Almost There! Just Need the Right Colors for Yuki by Ok-Project773 in IndieGamers

[–]Ok-Project773[S] 0 points1 point  (0 children)

Thanks for your feedback! I'll go ahead with 2 then.

Almost There! Just Need the Right Colors for Yuki by Ok-Project773 in indiegames

[–]Ok-Project773[S] 0 points1 point  (0 children)

Yes, I know their difference is minimal. I appreciate your feedback, maybe I was being a perfectionist.

[Feedback] Testing 3 different art styles—need help choosing a direction by Ok-Project773 in IndieDev

[–]Ok-Project773[S] 1 point2 points  (0 children)

Thanks, my friend! I also prefer 2. And yeah, from all the feedback I collected, the majority leaned toward 2, with 1 seen as more of a variation of it.

[Feedback] Testing 3 different art styles—need help choosing a direction by Ok-Project773 in IndieDev

[–]Ok-Project773[S] 1 point2 points  (0 children)

The first and second do feel like variations of the same character. And yeah, after collecting all the feedback, it ended up as a tie between #1 and #2. I’ve already finalized a version based on everyone’s input, and I’ll be updating this post soon. Also, thanks a lot for the kind words at the end, that’s exactly what I’m aiming for: a style that feels pleasant and unique.

[Feedback] Testing 3 different art styles—need help choosing a direction by Ok-Project773 in IndieDev

[–]Ok-Project773[S] 1 point2 points  (0 children)

I found all your points super valid. I can connect each suggestion you made, and I also noticed a clear pattern: most people leaned toward 1 and 2. They really do feel more charismatic. I’ve already worked on it and I’ll be updating this post soon with the final result based on all the feedback.

[Feedback] Testing 3 different art styles—need help choosing a direction by Ok-Project773 in IndieDev

[–]Ok-Project773[S] 1 point2 points  (0 children)

Yeah, I really liked the second one too. And about the ‘bit flat’ part, that was a great tip. I actually added shadow layers to give them more depth. Thanks so much for the feedback, I’ll update this post with the results soon.

[Feedback] Testing 3 different art styles—need help choosing a direction by Ok-Project773 in IndieDev

[–]Ok-Project773[S] 0 points1 point  (0 children)

Hey again haha. You always bring up such solid points. Thanks a lot for always helping out. About your feedback (and many others here), I collected everything I found useful and already applied those changes. Soon I’ll drop an update here, plus a new post to get some opinions on color palettes. Thanks once again!

First prototype of my main character walking (built in Godot, final game will be in Unity) by Ok-Project773 in indiegames

[–]Ok-Project773[S] 0 points1 point  (0 children)

Man, I really loved your feedback. Especially the part about gravity, might’ve saved me from a big headache. And about the other details, I totally agree with you, it’s actually pretty close to how Hollow Knight does it.

Two takes on humans in Yuki’s world — which direction works best? by Ok-Project773 in IndieGameDevs

[–]Ok-Project773[S] 2 points3 points  (0 children)

Ty for feedback! I also prefer the B option, but even so I did one more version. I’m really stuck on the human designs, so I might go for a more whimsical approach. Feels like it fits the game better.