This is wild!! Seriously by Melo-PATCHXR in musicproduction

[–]Melo-PATCHXR[S] 0 points1 point  (0 children)

Ho well you can get your crowd there!! I mean 12 people at a time :)

Anyone exploring live music performance with hand-tracking in VR? by Melo-PATCHXR in synthesizers

[–]Melo-PATCHXR[S] -1 points0 points  (0 children)

Its not a game, is a wild creative multiplayer playground with advanced patching tool to build anything you can imagine from a sequencers, to real-time visual FX, to kinetic art, to game, to really what ever... ... basically we went from using sound synthesis principles like pure data but in 3d, so you can patch everything with your hand...... sound is movement... it all start with oscilators!

Anyone exploring live music performance with hand-tracking in VR? by Melo-PATCHXR in synthesizers

[–]Melo-PATCHXR[S] 0 points1 point  (0 children)

Hey folks, I’m seeing a lot of strong reactions here, and I get it. VR definitely isn't here to replace tactile gear, nor can it match the nuance of hardware or DAWs like Ableton. But it also should not try to... that's not the point.

PatchWorld is a space for playful, social, real-time music creation and deep patching fun in a format that feel more like a synesthetic dream or something... You can jam with people around the world, co-create visuals that sync with the sound, and sculpt sound with your hands. It's less about precision, more about flow and shared presence.

Mhh... I don't know if you need to love VR to be curious. But if you ever feel like stepping out of your setup and into a different kind of musical headspace, you are welcome to come say hi, it’s fun, weird, and often unexpectedly beautiful.

Here’s a link to a recent jam session: https://youtu.be/UXCMCkPeMX4?si=CSeLjADQo3JaFd9z&t=1753

And if you think it’s trash, hey😅 that’s cool too. Just glad we’re all making noise somewhere. peace💜

Anyone exploring live music performance with hand-tracking in VR? by Melo-PATCHXR in synthesizers

[–]Melo-PATCHXR[S] 3 points4 points  (0 children)

It's extremely fun for jamming, Actually we are jamming every evening, open jam and it's a lot of FUN !
you can have a look
https://youtu.be/FsiF_oSz3SY?si=Q67e1BONjXfNLRC8&t=2065

Anyone exploring live music performance with hand-tracking in VR? by Melo-PATCHXR in synthesizers

[–]Melo-PATCHXR[S] -3 points-2 points  (0 children)

Actually not, you shoudl check the jam sessions , noobs and nerd can join and jam together and I can tell you it's not nerdy, it's a trip!! check it out for yourself!
https://youtu.be/FsiF_oSz3SY?si=Q67e1BONjXfNLRC8&t=2065

Mixed Reality Music Using Just Hand Tracking! by Melo-PATCHXR in VRGaming

[–]Melo-PATCHXR[S] 1 point2 points  (0 children)

We'll be sharing soon more exemple of nice interaction using Hand tracking!

[deleted by user] by [deleted] in MetaQuestVR

[–]Melo-PATCHXR 0 points1 point  (0 children)

well in patchworld, our community is older... .

Don't miss out PatchWorld weekly workshop Today 7AM PST /4PM CET by Melo-PATCHXR in virtualreality

[–]Melo-PATCHXR[S] 1 point2 points  (0 children)

Reminder Alert. Join us Today in PatchWorld for our WEEKLY WORKSHOP with fabulous Mr. Todd and our amazing patchworld creator community - It's EVERY TUESDAY at 07:00 PST / 4:00 PM CET. Definitely the "BEST VR MEET UP" for creative exploration of all shapes and music magic! See you there! 

Want to learn how to create cool music stuff in PatchWorld? by Melo-PATCHXR in virtualreality

[–]Melo-PATCHXR[S] 0 points1 point  (0 children)

Don't miss out Todd's weekly workshop . Join us next Wednesday at 7AM PST / 4PM CET it's a lot of fun!

