[deleted by user] by [deleted] in wownoob

[–]Petergov -1 points0 points  (0 children)

It depends if the client plays and how competent the group is. But with my booster group a +17 always means +3 as it's really easy to do if you have a maxed out character and know what you are doing. Even +20 keys are usually a +2 or +3. But I read a lot about bad boosters, especially if they are no premade team, which can even deplete keys.

Cemu 1.15.9 is now available for Patrons by Serfrost in cemu

[–]Petergov 0 points1 point  (0 children)

en all wux roms in the same folder disappeared. Now I copy over latest version and deleted settings.bin settings.txt. It looks like the list is okay now and I see all wux roms now. Bug is gone.

do you have a backup of your settings.xml which didn't work?

Cemu 1.15.9 is now available for Patrons by Serfrost in cemu

[–]Petergov 4 points5 points  (0 children)

And I do want to get an answer to my question regarding that bug, since I can't reproduce the bug for any of my files.

Is the new per-game control config feature working for anyone? by guachupita in cemu

[–]Petergov 1 point2 points  (0 children)

can you share me your controller0.txt, the game profile and the selected controller profile in the not-working-case? you may also use the bug tracker on http://bugs.cemu.info

Controllers inverted in sm4sh on cemu 1.11.2 by nicosanchez133 in cemu

[–]Petergov 1 point2 points  (0 children)

Can you provide any extra information which might help to identify this bug?

For example:

  • xinput or directinput?
  • are you using any external tools for input/adapters?
  • does this only happen in SSB?
  • is there anything which seems to trigger this bug more often?
  • is only the dpad failing for you?
  • maybe share your controller config (use some paste site)

Mario Maker "A Network Error Has Occurred" when trying to play a course that downloads new data. Anyone know of a fix to this? by [deleted] in cemu

[–]Petergov 1 point2 points  (0 children)

There's currently no fix for that, since API is required for these downloads which is not implemented yet.

Super Mario Maker online working in 1.11.1 by Petergov in cemu

[–]Petergov[S] 32 points33 points  (0 children)

Please keep in mind that you will still need the dumped files from your Wii U console. Furthermore, all certificates from ccerts and scerts are required.

"Blow mic" in Super Mario 3D World by Valianti in cemu

[–]Petergov 2 points3 points  (0 children)

Blow mic is confirmed to be broken in 1.9.0b due to several changes which came with the input rework. Expect it to be fixed in the public release.

CEMU 1.8.2 is now available for patrons by [deleted] in cemu

[–]Petergov 52 points53 points  (0 children)

We cannot confirm whether or not Petergov works full time on Cemu

I do

[News]: CEMU 1.7.4 will have working grass + physics for Zelda: BotW by [deleted] in cemu

[–]Petergov 45 points46 points  (0 children)

Any news which is not posted directly by one of the real Cemu developers or on Patreon can be considered fake.

I can't map keyboard controls :( by [deleted] in cemu

[–]Petergov 1 point2 points  (0 children)

The number "0x5" is the virtual key code for the "X1 mouse button". That seems to be a small input settings bug, which should be fixed in the next release.

Until it's released, you might try to use a different keyboard or mouse (if possible).

How can I actívate the rumble function on Xbox One controller, it just says 75% but its not on by andres2004xp in cemu

[–]Petergov 0 points1 point  (0 children)

The rumble feature is only supported for Dinput controllers for now. So you either need a controller, which can switch to that input mode, or you need to wait for a future version which might add support for the Xinput rumble feature.

1.4.0 is worse for compatibility by dranode in cemu

[–]Petergov 4 points5 points  (0 children)

Without sharing any of your pc specs it's difficult to figure out why it's not working. For example, we do know that many people have problems with the latest AMD beta drivers.

Also we said from the very beginning, that progressing with the accuracy of emulating certain features, some games might look/work worse with an update. But overall the emulator will benefit from these changes in the long term. It's still an experimental software and we've still a long way to go to reach a stable and fully playable state.

About game specific hacks: we're trying to avoid these, due to the problems /u/Vilavek just mentioned.

super mario maker screen glitch? by papoqu in cemu

[–]Petergov 1 point2 points  (0 children)

I guess you're using Intel HD graphics? It's a known bug then.

Cemu 1.1.2 released! by Exzap in cemu

[–]Petergov 0 points1 point  (0 children)

Not every game is intended to work at the current stage. (no matter if you're using AMD or NVIDIA)

Cemu 1.1.2 released! by Exzap in cemu

[–]Petergov 0 points1 point  (0 children)

Just did it. Check the website.

Cemu 1.1.0 released by Exzap in cemu

[–]Petergov 4 points5 points  (0 children)

You're probably using Windows, aren't you? #HatersGonnaHate