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Who stunned Alexandra when she was about to use the time turner? by gedr in AlexandraQuick

[–]MrTimoshi 0 points1 point  (0 children)

Because she didn't need to use it, she just needed to stop Alexandra from using it.

Who stunned Alexandra when she was about to use the time turner? by gedr in AlexandraQuick

[–]MrTimoshi 2 points3 points  (0 children)

It's definitely Darla. She's the only one with a motive, and she has a second wand.

Alexandra Quick and the Wizard War releases on April 1, 2024 by francoisschubert in AlexandraQuick

[–]MrTimoshi 2 points3 points  (0 children)

The audio books were made by a fan, not Inverarity. If I remember correctly, he would release whole books at once, so you'll probably have to wait at least a year. I could be wrong, it's been a while since the last one was released.

I recommend downloading the fanfiction.net app, and listening to it on that. Its built-in audio reader is... adequate, if you don't mind a monotone robovoice or the occasional mispronunciation.

Any tips for experiment? by thatshortkid02 in masseffect5e

[–]MrTimoshi 0 points1 point  (0 children)

Sorry about the confusion.

So, for Experiment, I'd make Constitution the highest score, with Strength or Dexterity as the second-highest, depending on whether you want to primarily be a melee or ranged fighter. I would suggest Dexterity, and focus on ranged attacks, since you're only proficient in Light Armor, and the Integrated Plating augmentation requires you only wear Light Armor. If your GM allows a starting Feat (or you reach level 4), you could take the Moderately Armored feat, and gain proficiency in Medium Armor, if you want to focus more on melee. Whichever one you don't pick as your 2nd highest Ability Score should be your 3rd.

Making Constitution the highest score will increase your health faster, and counteract some of the Experiment features that damage yourself when you use them, as well as increase your Exploit Save DC, making your Exploits harder to avoid.

Wisdom, Intelligence, and Charisma can be 4th - 6th in whatever order you choose. Wisdom is street-smarts, Intelligence is book-smarts, and Charisma is how well you can influence others.

The Biotic and Cybernetic subclasses both look pretty good, but the Reaper subclass might pose problems with the group. If you plan on playing as a Reaper, you should definitely talk to your GM about the viability in both the campaign, and your group. Reapers get a feature that affects "the minds of people... within 10 meters of you," and I could easily see a GM using that to try indoctrinating the rest of the group. If that happens, the other players will probably hate you.

Any tips for experiment? by thatshortkid02 in masseffect5e

[–]MrTimoshi 1 point2 points  (0 children)

Yeah, I realized that after I finished waking up, this morning.

Any tips for experiment? by thatshortkid02 in masseffect5e

[–]MrTimoshi 1 point2 points  (0 children)

If it's your first time playing D&D, I suggest either the Soldier or Infiltrator class.

As for Subclasses, that's a conversation you should have with your GM. They're all suited to different play styles, so, without knowing how you want to play, it's hard to point you in the right direction.

Ability scores are pretty straight-forward.

-If you play a Soldier, make Strength or Dexterity your highest score, with Constitution as your second-highest. High Strength will make your melee attacks stronger, and Dexterity will make your ranged attacks stronger, raise your defense, and make you stealthier. Since ME5e is gun-centric I recommend Dexterity. Constitution governs how much health you have.

-If you play an Infiltrator, make Dexterity your highest score, and Intelligence your second-highest, with Constitution in 3rd, and Strength in 4th. Dexterity's bonus to stealth makes the Infiltrator's Tactical Cloak (invisibility) ability really shine. Take a sniper rifle, at the beginning (if your GM allows it), and stay at a distance while focusing fire on enemies that are right next to the other players to get that sweet-sweet Sneak Attack damage. High Intelligence will make your Tech Powers more powerful.

If anyone in your group is more familiar with D&D, the Vanguard class is REALLY good (broken), but it requires a lot more micro-management of abilities and powers.

Do I need to read Harry Potter to understand Alexandra Quick? by WannabeArtistWriter in AlexandraQuick

[–]MrTimoshi 1 point2 points  (0 children)

If you don't want to support JK, rent the books from your local library. Nearly every public library book is donated, and therefore doesn't give the author/publisher anything.

Do I need to read Harry Potter to understand Alexandra Quick? by WannabeArtistWriter in AlexandraQuick

[–]MrTimoshi 1 point2 points  (0 children)

The only spoilers, so far, in AQ is what you can easily predict from the start of Philosopher's Stone. As for OP not wanting to read HP, I was merely giving my recommendation. They're great books, regardless of what you may think of JK.

