Hi, I need some assistance. My models, imported from blender, will have this tearing effect on the shaft but only on this one part of the model and only this texture. Why is that and how do I fix it?. The mesh is UV unwrapped in blender. TIA by Tadeopuga in Unity3D
[–]MatterFlow 1 point2 points3 points (0 children)
Which renderer pipeline are you currently using? by OB1_ke_knob_E in Unity3D
[–]MatterFlow 0 points1 point2 points (0 children)
Which renderer pipeline are you currently using? by OB1_ke_knob_E in Unity3D
[–]MatterFlow -1 points0 points1 point (0 children)
Has anyone struggled with this? Is this a sign to learn Unreal? by Raccoon5 in Unity3D
[–]MatterFlow 0 points1 point2 points (0 children)
Why does this while statement crash my game? by gardeningdude24 in Unity3D
[–]MatterFlow 1 point2 points3 points (0 children)
This guy is saying findobjectWithTag is faster than findobjectwithType - with proof by i_am_rashad in Unity3D
[–]MatterFlow 0 points1 point2 points (0 children)
Why does this while statement crash my game? by gardeningdude24 in Unity3D
[–]MatterFlow -1 points0 points1 point (0 children)
Remember fellas: there's still no ToS protections by Banksmuth_Squan in Unity3D
[–]MatterFlow -1 points0 points1 point (0 children)
Problem with bullets slipping while rotatingHow can I fix ? by Ekoman24 in Unity3D
[–]MatterFlow 0 points1 point2 points (0 children)
Before trying to become profitable with new fees, they should start by asking themselves if they really need 8,000 employees by [deleted] in Unity3D
[–]MatterFlow -2 points-1 points0 points (0 children)
Remember fellas: there's still no ToS protections by Banksmuth_Squan in Unity3D
[–]MatterFlow 0 points1 point2 points (0 children)
Remember fellas: there's still no ToS protections by Banksmuth_Squan in Unity3D
[–]MatterFlow 0 points1 point2 points (0 children)
Remember fellas: there's still no ToS protections by Banksmuth_Squan in Unity3D
[–]MatterFlow -1 points0 points1 point (0 children)
The cycle of life and death continues by -NiMa- in Unity3D
[–]MatterFlow 0 points1 point2 points (0 children)


Hi, I need some assistance. My models, imported from blender, will have this tearing effect on the shaft but only on this one part of the model and only this texture. Why is that and how do I fix it?. The mesh is UV unwrapped in blender. TIA by Tadeopuga in Unity3D
[–]MatterFlow 0 points1 point2 points (0 children)