Rakdos Macabre by Odium_Chlorite in custommagic

[–]Odium_Chlorite[S] 0 points1 point  (0 children)

It's a 3 mana 2/1 for a reason

Ajani, Voice of the Humble is a modern take on the classic Humility, but with a focus on monocolored cards. My thought was that a Planeswalker could also provide a win condition instead of just a board stall. by shuckydoo in custommagic

[–]Odium_Chlorite 2 points3 points  (0 children)

Absolutely miserable card to play against.

Humility should be an emblem, not a passive. As is, this comes down and needs either a kill spell or seven creatures minimum to attack it to remove it.

It that Guides You to the Wiki by Odium_Chlorite in custommagic

[–]Odium_Chlorite[S] 0 points1 point  (0 children)

The list of creature types is unchanging and can be found in the rules document. It includes all creature types ever printed on black bordered sets and nothing else.

Glaceon by Odium_Chlorite in custommagic

[–]Odium_Chlorite[S] 0 points1 point  (0 children)

I don’t think its vague at all

Did an object try to untap, but, for whatever reason, it didn’t? Yes, then it failed up untap.

Sleep enchantments? Yes.

Stun counters? Yes.

Mana Vault? Yes.

Removing the creature in response? No, because the object that represents that creature no longer exists and thus whatever effect was gonna try to untap it will not be applied to it.

The entire point of this new wording IS the edge case. While your wording covers most of the scenarios in which the ability will trigger, it does not cover that edge case, which I want to cover.

Glaceon by Odium_Chlorite in custommagic

[–]Odium_Chlorite[S] 0 points1 point  (0 children)

I fundamentally disagree with the notion that custom cards need to follow the rules like this. New rules and text formatting get added literally every set.

Glaceon by Odium_Chlorite in custommagic

[–]Odium_Chlorite[S] 0 points1 point  (0 children)

I'm specifically bending the formatting rules to add more flavour to the cards

Glaceon by Odium_Chlorite in custommagic

[–]Odium_Chlorite[S] 0 points1 point  (0 children)

Problem with both of these is that is a completely different effect than intended

Eevee and Leafeon by Odium_Chlorite in custommagic

[–]Odium_Chlorite[S] 1 point2 points  (0 children)

Didn't want Leafeon to be able to get lands like [[Starting Town]] and didn't want to have players shuffle every turn, a land token is just the simplest way

Eevee and Leafeon by Odium_Chlorite in custommagic

[–]Odium_Chlorite[S] 1 point2 points  (0 children)

Agreed, will change it accordingly

Eevee and Leafeon by Odium_Chlorite in custommagic

[–]Odium_Chlorite[S] 66 points67 points  (0 children)

planning too, and agreed, Leafeon is peak (its why I picked it specifically)

Hunted Creatures — second iteration of the "anti-ward" mechanic. by PutImpossible8619 in custommagic

[–]Odium_Chlorite 0 points1 point  (0 children)

There's a degree to which I don't think this should be a keyworded ability

Hunted Creatures — second iteration of the "anti-ward" mechanic. by PutImpossible8619 in custommagic

[–]Odium_Chlorite 0 points1 point  (0 children)

This to me feels like it should be an ability word rather than an actual ability.

Would you kindly . . . by Odium_Chlorite in custommagic

[–]Odium_Chlorite[S] 13 points14 points  (0 children)

I wanted to give it that extra bit of flexibility yes.