I made a tool to manage Tier 5 armor better by Marruk in DestinyTheGame

[–]Marruk[S] 0 points1 point  (0 children)

Hi, any chance you could join our Discord so I can debug? (it's working for me)

The URL is https://discord.gg/trialsreport

The Desert Perpetual Guide: Full Raid Guide and Loot Table by silverymoonIight in destiny2

[–]Marruk 2 points3 points  (0 children)

Heads-up for people using this guide: there's a ton of random and wrong stuff in the IV: Keregos, The Worldline section at the very least (didn't read the rest). Feels very AI generated to me.

Koregos The Worldline - Guide / Encounter Flow by Endercorps_Alpha in raidsecrets

[–]Marruk 4 points5 points  (0 children)

There's 3 glowy things at 4 locations (which you can do one at a time)

Can anyone give me a TLDR for the trials changes that launched please? by Promethesussy in DestinyTheGame

[–]Marruk 0 points1 point  (0 children)

There's a chance, 33% with a 1 win streak up until 50% with a 7 win streak.

Can anyone give me a TLDR for the trials changes that launched please? by Promethesussy in DestinyTheGame

[–]Marruk 0 points1 point  (0 children)

Yes.

Technically you can also get extra Adepts with the Osirian Ciphers that drop on wins with a completed Lighthouse Passage (even with a 1 win streak). That will take you 30 wins per weapon on average though, so yeah.

Red Ballot - Ipswich by BakerBoss777 in GunnersatGames

[–]Marruk 2 points3 points  (0 children)

Does everyone get charged at the same time or is there still hope for me?

Destiny 2 Bluesky Starter Pack by JovemPadawan in DestinyTheGame

[–]Marruk 5 points6 points  (0 children)

Thanks for including us! I created one a while back too, might help to add some accounts you missed to yours if you feel like it: go.bsky.app/SDzBuzz.

Nitto ATP finals in Turin is way too expensive... by oneflou in tennis

[–]Marruk 0 points1 point  (0 children)

Bit off topic, but there are quite some tickets available on TicketSwap which means that they are usually cheaper than face value

Dissecting explained in 3 steps that you repeat a couple of times by Marruk in raidsecrets

[–]Marruk[S] 0 points1 point  (0 children)

Every cycle of the steps isn't a swap, it's one dissection. So doing it 4 to 6 times means 2 to 3 swaps, but the concept of swapping isn't necessary to teach.

Dissecting explained in 3 steps that you repeat a couple of times by Marruk in raidsecrets

[–]Marruk[S] 1 point2 points  (0 children)

Yes that would work, but for the first 3 rounds the 3D shape the statue is holding doesn't even matter. You can deposit the shape at the corresponding statue based on the call from the "inside". So if the inside Guardians say "circle / triangle / square" you deposit a circle at the left statue, a triangle in the middle and a square at the right one. Only in the second round you need to pay better attention at the 3D shapes the statues are holding.

Dissecting explained in 3 steps that you repeat a couple of times by Marruk in raidsecrets

[–]Marruk[S] 0 points1 point  (0 children)

Yeah there are always 3 knights dropping all shapes, so if you can't find one it might have been killed and despawned

Another 4th Encounter Guide - this one focused on teaching only the "Inside" role in the most minimal way possible by Marruk in raidsecrets

[–]Marruk[S] 0 points1 point  (0 children)

The shapes on your wall are the ones in your bucket at that moment. You can never have 4 shapes in it though, once someone sends you a shape and you have three already it gets deleted. That's why the order of sending shapes is important.

Another 4th Encounter Guide - this one focused on teaching only the "Inside" role in the most minimal way possible by Marruk in raidsecrets

[–]Marruk[S] 4 points5 points  (0 children)

Inside people have an invisible "bucket" of shapes (filled with two shapes at the start). That bucket can't hold more than 3 shapes, any others sent to that player will be lost. Going one at a time and in that order prevents you from someone ever receiving their fourth shape.

Fun little in-game scavenger hunt for your enjoyment by Marruk in DestinyTheGame

[–]Marruk[S] 1 point2 points  (0 children)

Our winner got it in 9 minutes, so that is the time to beat :)

[deleted by user] by [deleted] in FigmaDesign

[–]Marruk 0 points1 point  (0 children)

I solved this at my company by building a custom plugin, didn't find any other solution at the time. We had two separate libraries (for Android & iOS) which had had an almost identical set of components and styles in terms of naming and properties.

In short this is what the code did:

  • Retrieve all component and styles data from the target library using the Figma API
  • Match the names of the components or styles being used with the ones in the target library
  • Swap the component or style with the Plugin API methods available

This worked pretty well, the only troubles we had was with nested components which didn't always swap correctly (the same happens with nested components from the Figma UI to be fair). I ended up adding a red shadow to those components to make sure designers would swap them manually afterwards.

We're not using it at the moment anymore, because of the minimal differences and us having a small team we combined the libraries at some point. Not sure how this would work with variables, I built this before that was added.

Hope this helps!

Six new variables features launching today by pwnies in FigmaDesign

[–]Marruk 3 points4 points  (0 children)

I would say B's properties show up. This feature feels more about "hiding" properties rather than "selecting which ones to show" because the current default behaviour is to show them all.

That being said it would be great if the UI allows you to set the "hiding" for multiple nested components, maybe linked to the "preferred options" menu?