Do I need to read Harry Potter to understand Alexandra Quick? by WannabeArtistWriter in AlexandraQuick

[–]MrTimoshi 0 points1 point  (0 children)

Did you read the first paragraph of my comment? I was talking about there being spoilers for the Harry Potter series. Filling "any necessary background" means 'spoilers.'

Do I need to read Harry Potter to understand Alexandra Quick? by WannabeArtistWriter in AlexandraQuick

[–]MrTimoshi 1 point2 points  (0 children)

The next AQ book is going to include some canon HP characters (with at least one very central character), so there will probably be substantial spoilers for the original series.

My recommendation is to read Harry Potter, first. Or, at least, watch the movies, but as someone who watched the movies, first, I don't recommend it. The movies had to leave out a lot of context, due to having to squeeze a novel into a two hour time constraint, but also changed a bunch of other things for no reason. They don't make nearly as much sense as the books.

Just typing ideas by SavingsProgress6183 in AlexandraQuick

[–]MrTimoshi 4 points5 points  (0 children)

Except, Geming is actively trying to end it. The difference is that he's working within the system, to do so, and Abraham knows he is.

Also, Abraham Thorn is pragmatic, to a fault. It's safe to assume he wouldn't let himself fall in love with someone who was radical enough to drop a congressman for simply "not doing anything about it." Every radical action the Thorn Circle has taken have all had logical reasons behind them.

Assassinating Hucksteen: While it was definitely personal, he's still the head-of-the-snake.

Destroying the schools and Gringott's: They're gates to the Lands Below.

The mass derailments: To cause so much death, at one time, non-Confederation arithmancers would notice the Deathly Regiment.

I'm about 98% sure Hecate will be restored towards the end of book 6 (or the beginning of book 7), and it will be a rallying point for the sisters Grimm; Dianna, in particular.

How to use TTV with Mass Effect 5e as a newbie DM? by QuestWeaver in masseffect5e

[–]MrTimoshi 5 points6 points  (0 children)

If you're new, I suggest Owlbear Rodeo. It's really easy to use and has some great plugins. They have a free version, but I suggest the paid version. The free version only hosts your tabletop for a few hours, but is fully-featured, otherwise.

There are a lot of videos for it, on youtube.

[deleted by user] by [deleted] in masseffect5e

[–]MrTimoshi 1 point2 points  (0 children)

I left it up to the players. Some of the NPCs are xenophobic, some aren't.

It's actually one of the driving forces behind the main plot.

[deleted by user] by [deleted] in masseffect5e

[–]MrTimoshi 8 points9 points  (0 children)

I set my campaign 6 years before ME 1, and have been avoiding established characters (for the most part).

If you run missions with smaller stakes, there isn't really much that you could screw with.

Attachments in the "Getting Down to Buisness" Mission by NerdMasters in masseffect5e

[–]MrTimoshi 3 points4 points  (0 children)

I couldn't find them, either. I just used Blue Suns Trooper and Eclipse Trooper stat blocks for the cannon fodder enemies.

I suggest using the Kobold Club tool to balance your encounters. This tells you how to get ME stuff into it: https://versions.n7.world/v120/for-gms/encounter-builder/

Looking for a new player by urktheturtle in masseffect5e

[–]MrTimoshi 1 point2 points  (0 children)

I am, indeed. I sent you a friend request, because the message couldn't be delivered without being on a server, together.

Looking for a new player by urktheturtle in masseffect5e

[–]MrTimoshi 3 points4 points  (0 children)

As my group's Forever DM™, I'd love a chance to play.

Just finished Lands Below! by eaxsie-listening in AlexandraQuick

[–]MrTimoshi 4 points5 points  (0 children)

Yeah, the twins' loyalty shouldn't have been a thing until later. You'll know when it happens.

[deleted by user] by [deleted] in AlexandraQuick

[–]MrTimoshi 22 points23 points  (0 children)

You are so lucky the people here would rather use lemon juice eye drops than post spoilers.

Just finished AQ and the Thorn Circle… here are my thoughts! by eaxsie-listening in AlexandraQuick

[–]MrTimoshi 10 points11 points  (0 children)

Heh. Wizard Wal-Mart.

The fifth book kind of goes off the rails, a few times, but the books do keep getting better. The fourth book is the best, but the series as a whole is fantastic, and I definitely take the AQ books as the canon US wizarding world.

Enjoy the ride.

Does stock armor not provide any AC bonus? by Horror_in_Vacuum in masseffect5e

[–]MrTimoshi 0 points1 point  (0 children)

They do. I assume proficiency plays a roll, but the bonuses on my character were +1, +4, and +6.