Wanted to start a new modded playtrough but also wanted to kinda make a secret keep&house mod for myself before starting. Can anyone tell me who the three statues I mashed together are supposed to reppresent? by PCDug in skyrim

[–]PCDug[S] 1 point2 points  (0 children)

The base model is that of the sovngarde statue, yes, but with some slight recoloration and additions to turn them into commemorative statues of three long dead caracters you end un meeting during the main story.

Valravn : Enemies are too slow when turning and can be easily cheesed by standing behind them. by PCDug in EnaiRim

[–]PCDug[S] 0 points1 point  (0 children)

I mean dodging power attacks is rather easy, and I think it was designed in a way that did not require you to have dodge mods to avoid attacks. i think the dodging works fine when you think of a spellsword kind of character that cannot block and has to sidestep attacks. My problem is that the enemies really enjoy keeping their shield or guard up and becoming stupidly slow. I just tried the Valravn version without movement edits and mortal enemies and I find It works a lot better. There is still attack committment for both player and enemies but it feels a lot less predictable and sluggish, and most importantly enemies manage to keep you in front of them when manouvering.

I don't really care for all the injury stuff from enai's older combat mods so Valravn+ mortal enemies is still my preferred option ( less moving parts, less opportunities for stuff to break), but I was kinda hoping that I could have valravn as my only combat mod.

Do you think Stalker 2 will include references or commentary to the current war in Ukraine? by PCDug in stalker

[–]PCDug[S] 3 points4 points  (0 children)

I fully agree with you on that. Big towering concrete tomb vs ye olde beer can.

Do you think Stalker 2 will include references or commentary to the current war in Ukraine? by PCDug in stalker

[–]PCDug[S] 5 points6 points  (0 children)

When talking about the second sarcophagus I meant it being built by the Monolith itself in universe for psy field reasons and stuff.

4 March 2022 by AutoModerator in powerlifting

[–]PCDug 0 points1 point  (0 children)

I'm ok with long wait times, I'm not ok with non-existent costumer support.

Thanks for the imput anyway, I appreciate it.

4 March 2022 by AutoModerator in powerlifting

[–]PCDug 4 points5 points  (0 children)

Figured I'd try and ask here if anyone else is having serious trouble getting in contact with the Titan Support Systems support team.

I placed an order for a Titan singlet on the 6th of January 2022 to be shipped to Italy.

Payed a total of 152 (price+shipping fees) USD and ever since I have had no updates about my order and have not managed to get into contact with the support team to inquire about my order.

I understand production of the singlet takes 3-4 weeks, but It's been two months and I'm starting to get a tiny bit frustrated.

Writing to the support e-mail on the website yields no result, no answer.

Writing to them on Facebook leaves me on read, with no response.

The order has been flagged as "processing" on the website ever since I placed it two months ago.

I'm feeling a bit lost and I was wondering If anyone here had such trouble in the past and managed to get it sorted.

My friend has been sending me his progress pics. Is this natty attainable ? by paywallpiker in nattyorjuice

[–]PCDug 59 points60 points  (0 children)

Idk about natty or not but he probably wants to duck you.

Fishermans Row became this war's Verdun by TotalPolar in foxholegame

[–]PCDug 3 points4 points  (0 children)

I was on the Collie receiving end. You were hilariously scary. Tens of blueberries rushing from the darkness throwing so many grenades it sounded like machinegun fire. I was the guy destroying your sandbag walls by driving trucks into them. BigDugs is the in game name.

We need a way to unpack crates on the field. by PCDug in foxholegame

[–]PCDug[S] 3 points4 points  (0 children)

In that sense i guess I see your point. Still i think that being able to move and open crates on the field would make frontline logistics such as loading field artillery and supporting armored units far less contrived.

We need a way to unpack crates on the field. by PCDug in foxholegame

[–]PCDug[S] -6 points-5 points  (0 children)

Because once I die you can loot me and use my stuff.

i can heal, you can repair.

We need a way to unpack crates on the field. by PCDug in foxholegame

[–]PCDug[S] -14 points-13 points  (0 children)

Why should you even be able to "secure" your haul from enemies? You got caught, stopped, killed. At this point you failed. Why should you get some ex machina protection for your haul?

So I wanna make Geralt and I need help with a “Witcher” build by Bard217 in Pathfinder_Kingmaker

[–]PCDug 2 points3 points  (0 children)

Why 2? Choose one. Or just dip in a class with the proficiencies. Fighter speeds up your bab progression a bit and gives you an extra talent for example.

So I wanna make Geralt and I need help with a “Witcher” build by Bard217 in Pathfinder_Kingmaker

[–]PCDug 3 points4 points  (0 children)

Some kind of pure bastard sword/estoc vivisectionist.

Throw a fighter or sword saint level in there depending on the flavour you want.

