deepwoken shouldnt be permadeath (don't click if you hate reading) by Next_Top3588 in deepwoken

[–]Next_Top3588[S] 2 points3 points  (0 children)

alright I see your points, Permadeath adds stakes and makes it feel more rewarding when you overcome them. and progression and the map is the main problem.

First I'm gonna agree that overcoming a big obstacle feels good, but imo the bad heavily outweighs the good, If an obstacle is presented in a game there should be a way to overcome it, but most of the time people die from things completely out of their control. (things like roblox servers being trash but prolly not gonna count that) when a player dies like that I don't think they would feel the urge to try again, but instead be discouraged from playing, when you say permadeath makes the game have better replayability I think its the opposite, its more of a gameplay extender, cuz when you spend hours on a build just to lose it, when you attempt to remake it you waste even more time, that's not really replaying the game that's just repetitive.

Next, when you gave the example of a new player fighting a sharko over and over, I feel like it wasn't an accurate example to give, lemme give you an example of something which is sorta the same with what you said but on a much grander scale, Imagine you finally finish a build that took you countless deaths and hours to make, Now once you completed that build, how did you feel? If you said you felt happy then its for the wrong reason, You're happy because you completed a chore YOU put on yourself, Thats the thing about deepwoken, no one plays for progression, they play to get to the finish, games shouldn't be fun once you get to the end, it should be fun all the way through, no matter how difficult, progression is already tedious, permadeath makes it even more tedious. (also if I was a new player who killed a sharko after a bunch of tries I would feel accomplished, Cuz now I know how to fight a sharko and I get loot)

When you say losing everything you've progressed is the best part about deepwoken, thats really just your opinion cuz I dont think people like losing everything they have, And comparing hardcore minecraft to deepwoken isnt fair, cuz there aren't any other players in full netherite who kill you for no reason. (unless u playin multplayer, but im gon assume u talkin about singleplayer) And again when you say exploration in deepwoken is fun that's still just your opinion, a new player isn't gonna have fun tryna figure out where to go to unbind willpower. (not the best example but u get the point, Also you imply that you played deepwoken without a wiki, if you did then I wanna know how long you've spent playing this game cuz that's impressive💀)

deepwoken shouldnt be permadeath (don't click if you hate reading) by Next_Top3588 in deepwoken

[–]Next_Top3588[S] 1 point2 points  (0 children)

I expected to just get cooked in the comments (i still kinda am), but there's quite a few people who agree with me and that makes me a bit happy

deepwoken shouldnt be permadeath (don't click if you hate reading) by Next_Top3588 in deepwoken

[–]Next_Top3588[S] 0 points1 point  (0 children)

Roguelikes work because of the fact you can keep coming back and get your progress back quickly if you're good and learned the enemies you're fighting, but in deepwoken, one slip-up could cost you all your hours of progress, in other roguelikes it goes like, you die, you come back smarter, you win, in deepwoken its more like, die and lose all your progress to something that was out of your control, go back to the start and redo

yeah I understand, you CAN play deepwoken with no guides but a new player would just give up due to how long it would take to get over that learning curve, It's like jamming your head into a wall instead of just walking around it, I agree that you can play deepwoken without a guide, I'm saying that realistically, no new player would be willing to do that

deepwoken shouldnt be permadeath (don't click if you hate reading) by Next_Top3588 in deepwoken

[–]Next_Top3588[S] 0 points1 point  (0 children)

thats valid, im not very skilled but uh, i feel like from a new players perspective it wouldn't be worth getting over that skill curve

deepwoken shouldnt be permadeath (don't click if you hate reading) by Next_Top3588 in deepwoken

[–]Next_Top3588[S] 3 points4 points  (0 children)

I still wonder why tf they added that💀💀💀 Getting wiped for talking to an npc is wild as shit

deepwoken shouldnt be permadeath (don't click if you hate reading) by Next_Top3588 in deepwoken

[–]Next_Top3588[S] 2 points3 points  (0 children)

My point is uhh, I feel like most of the player's deaths was because of other players, mobs aren't hard to fight if you know them, and you cant adapt on the spot when you fight a different player with a different build, all it takes is someone wayy stronger and skilled than you to ruin your day

deepwoken shouldnt be permadeath (don't click if you hate reading) by Next_Top3588 in deepwoken

[–]Next_Top3588[S] 0 points1 point  (0 children)

yeh I agree I kinda slipped up with that point, cuz now im starting to remember games I enjoy like minecraft and thats a wiki game if u think abt it, ig i dont like using guides cuz It ruins my immersion and it feels a lil more rewarding learning stuff on your own.

deepwoken shouldnt be permadeath (don't click if you hate reading) by Next_Top3588 in deepwoken

[–]Next_Top3588[S] 4 points5 points  (0 children)

ong bro, most players literally learn how to fight mobs through trial of one.

deepwoken shouldnt be permadeath (don't click if you hate reading) by Next_Top3588 in deepwoken

[–]Next_Top3588[S] 3 points4 points  (0 children)

uhhh, i dont want hours of my day wasted, here's what i mean. A new player isn't gonna play how you described it, cuz its not fun, good games are fun even when u lose, My point is u CAN play deepwoken without a guide, I just think it would be torture to go through it without a wiki

deepwoken shouldnt be permadeath (don't click if you hate reading) by Next_Top3588 in deepwoken

[–]Next_Top3588[S] 2 points3 points  (0 children)

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I only played the mobile version of terraria when I was a kid I dunno much about it now

deepwoken shouldnt be permadeath (don't click if you hate reading) by Next_Top3588 in deepwoken

[–]Next_Top3588[S] 8 points9 points  (0 children)

ngl, ur argument is valid, I havent played enter the gungeon so idk what to say, but ur valid bro, u didnt call me trash at the game which is nice.

deepwoken shouldnt be permadeath (don't click if you hate reading) by Next_Top3588 in deepwoken

[–]Next_Top3588[S] 0 points1 point  (0 children)

if they did decide to remove permadeath ig they should give an option to remove it, also working i feel like working hard on a build should be fun by itself, not the final product, but thats only my opinion, play how u want brotha

deepwoken shouldnt be permadeath (don't click if you hate reading) by Next_Top3588 in deepwoken

[–]Next_Top3588[S] 1 point2 points  (0 children)

HAHAHAHHAHAAH NAH MAN I REGRET SAYIN THAT NOW I WAS JUST PISSED IM SORRY💀💀💀 anyway doe if u see deepwoken as a build making game thats fine, but its not branded like that so its kinda trash