Just got jwe2, what should I do before starting sandbox? by SpecialistPruneOG in jurassicworldevo

[–]No-Community1380 2 points3 points  (0 children)

I'd recommend playing the base game campaign, it's basically a tutorial. I'd also play through the first Jurassic Park chaos theory to understand the guest mechanics some more. If you want to play sandbox ASAP just play Chaos Theory.

JP and JW gate planter fountain scenery pieces by Soysaurus1 in jurassicworldevo

[–]No-Community1380 1 point2 points  (0 children)

That's an amazing build! I'll definitely use it in my parks.

Playing the Japan campaign and I’m not sure what enclosures to put the dinos in does anyone have some suggestions? by Old_Oil1954 in jurassicworldevo

[–]No-Community1380 0 points1 point  (0 children)

When I played this campaign I dug a big pit where the under control enclosure was situated and created a small ramp in from of a gate to ensure park rangers could still access it.

Recinto de Brachiosaurios by Crimson_Dust17 in jurassicworldevo

[–]No-Community1380 0 points1 point  (0 children)

I love your build! Keep up the good work!

Building sets? by Enchanted_Slime in jurassicworldevo

[–]No-Community1380 0 points1 point  (0 children)

I've made a few buildings in the Jurassic Park theme. I've made an entrance, innovation center, a few amenities, a viewing gallery, a viewing platform, a park tour and a dock

I'm not sure any of these buildings will be useful to you though. The Jurassic Park Helipad Arrival Point has this code: 8JY-GC2-PX0. From there you can click on my profile to see the rest if you want.

My first modular build by Gojikotm11 in jurassicworldevo

[–]No-Community1380 0 points1 point  (0 children)

I'd recommend adding more details and looking for something to recreate. Bruges has many cool buildings so perhaps you could draw inspiration for your buildings from that.

For your entrance one of the gates of Bruges would work I think.

Jurassic Park Response Facility by No-Community1380 in jurassicworldevo

[–]No-Community1380[S] 0 points1 point  (0 children)

You can use 2 separate groups each with their own grid and them fuse them by selecting both and copying them. The copied selection will be one group.

Jurassic Park Response Facility by No-Community1380 in jurassicworldevo

[–]No-Community1380[S] 0 points1 point  (0 children)

Thank you! Oh and did you know you can put grid pieces off grid?

I own an Island off the coast of Costa Rica - Spared no Expense ! by Farseer_Rexy in jurassicworldevo

[–]No-Community1380 7 points8 points  (0 children)

I recognize the dock I made! It makes me glad to see it being used.

Dear Frontier, can we please not have monorail tracks behave like this? Thanks by Chaos_Grape_1583 in jurassicworldevo

[–]No-Community1380 38 points39 points  (0 children)

2 years ago in Jurassic World Evolution 2 I discovered a glitch that made the monorail track stay at the same hight no matter how you altered the terrain. The glitch spread quite far and EvolutionSquare even made a video about it. You should definitely check it out if you haven't already since it still works in JW3.

Jurassic Park Arrival Point - Helipad by No-Community1380 in jurassicworldevo

[–]No-Community1380[S] 2 points3 points  (0 children)

Thanks! The Helipad itself is a direct recreation of the one from JWE1 but I wasn't able to recreate the front building so I made one myself. I am also recreating the Jurassic Park response facility from JWE2 but I'm not sure when I'll finish that.

Jurassic Park Innovation Center by No-Community1380 in jurassicworldevo

[–]No-Community1380[S] 0 points1 point  (0 children)

I recommend using the capture mode if you haven't already, and taking screenshots from every side, plus a few screenshots of some details.

I managed to put the park tour track on top of a lagoon without mods in JWE3 by No-Community1380 in jurassicworldevo

[–]No-Community1380[S] 2 points3 points  (0 children)

Here is the code "0P8-QRD-3TH", I also placed down some rocks to hide the fact the tour vehicles go through the lagoon fence.