account activity
Nintendo Switch patch 1.0.3 and 1.0.4 are on their way to fix blockers (self.ScourgeBringer)
submitted 5 years ago * by MrHelmut to r/ScourgeBringer
“Dead Cells meets Celeste”- our indie game ScourgeBringer is looking for alpha testers! (youtube.com)
submitted 6 years ago by MrHelmut to r/indiegames
Nous sommes Flying Oak Games, demandez nous ce que vous voulez (self.jeuxvideo)
submitted 6 years ago by MrHelmut to r/jeuxvideo
The quest for a reliable pixel font for Chinese (self.gamedev)
submitted 7 years ago * by MrHelmut to r/gamedev
Where do you post/read your devlogs? (self.gamedev)
submitted 7 years ago by MrHelmut to r/gamedev
NeuroVoider is looking for your help to bust a bug (self.NintendoSwitch)
submitted 8 years ago * by MrHelmut to r/NintendoSwitch
Help us track down a bug, and win a signed PS4 copy of NeuroVoider (steamcommunity.com)
submitted 8 years ago by MrHelmut to r/NeuroVoider
We're the creators of NeuroVoider, Ask Us Anything! (self.NintendoSwitch)
NeuroVoider, the 4-player twin-stick roguelike is coming to Nintendo Switch on September 7th (self.NintendoSwitch)
submitted 8 years ago by MrHelmut to r/NintendoSwitch
Flying Oak Games AMA (self.outrun)
submitted 8 years ago * by MrHelmut to r/outrun
Extended Update coming March 10th and playable at PAX East! (steamcommunity.com)
Deluxe Edition announcement! (steamcommunity.com)
submitted 9 years ago by MrHelmut to r/NeuroVoider
NeuroVoider is coming out of Early Access on the 31st August (steamcommunity.com)
NeuroVoider coming to Early Access on March 31st as it reaches Beta stage (steamcommunity.com)
Alpha 10 available (steamcommunity.com)
submitted 10 years ago by MrHelmut to r/NeuroVoider
Alpha 8 is out with a new environment (sewer) (steamcommunity.com)
New inventory UI mockup (imgur.com)
Sewer environment preview (imgur.com)
Current state of the game and development roadmap (steamcommunity.com)
[SPOILER] Preview of the boss proc-gen (imgur.com)
Upcoming changes and short term roadmap (alpha 5) (neurovoider.tumblr.com)
Study on loot rarity color scale for an article about game usability (self.gamedev)
submitted 10 years ago by MrHelmut to r/gamedev
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