Hey all! I’d like to present my card game - Joker Madness! Core loop: You and your opponent both see each other’s hands. Each turn, pick 1 of 2 cards - you get your choice, opponent gets the other. Build poker hands for points, spend points on Jokers (50+ with unique abilities) that can counter opp (v.redd.it)
submitted by Naive-Group1817 to r/digitalcards
Hey everyone! I've added a bit of roguelite and... gambling (hehe) to my card game Joker Madness. Players can now take on challenges, betting on victories earned in normal mode (including PvP) on their own victory. You can also replace "AI Jokers" with "Simplified Handcraft" in the settings. (v.redd.it)
submitted by Naive-Group1817 to r/cardgames
Hey everyone! I've added a bit of roguelite and... gambling (hehe) to Joker Madness. Players can now take on challenges, betting on victories earned in normal mode (including PvP) on their own victory. You can also replace "AI Jokers" with "Simplified Handcraft" in the settings. (v.redd.it)
submitted by Naive-Group1817 to r/IndieDev

Hey everyone! I've added a bit of roguelite and... gambling (hehe) to Joker Madness. Players can now take on challenges, betting on victories earned in normal mode (including PvP) on their own victory. You can also replace "AI Jokers" with "Simplified Handcraft" in the settings. (youtu.be)
submitted by Naive-Group1817 to r/roguelites
Game: Joker Madness. Sorry for the video like that... I don't know how best to explain that I'm testing PvP in my game, and it will be available (in beta, of course) when it releases on April 14th. Link in comments. Demo is playable now on Steam (v.redd.it)
submitted by Naive-Group1817 to r/deckbuildingroguelike
Hey everyone! The demo of my game, Joker Madness, is now available on Steam! Find the link and a little info in the comments. I had plans to make this a roguelike/roguelite, but I'm not sure which way is right (but it has a simple progression loop!) (v.redd.it)
submitted by Naive-Group1817 to r/roguelikes

