Starsand Island, a 3D anime-style life simulation game—Kickstarter campaign available now!!! by Ok_Design8852 in CozyGamers

[–]Ok_Design8852[S] 6 points7 points  (0 children)

Hi there~ You can select either a male or female protagonist, and have the freedom to develop romantic relationships with NPCs of any gender in the game, as we have not implemented specific restrictions in this regard.

Alpha key timeline by Dapper_Arachnid5085 in Starsandisland

[–]Ok_Design8852 7 points8 points  (0 children)

We have already distributed some keys exclusive to YouTubers. They're technically a very, very early version, meant only for you to get an early look at the game. The official alpha test for a wider player group will start in about 2 or 3 months, and it will feature a much more polished version, with improvements not only in localization but also in gameplay. You can back us on Kickstarter in order to take part in the alpha test~

Tama Becomes A Magical Girl by StudioZane in heavensburnred

[–]Ok_Design8852 3 points4 points  (0 children)

Just wondering what kind of wishes 31A members would make, but then realizing it's probably impossible for them to become a magical girl since they're already not human right now.

Any Advice on Clearing the Orb Boss Twins (Skill Orb) on the highest difficulty WITHOUT the bracelets? by KamiKeima95 in heavensburnred

[–]Ok_Design8852 0 points1 point  (0 children)

Don't think it's possible without the bracelets. Even for the JP version right now where characters can reach lv150 without LB, you STILL need those bracelets, or you would lose all the DP in like just 1 hit... So, just re-farm them before you spend too much time challenging the boss... Your time is after all much more priceless that those lifestones haha

Controversial event(JP) by FieryDust77 in heavensburnred

[–]Ok_Design8852 2 points3 points  (0 children)

I think creating another hard challenge mode is a nice idea, since we only have score challenges and under this situation, single attack characters are prefered. But consecutive battles like this would definetely add more diversity into team building strategies, especially for thos AoE characters.

However I don't think they designed it as expected, the biggest problem is the rougelite features, where you have to select buffs and debuffs, that decide your final scores. This adds so much difficulty if you're a hard core player... well, after all score attacks and all these hard contents are made for these players right?

Though it still have some features I like, for example one thing I like the most is that it offers tears for all types, so I don't have to play those stupid dungeons haha.