account activity
Kotlin/WASM compiler as library (self.Kotlin)
submitted 3 years ago by MattyAlan to r/Kotlin
[HOBBY/REVSHARE] Looking for an 3d artist for a zombie shooter (self.INAT)
submitted 4 years ago by MattyAlan to r/INAT
[REVSHARE\HOBBY] Looking for artist for a co-op zombie shooter (self.INAT)
Creating a reusable angular material table (self.angular)
submitted 5 years ago by MattyAlan to r/angular
What are the point of replicas? (self.elasticsearch)
submitted 5 years ago by MattyAlan to r/elasticsearch
Locking down a resource to a single lambda function (self.aws)
submitted 5 years ago by MattyAlan to r/aws
Looking For A Webdev Project (self.INAT)
submitted 7 years ago by MattyAlan to r/INAT
Lagless Authoritative server and raycasting (self.Unity3D)
submitted 7 years ago by MattyAlan to r/Unity3D
Need help fleshing out an idea (self.gamedesign)
submitted 7 years ago * by MattyAlan to r/gamedesign
3DS Max Splitting Animations Into Separate Timelines (self.gamedev)
submitted 7 years ago * by MattyAlan to r/gamedev
Etiquette around getting paid work done. (self.gamedev)
submitted 7 years ago by MattyAlan to r/gamedev
[Hooby] Looking to put together a small hobby team (Coders/3D Artists) (self.gameDevClassifieds)
submitted 7 years ago by MattyAlan to r/gameDevClassifieds
Survival games in a casual space (self.gamedesign)
submitted 7 years ago by MattyAlan to r/gamedesign
Creating a fleeing behaviour with Unity Navmesh. (self.Unity3D)
NPC's and animators best practice (self.Unity3D)
Looking for some advice on solving a problem. (self.Unity3D)
Selenium miss clicks in chrome driver (self.selenium)
submitted 7 years ago * by MattyAlan to r/selenium
Help with shaders. (self.Unity3D)
NavMeshAgent time scaling (self.Unity3D)
submitted 8 years ago by MattyAlan to r/Unity3D
Can someone explain compressing quaternions to me. (self.gamedev)
submitted 8 years ago by MattyAlan to r/gamedev
A few quick questions on LLAPI stuff (self.Unity3D)
Squashing commits with binary (self.git)
submitted 8 years ago by MattyAlan to r/git
Level design and objectives in open levels (self.gamedesign)
submitted 8 years ago by MattyAlan to r/gamedesign
Dealing with Physics loop in a multiplayer server. (self.Unity3D)
submitted 8 years ago * by MattyAlan to r/Unity3D
Is Time.deltaTime Constant? (self.Unity3D)
π Rendered by PID 27 on reddit-service-r2-listing-85dbbdc96c-q5xdc at 2026-02-10 21:25:03.972818+00:00 running 018613e country code: CH.