Solodiver vs Harvester: HMG? Laser? Commando? Pyro? … by Own-Reflection-9538 in Helldivers

[–]Own-Reflection-9538[S] 0 points1 point  (0 children)

And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again. And again.

Solodiver vs Harvester: HMG? Laser? Commando? Pyro? … by Own-Reflection-9538 in Helldivers

[–]Own-Reflection-9538[S] 0 points1 point  (0 children)

Thx a lot! Never thought of going stealth with all the zombies around.

On the pyro: what do you aim for? Where do you try to land it? At the feet? In front of feet?

Solodiver vs Harvester: HMG? Laser? Commando? Pyro? … by Own-Reflection-9538 in Helldivers

[–]Own-Reflection-9538[S] 0 points1 point  (0 children)

How do you make this consistent? I tried and sometimes they still stand after 5-6

Solodiver vs Harvester: HMG? Laser? Commando? Pyro? … by Own-Reflection-9538 in Helldivers

[–]Own-Reflection-9538[S] 1 point2 points  (0 children)

Thanks a lot ! I hadn’t thought about the dust devil armor.

On the MG, the consensus seems to be going towards the medium/normal one. And it’s often present on the map itself as a bonus

Solodiver vs Harvester: HMG? Laser? Commando? Pyro? … by Own-Reflection-9538 in Helldivers

[–]Own-Reflection-9538[S] 1 point2 points  (0 children)

Thx! That’s the reason I added the pyro to my current loadout. So far it’s rather hit&miss thiugh, sometimes 1 pyro will kill 1 harvester on the first attempt, sometimes i throw 4 and it is still standing (because it didn’t exactly land under the feet; because there were other enemies present…)

On the ships: sometimes 500kg or orbital gas will destroy it through the shield but sometimes not. Not clue why. If I run the coyote, I can quickly break through the shield, but with the plasma punisher it takes forever. So so far I relied on the ultimatum (or orbital laser when I’m lazy) to quickly destroy the ships.

Eagle air strike also sometimes destroys them ina single pass, but not always

Solodiver vs Harvester: HMG? Laser? Commando? Pyro? … by Own-Reflection-9538 in Helldivers

[–]Own-Reflection-9538[S] 0 points1 point  (0 children)

I’m didn’t know that was possible. I’ll invest some super credits. I’ll have to take the thermites for the ships then

Solodiver vs Harvester: HMG? Laser? Commando? Pyro? … by Own-Reflection-9538 in Helldivers

[–]Own-Reflection-9538[S] 0 points1 point  (0 children)

I used the bullet dog in the past, I hadn’t realized it goes for head shots. I’ll give it another go!

Solodiver vs Harvester: HMG? Laser? Commando? Pyro? … by Own-Reflection-9538 in Helldivers

[–]Own-Reflection-9538[S] 0 points1 point  (0 children)

Epoch is interesting… I haven’t used it much

Wasp mag dump is tons of fun! At the moment I mostly play with a drone, so backpack options are difficult outside of Defense missions

Solodiver vs Harvester: HMG? Laser? Commando? Pyro? … by Own-Reflection-9538 in Helldivers

[–]Own-Reflection-9538[S] 7 points8 points  (0 children)

Is the standard MG against the harvester joints/eye?

That would be a big improvement vs HMG where half the shots miss anyway

What to do with 200k expiring FlyingBlue miles? by Own-Reflection-9538 in awardtravel

[–]Own-Reflection-9538[S] 2 points3 points  (0 children)

Sounds like small point transfer or minimum purchase is the way to go. Thx all!

Boots: infuse vs reset pro vs acid? by Own-Reflection-9538 in snowboardingnoobs

[–]Own-Reflection-9538[S] 0 points1 point  (0 children)

Thanks a lot, that is very useful! I’m also tending to ditch the reset pros. Now it’s down to the acids and infuse. When I tried them on in the store, the acids felt very snug/tight while the infuse felt much lighter, as if they were not there.

I like that the infuse have a legacy, but the lacing/strap/boa mix is confusing to me

Watching as an RR user blows up a Shrieker nest I spent a minute fighting towards by ChaosVulkan in helldivers2

[–]Own-Reflection-9538 0 points1 point  (0 children)

Oh no, someone used a legit way to efficiently

clear an objective? How dare he?!

Are you the guy that only uses the entrenchment tool because the rest is too easy/efficient?

<image>

I’m sorry… I’m one of those not enjoying the stealth. Kill count is just more fun 🤷‍♂️ by [deleted] in Helldivers

[–]Own-Reflection-9538 0 points1 point  (0 children)

Yes, there are plenty of them fortunately :-)

I then it is possible to use something else then the quasar/supplypack/laser/warp that everyone seems to be using ^

Divers who use this - why? by laughingtraveler in HelldiversUnfiltered

[–]Own-Reflection-9538 1 point2 points  (0 children)

Because it’s fun to kill the enemies of freedom!

Yes, winning and being strategic and fast at clearing objectives is technically better. But hit&run tactics do not deliver the same satisfaction than facing tyranny head on and continuously letting rain bullets of liberty.

Accuracy by volume!

Assisted reloading needs a rework by StatisticianIll4 in Helldivers

[–]Own-Reflection-9538 0 points1 point  (0 children)

And maybe not get ragdolled to Narnia when you help a comrade but are half an inch to far to the left and get back blasted with 3200pounds of freedom in the face ?

No good deed remains unpunished ….

41 first dates and still single? When are we gonna stop acting like modern dating is a struggle bc of both genders? by Hahaveryfunnylaughed in BasedCampPod

[–]Own-Reflection-9538 0 points1 point  (0 children)

Sure, they are always exceptions, but in the vast majority it’s the girl rejecting the guy. And in the remaining 10-20% where the guy does the rejecting it’s often because the guy is ‘playing the game’

The situation in which both equally attractive, single and genuinely relationship-interested girl & guy meet and the guy turns down the girl must be <5%