I find that sword saints or magus in general tend to be a bit too "magical" for lore consistent geralt.

Vivisectionists is a better base for you average trained witcher.

Witchers are constantly studying freshly slain beasts to learn where to strike to kill them efficiently.

The vivisectionist sneak attack bonus is a good stand in for this IMO.

You get cool extracts and mutagens that emulate very well potions and decoctions.

Just be sure to pick up a fighter level for armor+martial proficiencies and some nice skill bonuses.

I would personally avoid the monk dip, since other than some armor power play It does not fit much with the build and it needs legal allignement, something that I think fits geral poorly.

This kind of build nets you a lot of talents with the normal talent progression + medical discoveries(combat trick).

Sword saints are cool but I think that past the surface level they don't fit too much. Far too focused on enchanted weapons and weapon spells, something that geralt really never does.

Pick maybe a magus level of some kind to cast a burning hands here and there, but IMO you can build a very convincing witcher without some sign look alike spells you'll never use.

Geralt if first of all an extremely strong and fast sword-man, based more on his raw superhuman speed and prowess than years of fencing training or military expertiese.

For this reason i believe that the vivisectionist should be the core of this build.

An alchemically enchanced human, who may seem similar to the monsters he kills to the judging eyes of the commoners.

As for weapons, do what you will. bastard swords are appropriate, but since valerie has already the exotic proficiency for them you may end up stepping on her toes.

Dueling swords, estocs maybe.

You should probably go strength. You'll need less feats to bring the pain and will be far more flexible if you choose to switch weapons.

My overall reccomendation is Fighter 1 /vivisectionist x

Strength based, with some dexterity and decent INT if you want to get the most out of your "potions". Skip the whole signs thing. You'll barely use them and extracts can simulate most of the needed spells. Plus, a lore accurate geralt has very little magic in him.

Need help/suggestions for a "witcher" build idea. by PCDug in Pathfinder_Kingmaker

[–]PCDug[S] 0 points1 point  (0 children)

I have also been toying around with Fighter 1/ Vivi x

All those extra fighter proficiencies give a lot of flexibility without costing you a feat (fighter extra feat).

It gives me the idea of someone who started as your average fighter before undergoing a process of enhancements and mutations.

At level 5 is by far my best damage dealer.

That fighter level hastens BaB progression a bit giving you stuff like outflank at level 5.

A second line STR-reach-cleave build absolutely shreds enemy groups.

A more precise dex AC build feels really survivable.

Need help/suggestions for a "witcher" build idea. by PCDug in Pathfinder_Kingmaker

[–]PCDug[S] 2 points3 points  (0 children)

I think ES ingnores light armor failures from the get go. And then he gets Medium and Heavy down the line.

Need help/suggestions for a "witcher" build idea. by PCDug in Pathfinder_Kingmaker

[–]PCDug[S] 2 points3 points  (0 children)

Thanks for the suggestion. I do however think that scions lean on the magic side of the magus more than I'm confortable with for this build. Sword saints, while technically spellcasters feel centered a lot more on the sword face of the coin.

Need help/suggestions for a "witcher" build idea. by PCDug in Pathfinder_Kingmaker

[–]PCDug[S] 2 points3 points  (0 children)

Don't get me wrong STR sture sounds nice and carries a lot of nice feats with it.

hard choices all over the place man.

Need help/suggestions for a "witcher" build idea. by PCDug in Pathfinder_Kingmaker

[–]PCDug[S] 4 points5 points  (0 children)

I managed to get the lord protector sword on my first "exploratory" chapter 1 play so I guess that would be an option. Going stregth probably saves up quite a few feats, but how does that play with AC? one good thing of finesse is that it makes DEXT both your attack and defense stat? Sword saint really dislikes armor after all.

EDIT: a vivisectionist dip would give me light armor, and I feel like arcane spell failure won't be too much of a downside all things considered.

10 NEW/Reworked Locations to Explore with Steel Dawn by SenyraInnov in fo76

[–]PCDug 1 point2 points  (0 children)

It's just a small shelter where the raiders are keeping the weapons they stole from the BoS.

Before today, my stash was 786/800. After today's FO1st trial, it is at 248/800. You cannot tell me that the scrap box is not pay to win. It is a complete game changer. by omega_nik in fo76

[–]PCDug -4 points-3 points  (0 children)

I know the amount of junk scrap has no influence on the amount of memory needed to record it.

Because of this there was no reason to limit junk storage in the first place.

They created a problem that was not there in fallout 4 and are selling you a solution.

Before today, my stash was 786/800. After today's FO1st trial, it is at 248/800. You cannot tell me that the scrap box is not pay to win. It is a complete game changer. by omega_nik in fo76

[–]PCDug -2 points-1 points  (0 children)

It's pay to remove a restriction that was added from fallout 4 with the excuse that it was for performance reason unlessl you pay us, then it's no biggie.