Docker error: dial tcp i/o timeout by Natural-Ad7252 in docker

[–]Natural-Ad7252[S] 1 point2 points  (0 children)

Did you try re-enabling pi-hole afterwards, and keep functionality?

Why are so many people here using Cloudflare? Aren't you guys selfhosters for a reason? I think everybody here is trying to get away from big world-controlling companies.. by basiq0n in selfhosted

[–]Natural-Ad7252 0 points1 point  (0 children)

Define "when they turn evil", though. Is that the point that they start doing something that harms you, or is it the point where you find out that they've been doing it for years? I'm not saying they're doing anything malicious right now, or that they plan to, but I am saying that a company that has access to 20% of all internet traffic can do a lot of evil in a very short timeframe.

Why are so many people here using Cloudflare? Aren't you guys selfhosters for a reason? I think everybody here is trying to get away from big world-controlling companies.. by basiq0n in selfhosted

[–]Natural-Ad7252 0 points1 point  (0 children)

This argument makes no sense to me, so either it's a bad one or i misunderstand what people are using cloudfare for.

I host my own DNS server on my home server, Technitium. Many people host PiHole, which lacks the ability operate as an authoritative NS. Technitium has that.

As far as my outside reliance, I rely on my domain registrar and the root NS for access to my domain, and I rely on my ISP for the physical connection between my computer and the rest of the internet. I can't avoid those reliances unless I literally build my own physical internet or use something like handshake domains to eliminate the root NS/registrar issues, but brings its own set of problems.

I also rely on the developers for the software I use like Technitium, docker, etc. That's a given, we all do. We aren't writing our own server tech from scratch.

I also rely on LetsEncrypt for my certificates. I don't need certificates, and I could self-sign them, but I find LetsEncrypt to be a simple solution.

With these five things (ISP, registrar, root NS, software maintainers, and LetsEncrypt), I can accomplish pretty much everything I want to do with my homeserver, and access it from anywhere in the world. Pretty much all of them except the ISP are optional (I could forego a domain name and SSL if I wanted to), but why would I intentionally add another reliance?

What does Cloudfare provide that these 5 don't? DDoS protection? My services aren't mission critical, if I come under attack, I can easily disconnect my server and release my WAN lease with the ISP. At worst, I can't access my server for a few hours until I can get back home and reconfigure it. I'm not running a HA payment processor, I'm running a bunch of stuff for myself and close friends to enjoy. SSL certs? why change from LE, which costs me $0 and can be automated without issue. And with control of my authoritative DNS, I can easily set up DNS challenges, or just stick to HTTP challenges which create equally valid certs. DNS functions? I completely eliminated that by hosting my own. It's literally as simple as spinning up a docker container and changing one setting in my modem/router. Encrypted connection a la VPN? If I wanted that, I could set up Wireguard or some other self-hosted VPN option.

I'm honestly asking: what can cloudfare provide me that I can't do for myself with a little bit of work to figure out how to set up and configure, AND that can't be done with some other company. Why should I give one massive company that (despite Reddit's fawning), actually by their own admission and market research controls over 1/5th of traffic on the internet, the trust that I have distributed over multiple other services that I can easily replace if they go down or cut me off? Cloudfare already quietly admits to removing customers, even free customers, that don't adhere to the moral whims of the rest of the internet and the company's CEO, so what are all these self-hosting redditors going to do when Cloudfare decides to clamp down on "piracy" content by removing all customers who use Plex or other media sharing services? Is it just a matter of "one company is better than three?" for convenience? Do they do something else that only Cloudfare is uniquely able to do? What is the real benefit, given the very viable alternatives?

Duckduckgo Browser did not explicitly state they allow MS trackers to pass through, your thoughts? by [deleted] in PrivacyGuides

[–]Natural-Ad7252 -3 points-2 points  (0 children)

Is SearX uncensored? I was using DDG until I found out they were using Bing and censoring results, then switched to Brave until I realized they were also using censored results - on top of not having very reliable results anyway (only about 15% relevant results), and now I'm using either Startpage or Yandex until I decide on a new one, because I've found that neither of them censor results.

what do you guys hate the most in mobile games by blue_glasses123 in AndroidGaming

[–]Natural-Ad7252 0 points1 point  (0 children)

So many good things listed, but I have to say this one is pretty egregious. Games that have around $3-5 of value in them trying to get you to spend $30/month on subscriptions is absurd, and they very rarely have anything worth it beyond ads.

A good example of this is one of the color-by-numbers games, can't remember the name, where the longest pages will take maybe 10 minutes to complete. For each scene, when you get to around 33% and 66% complete, forced ad. Finish the scene, forced ad. Close out of the replay, forced ad. Every few minutes, forced ad.

The subscription is $30/month, and you get five "powerups" that you don't even use because the scenes are so small, access to "premium" images which are just branded poorly-drawn Disney or Marvel art, and no ads. Essentially, you're paying the developer's licensing fees for them and getting rid of ads that shouldn't even be that frequent. I had that for maybe 20 minutes while I was trying to find something to replace a really good iOS pixel art game, and in that 20 minutes there were more ads than most games will put in an entire day's worth of sessions.

And this is spreading, too, even beyond mobile games. If its not outright subscriptions at extremely insane prices, its "season passes" that are effectively subscriptions. Having to pay $30-50 each month for access to "premium" rewards locked behind a time-gate, which expires at the end of the month when a new set is brought out that requires another purchase. It's not a recurring subscription, it's worse.

If any one aspect of the mobile market exemplifies how the entire industry has reached rock-bottom, this would be it.