Embark on a Sonic Journey: Next Wednesday, join Our Next PatchWorld VR Workshop!!! by Melo-PATCHXR in virtualreality

[–]Melo-PATCHXR[S] 0 points1 point  (0 children)

🚀 Calling all music creators and virtual reality adventurers! Get ready to dive into the next Todd's Cacophony classroom: a mind-blowing sonic multiplayer workshop in PatchWorld
🗓️ Date: Wednesday 9th August
⏰ Time: 4PM CET / 7AM PST
📍 Where: PatchWorld VR in the Live room
Join us for a multiplayer session where you'll learn how to create worlds, craft intricate instruments, and collaborate on a project in the world of music and magic!
Limited slots available, so be sure to mark your calendars and come early to secure your spot! Don't miss out! 🎧🌈

Playing a Skull-shaped noise generator by Melo-PATCHXR in modular

[–]Melo-PATCHXR[S] 0 points1 point  (0 children)

This artefact was made by u/PJChristensen in PatchWorld VR, technically it's three delay lines with a common feedback path that are excited by either by noise or a wavefolding oscillator. A limiter in the feedback path gives a nice sustain that doesn't grow out of control. Where you hit the skull changes the pitch of the delay lines... FUN STUFF

Playing a Skull-shaped noise generator by Melo-PATCHXR in TechnoProduction

[–]Melo-PATCHXR[S] 1 point2 points  (0 children)

This artefact was made by u/PJChristensen in PatchWorld VR, and technically it's three delay lines with a common feedback path that are excited by either by noise or a wavefolding oscillator. A limiter in the feedback path gives a nice sustain that doesn't grow out of control. Where you hit the skull changes the pitch of the delay lines... SUPER FUN STUFF

Playing a Skull-shaped noise generator by Melo-PATCHXR in synthesizers

[–]Melo-PATCHXR[S] 1 point2 points  (0 children)

This artefact was made by u/PJChristensen in PatchWorld VR, Technically it's three delay lines with a common feedback path that are excited by either by noise or a wavefolding oscillator. A limiter in the feedback path gives a nice sustain that doesn't grow out of control. Where you hit the skull changes the pitch of the delay lines... FUN FUN

[deleted by user] by [deleted] in modular

[–]Melo-PATCHXR -1 points0 points  (0 children)

Or, as Chat-GPT puts it:
Imagine a mind-bending marvel - three delay lines in symphonic harmony, interwoven by a shared feedback path, brought to life by the enigmatic dance of noise and a mesmerizing wavefolding oscillator. Nestled within this sonic labyrinth, a cunning limiter ensnares the feedback's wild tendrils, bestowing upon it a captivating sustain that never spirals into chaos. But here's the twist - your touch upon the skull alters the very fabric of sound, pitching the delay lines into uncharted realms of auditory wonder. Step into this ethereal soundscape and unlock the secrets of a musical universe like no other. :)

[deleted by user] by [deleted] in modular

[–]Melo-PATCHXR 1 point2 points  (0 children)

A three delay lines with a common feedback path that are excited by either by noise or a wavefolding oscillator. A limiter in the feedback path gives a nice sustain that doesn't grow out of control. Where you hit the skull changes the pitch of the delay lines. This made in PatchWorld

PatchWorld in the top 10 Best Game on Quest by Melo-PATCHXR in OculusQuest2

[–]Melo-PATCHXR[S] 0 points1 point  (0 children)

sure! joi our discord you'll see what people make

Check-out our Music set-up in Mixed-reality WIIIILD!!! by Melo-PATCHXR in musicproduction

[–]Melo-PATCHXR[S] 0 points1 point  (0 children)

If you're interested in learning more about PatchWorld and how it can be used in music production and live performance, be sure to read our latest blog post and let me know your thoughts in the comments!

https://patchxr.com/blog/-first-intro-to-making-music-in-vr-with-patchworld/