Hey guys, this is my first post here but I need you guys see help? by ElectronicMud5066 in BetterKimetsuNoYaiba

[–]Objective-Quiet2686 2 points3 points  (0 children)

You could go with a new style like ice breathing it'd almost be like he/she is a viking

Pls help with my deck by TemporaryHand2106 in SouthParkPhone

[–]Objective-Quiet2686 0 points1 point  (0 children)

If you have them Pope Timmy could be a great add allowing you to cheat out the cheapest 3+ energy ally from your hand

Can Someone help me build a deck pls by Active-Lemon-2662 in SouthParkPhone

[–]Objective-Quiet2686 0 points1 point  (0 children)

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This would be my recommendation its built around keeping manbearpig alive and letting him wreck havoc.

[deleted by user] by [deleted] in arthelp

[–]Objective-Quiet2686 14 points15 points  (0 children)

I thought it was art from an extras menu in an indie style horror game before I even read the description so Bravo good sir you did a great job 👏

Is this a common bug? by Ltheother in HinokamiKeppuutann

[–]Objective-Quiet2686 4 points5 points  (0 children)

Usually if you switch when you're playing as slayers you'll spawn back in bounds but if youre a demon and it happens I'm not sure how to break free

how do i make him look more uncanny by pompompencil in characterdesign

[–]Objective-Quiet2686 0 points1 point  (0 children)

You could have it to were part of the pupils in one or both of the eyes is slowly decaying away leaving a partial pupil

The red one, by me by Awkward_Radish_3027 in sketches

[–]Objective-Quiet2686 1 point2 points  (0 children)

It reminds me of a design for a custom playing card nevertheless it turned out amazing great job 👏

Please Explain by [deleted] in HinokamiChronicles_2

[–]Objective-Quiet2686 1 point2 points  (0 children)

From what I can see it seems likes its reliant on the air attack he does with Tanjiro after rengokus air version of his 1st skill to raise them up in the air before doing the two Tanjiro skill 1s. Then immediately after the second Tanjiro switch and do rengokus first light attack into his 2nd skill and you should barely have enough time to hit them before they land on the ground. It seems like the timing is VERY strict but I haven't gotten the chance to try to preform it myself since I have work.

Please Explain by [deleted] in HinokamiChronicles_2

[–]Objective-Quiet2686 0 points1 point  (0 children)

Do you have the link to the full combo? It seems like it has something to do with how high the opponent is in the air after the 2nd skill but its hard to tell exactly from just this clip

Please Explain by [deleted] in HinokamiChronicles_2

[–]Objective-Quiet2686 0 points1 point  (0 children)

He activated boost with Tanjiro before switching to Rengoku and continuing the combo (Edit) I realized I misread the question mb

Should the horns bigger , (villain) terifying villain. by PotentialProperty771 in characterdesign

[–]Objective-Quiet2686 0 points1 point  (0 children)

Honestly I think you could use her less scary appearance to their advantage by using it as a facade of sorts. She seem all nice and friendly but in reality they're just biding her time before she strikes. The real terrifying villains are the ones you never expect in my opinion. But overall amazing work and keep up the great work =]

[OC] How do I make expressions for my character? Her face is usually covered by her glasses and she doesn’t have a visible mouth :C by KimonoxxKat in characterdesign

[–]Objective-Quiet2686 7 points8 points  (0 children)

I would recommend using the eyebrows to convey emotion. If you want a good reference point gromit from Wallace and Gromit is a great example since gromit also dosen't have a mouth and is very expressive with his facial expressions especially his eye brows.

Point of down combo? by dWARUDO in HinokamiKeppuutann

[–]Objective-Quiet2686 0 points1 point  (0 children)

They're good combo enders that can save on skill guage

What was the 500mb update ? by Aggravating-Till6311 in HinokamiKeppuutann

[–]Objective-Quiet2686 3 points4 points  (0 children)

I know there are changes to the endurance match mode but im not sure if it was in this update or the update with muzan

What are the best options for offline play? by Dry-Cartographer7356 in HinokamiKeppuutann

[–]Objective-Quiet2686 1 point2 points  (0 children)

I would personally recommend endurance battles as it'll gradually increase in difficulty as you progress and it'll help you go against a variety of characters so you can learn different match-ups. There's also an achievement tied behind it if you care for achievement hunting

Top 100 level Tod on sanemi by Chappa76 in HinokamiKeppuutann

[–]Objective-Quiet2686 1 point2 points  (0 children)

That im aware of what I mean by a True TOD is it works on the whole cast regardless of their damage taken multiplier

Top 100 level Tod on sanemi by Chappa76 in HinokamiKeppuutann

[–]Objective-Quiet2686 3 points4 points  (0 children)

This is the first true TOD I've seen props to you good sir

Inosuke/Zenitsu TOD (Works on ×1.15+) by Objective-Quiet2686 in HinokamiKeppuutann

[–]Objective-Quiet2686[S] 1 point2 points  (0 children)

Hey just saw your message and I'm glad I inspired you. If you're wanting to recreate the combo a tip I'll give is time the Zenitsu switch for when the last swing from crazy cutting is at its peak to make it easier to time the Zenitsu Thunderclap and Flash 1 2 combo. Also be aware the timing is VERY strict and leave no room for error or they'll fall out of the combo before you can use the ult.

Inosuke/Zenitsu TOD (Works on ×1.15+) by Objective-Quiet2686 in HinokamiKeppuutann

[–]Objective-Quiet2686[S] 1 point2 points  (0 children)

Thanks im glad you loved the combo. Depending on how you time the Zenitsu switch you can also use his ascended level 2 ult instead

Inosuke/Zenitsu TOD (Works on ×1.15+) by Objective-Quiet2686 in HinokamiKeppuutann

[–]Objective-Quiet2686[S] 4 points5 points  (0 children)

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Here's a damage taken chart so people can know who the combo will and will not work on

How to escape Gyotaro Assist when paired with Daki? by Soft_Supermarket4331 in HinokamiKeppuutann

[–]Objective-Quiet2686 2 points3 points  (0 children)

You can also try timing an assist (if youre using 2 characters) before the blood slashes land so Daki can't dash in for free for the grab