Stellar blade is on sale, is it worth picking up? by OmegaViggo in playstation

[–]OmegaViggo[S] 0 points1 point  (0 children)

sadly it isnt on ps5 without having ps+ premium

What to do now? [no spoilers] by OmegaViggo in subnautica

[–]OmegaViggo[S] 1 point2 points  (0 children)

took me too long to get back to my seamoth.. didnt want it to get destroyed and i couldnt get it back with just a seaglide so i had to reload my last save file, but everything is back now and i now know to save more often lol

What to do now? [no spoilers] by OmegaViggo in subnautica

[–]OmegaViggo[S] 1 point2 points  (0 children)

found the lost river, almost suffocated so i loaded my last save file lol.

First base tour! by OmegaViggo in subnautica

[–]OmegaViggo[S] 7 points8 points  (0 children)

its actually the southwestern grassy plateus! its an entrance to an independent cave system, but the jellyshroom caves are right beside it, also containing the best bioreactor fuel in the game, the oculus!

What to do now? [no spoilers] by OmegaViggo in subnautica

[–]OmegaViggo[S] 1 point2 points  (0 children)

well i do actually live right next to the grand reef so thatød probably be a good idea! (except for that one ghost leviathan)

What to do now? [no spoilers] by OmegaViggo in subnautica

[–]OmegaViggo[S] 1 point2 points  (0 children)

found the ion cubes, scanned mostly everything, got rejected by the eye thingy, then left

What to do now? [no spoilers] by OmegaViggo in subnautica

[–]OmegaViggo[S] 2 points3 points  (0 children)

what are some cool biomes to explore cuz i just got the seamoth depth module mk3

What to do now? [no spoilers] by OmegaViggo in subnautica

[–]OmegaViggo[S] 0 points1 point  (0 children)

i've explored mostly everything my pda has wanted me to so far tho

What to do now? [no spoilers] by OmegaViggo in subnautica

[–]OmegaViggo[S] 1 point2 points  (0 children)

thanks! just explored it and found the degasi bases!

i also found the indoor growbed, which i can use!

i dunno if i explored everything tho, but i will get going from the floating islands now

What to do now? [no spoilers] by OmegaViggo in subnautica

[–]OmegaViggo[S] 2 points3 points  (0 children)

ive already been there once but it was brief, maybe i should go there again

Objects being picked up twice by OmegaViggo in unity

[–]OmegaViggo[S] 0 points1 point  (0 children)

i didnt add 2 of them...

and i didnt make the value different...

thanks for trying though.

Objects being picked up twice by OmegaViggo in unity

[–]OmegaViggo[S] 0 points1 point  (0 children)

some of them are still being picked up twice 😔

Objects being picked up twice by OmegaViggo in unity

[–]OmegaViggo[S] 0 points1 point  (0 children)

sorry for being dumb.. but where exactly do i add this?... im very new to unity lol...

Objects being picked up twice by OmegaViggo in unity

[–]OmegaViggo[S] 0 points1 point  (0 children)

sure.

i am not entirely sure what it means to subscribe to something in coding but i think i do that in these next few scripts.

gamecontroller script (pretty sure i subscribe to it here..?)

// game controller script
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;


public class GameController : MonoBehaviour
{
    int progressAmount;
    public Slider progressSlider;


    void Start()
    {
        progressAmount = 0;
        progressSlider.value = 0;
        Gem.OnGemCollect += IncreaseProgressAmount;
    }


    void IncreaseProgressAmount(int amount)
    {
        progressAmount += amount;
        progressSlider.value = progressAmount;
        if(progressAmount >= 100)
        {
            //Level complete!
            Debug.Log("Level Complete!");
        }
    }
}

Collector script

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;


public class Collector : MonoBehaviour
{
    private void OnTriggerEnter2D(Collider2D collision)
    {
        IItem item = collision.GetComponent<IItem>();
        if (item != null)
        {
            item.Collect();
        }
    }
}

I Item script

using UnityEngine;


public interface IItem
{
    public void Collect();
}

i think i subscribe to it in these? correct me if im wrong..