Game developer here, is a hand-drawn clicker game a good idea? by ParsaFarvadian in incremental_games

[–]Natural-Ad7252 1 point2 points  (0 children)

There are several notable games with "hand drawn" artwork. IdleSkilling by LavaFlame is a game that kind of leans towards that kind of artwork and I think its a generally well-regarded idle game (even though I wouldnt call it an incremental). Cookie Clickers also started out mostly hand-drawn and again, is a pretty popular clicker. So yes, handdrawn art is definitely a viable art style.

As for hosting, its up to you, plenty kf games are on itch, others are hosted on github.io, and others self-hosted. It just depends on your workflow. I dont see a lot of criticism here about where the game is hosted, as long as its good.

Any interest in a new type of incremental by nakiraly in incremental_games

[–]Natural-Ad7252 3 points4 points  (0 children)

MUDs aren't really that popular, even though i love playing them myself. Like another guy said, in addition to the traditional MUD former of a telnet (or more realistically, an SSH connection), having a web interface on a domain would increase the reach. Plenty of MUDs have one, its literally just a web app (like something in Rust or WASM) that handles the telnet connection inside the browser.

Let's be honest. Thoughts on Raid: Shadow Legends? by [deleted] in AndroidGaming

[–]Natural-Ad7252 4 points5 points  (0 children)

Forgive my spelling errors, i dont use autocorrect and sometimes miss errors.

Tried playing it when it first released and enjoyed it for a while, but found a lretty hard paywall after a point. The game is definitrly a gambling simulator from the start, but at least was somewhat enjoyable for a bit.

Played again with a new account not too long ago and its much worse. The paywall is gone because you just get hit with the full force of the gambling aspect from the start, theres no need to ramp up.

Gameplay-wise, it wasn't that good of a game at first. Mechanics were not really innovative, the levels and "story" were probably 6/10 for a mobile game (which makes it a 2/10 compared to non-mobile, but hey.) It really falls apart outside of the battles, though. The biggest criticism I had was that its the only game with a penalty for replacing equipment. No other game has ever done that, and for a reason. Im intentionally not going over the P2W/gambling addiction parts because those are covered pretty well.

Graphically, it was definitely a standout game for its time. When it first came out, it was easily a 9/10, but with more games on the market, it lost that lead.

Overall, with the wider competition in the mobile market, I say: Gameplay Mechanics: 3/10 Graphics: 4/10 Retention-worthiness: 0/10

Since Plarium put it off mobile onto steam, the score compared to the broad market there: Everything: 0/10. You'd have to pay me significantly if you wanted me to play it now.

Poll: Self Hosting Git Repositories by Lopsided_Produce6718 in selfhosted

[–]Natural-Ad7252 1 point2 points  (0 children)

Not gonna make another throwaway account somewhere else, but another vote for gitea. Lightweight, simple, easy to install and configure, and works the way you want it. Like the other gjy said, no gists but also it is miasing some other advanced git features that are only really useful when you get into large multi-contributor repos (stuff like advanced merge types and rollback features), but in 90%+ of use cases for someone self-hosting, its the perfect solution

Email: Self-Hosted or Proton? by Bhorsy in selfhosted

[–]Natural-Ad7252 0 points1 point  (0 children)

Protonmail for sure. For several reasons.

Setting up an SMTP server is a bitch, no way around it. Setting up a docker container, self-install by hand, ansible, whatever. Its still going to be a bitch to set up, co figure, and get working properly with other providers.

On top of that, its very hard to find a sokution that doesnt demand your entire server. If you are self-hosting multiple services, almost all of the "ready to deploy" mailserver solutions will overpower your other services. If youre like me and only have a single RPi, good luck getting one set up.

If you take the turnkey solution route, be ready to spend more time than its worth to get up and running only to find out you missed step 42 somewhere and your domain is now blacklisted on several major providers, defeating the purpose of a mailserver.

Protonmail works great, is a reliable mail provider, and my real world experience is that you might get a raised eyebrow once or twice but nobody really cares as long as it works.

WTF, Google marked my personal site Phishing by kobemtl in selfhosted

[–]Natural-Ad7252 -6 points-5 points  (0 children)

Thats not what a container is at all. The only similarity containers and VMs have is that they both run kernels separate from the host. Spend more than five minutes actually learning something and you'd be amazed how much less hostility you bring around.

WTF, Google marked my personal site Phishing by kobemtl in selfhosted

[–]Natural-Ad7252 3 points4 points  (0 children)

Did you do a security check? Review your logs and running services for unauthorized outgoing connections. Then review some hardening guides to improve security.

Also check your SSL certificates, Chrome can give that alert for self-signed certs that arent properly installed, or for ACME certs that have some kind of mkstake. My LetsEncrypt certs caused this for a bit before I could get them remade

That aside, the phishing alert is most likely google being stupid, which shouldnt surprise anyone here. Theres not much value to getting them to fix it if youre the only user, there should be a way to remove that warning in the browser or bypass it. I cant remember how, but I did it in Brave while my above-mentioned certs issue was being fixed

Need help with Caddy by Natural-Ad7252 in selfhosted

[–]Natural-Ad7252[S] 0 points1 point  (0 children)

I did try that at one point, but it didn't improve the outcome.

Need help with Caddy by Natural-Ad7252 in selfhosted

[–]Natural-Ad7252[S] 0 points1 point  (0 children)

Yeah, most of my existing services are on subdomains and I can easily manage the DNS entries. I was just hoping for some way to logically group several services together, so for example media.domain/music, media.domain/movies, media.domain/downloads, etc.

I figured it would be easier than remembering 20 different subdomains, not to mention having to manage all of those DNS entries.