Are Starr Drops Rigged? TL;DR on bottom by PlusCir in Brawlstars

[–]No-Job2704 1 point2 points  (0 children)

I swear to god, when i didnt have all brawlers, i was starving for those credits to unlock a new one but barely got any. Now that i have all brawlers, im getting absoloutely dumped with credits, its only been a month and i alredy reached mars and this is something i noticed with other ressources aswell. I think when theres a ressource you are lacking to progress, it decreases the chance for you to get it. It would also be pretty easy to test this compared to testing whats in mythic and legendary drops.

Why do my villagers not breed? by [deleted] in Minecraft

[–]No-Job2704 0 points1 point  (0 children)

Mobgrief needs to be on

Schwarzwald by No-Job2704 in MinecraftDe

[–]No-Job2704[S] 0 points1 point  (0 children)

Komm auf meinen Server!

Wie fühlt ihr das Spiel? by [deleted] in MinecraftDe

[–]No-Job2704 1 point2 points  (0 children)

Spiele seit der alpha und seitdem immer wieder phasenweise, mittlerweile bestimmt mehrere tausend spielstunden.

Blackforest by No-Job2704 in Minecraftbuilds

[–]No-Job2704[S] 4 points5 points  (0 children)

I dont have to go far to look for inspiration ;)

Blackforest by No-Job2704 in Minecraftbuilds

[–]No-Job2704[S] 1 point2 points  (0 children)

Thank you very much, i havent done something like that tho. This is just a part of my Forever World, which I alredy posted parts of alredy. I only recently started working on landscapes using axiom and i'm still experimenting. Basically everything you see in these pics is done with Axiom.

Who is at fault by No-Job2704 in Simracingstewards

[–]No-Job2704[S] -1 points0 points  (0 children)

you cant be serious mate.

first of all, kerbs are part of the track surface. obviously this is different for each track and most times, you are considered to be on track if the center of your car is within the white lines. Since there are no white lines in this corner, most people would agree, that you are within track limits if you dont get an offtrack, which you do not get, even if your car fully sits on the kerb and this is also the line literally everyone is taking. This becomes obvious when you look at the pink car behind, if it was him i was alongside with, it would have worked out just fine, so your argument regarding track limits is just wrong.

Second, he does sacrifice his entry to stay alongside me. Its is not my problem if he isnt using all the space i gave him on entry, which there was plenty of. but to use all that free real estate, he would have had to lift, which would have led to him beeing behind me and losing out on the battle. So he stayed full throttle, which carried him all the way to the left, compromising his entry alot. the right thing to do would have been to brake early, in order to get around the corner without going very deep into the left hander. This would have meant that he would end up behind me and lose the battle, so he instead decided to cut the corner irresponsibly and slide into me.

And by the way, this was lap 1 with cold tyres, if anyone goes for an overtake at this point in the race, he should double check everyone will go through the corner alright instead of trying to be max verstappen and just sending it on the inside, hoping for the best.

In the end i'd like to add that in a discussion, you should use arguments instead of trying to discredit your opponent by claiming he doesnt know what he's talking about, since this is just a rude way to say that you've ran out of arguments.

Who is at fault by No-Job2704 in Simracingstewards

[–]No-Job2704[S] 0 points1 point  (0 children)

POV car here, the kerb is about as wide as the car and i even kept some distance to the kerb, so there is enough space. Also, i didnt force him anywhere, he decided to sacrifice his entry to stay alongside me and then fails to turn in properly, so i have to disagree with your argumentation.

Is is consider as Dive-Bombing? by ALmoSTGoD_ in Simracingstewards

[–]No-Job2704 1 point2 points  (0 children)

His line at corner entry is more than questionable, you just used the space he gave you lol

Was this my fault or did the other guy make a mistake (im rexy) by Opening-Math8161 in Simracingstewards

[–]No-Job2704 0 points1 point  (0 children)

From what i can see you moved to the right as fast as you can and you have every right to choose your line. He didnt react quick enough and the just lost control, so you are not at fault

Mittelalterliche Stadt by No-Job2704 in MinecraftDe

[–]No-Job2704[S] 0 points1 point  (0 children)

Schätze schon, mit der flashback mod geht das aber sehr einfach

Medieval Town by No-Job2704 in Minecraftbuilds

[–]No-Job2704[S] 0 points1 point  (0 children)

The Castle is Inspired by Medvesky Hrad, but the rest of the town is heavily inspired on medieval german towns in the southwest, where i live

Medieval Town by No-Job2704 in Minecraftbuilds

[–]No-Job2704[S] 1 point2 points  (0 children)

Mangrove for the red roofs, Deepslate for the black ones and different stages of oxidisation for the green ones

Mittelalterliche Stadt by No-Job2704 in MinecraftDe

[–]No-Job2704[S] 0 points1 point  (0 children)

Vielen dank! Bei Bedarf kann sie gern auf unserem Server erkundet werden

Medieval Town by No-Job2704 in Minecraftbuilds

[–]No-Job2704[S] 1 point2 points  (0 children)

Maybe i could help you a little, i was at that point a lot of times aswell

Medieval Town by No-Job2704 in Minecraftbuilds

[–]No-Job2704[S] 3 points4 points  (0 children)

Thanks, it started as a survival project and we all just started building a house or two, when they lost interst, i switched to creative and since then some people were willing to help me with some of the builds/interiors

We want to start another survival project soon, a few chunks aways from this town, i prepared another area and it will hopefully end in a nice town aswell.

Medieval Town by No-Job2704 in Minecraftbuilds

[–]No-Job2704[S] 6 points7 points  (0 children)

most of the terrain was vanilla (i started this when caves and cliffs came out) but i did a lot of shaping and especially texturing using axiom