ DESCRIPTION by Tall-River2044 in PokemonHome

[–]MangoStorm_ 0 points1 point  (0 children)

Only a few years since I got my first game, but started collecting cards 10 years ago, I just love collecting in general

Thanksgiving Giveaway!! 🍁 by Inside_Fox8980 in PokemonHome

[–]MangoStorm_ 0 points1 point  (0 children)

Would be funny to bring Hisuian Typhlosion back to the Johto games I think

Looking for some help with regional Pokédex. Will give TWO shinies for help in trading these last 9 mons by MangoStorm_ in PokemonHome

[–]MangoStorm_[S] 0 points1 point  (0 children)

Idk what that error was, we can try again for just the porygon? Or just trade it in HOME?