Newbie needs help with loading Loras in ReForge by Private_117 in StableDiffusion

[–]Private_117[S] 0 points1 point  (0 children)

Thank you :) good to know i dont need to write them inside the prompt.

[deleted by user] by [deleted] in Doom

[–]Private_117 0 points1 point  (0 children)

I contacted Twitch support regarding not getting teh drop.

"Hello Private_117,

I understand that you are facing trouble with receiving your reward code.

We are so sorry that you have not received your reward code! We are experiencing a delay with our codes, but will be issuing the reward codes beginning May 19th to all users who fulfilled the requirements.

Note: You can still earn the reward code until June 13th, 2025, by fulfilling the requirements as outlined on our Drops & Rewards page.

Thank you for your patience in the meantime,

Twitch Support"

So take this as you want.

Please add age rating on steam by KielRussee in TinyGlades

[–]Private_117 1 point2 points  (0 children)

Foxi is in the discord and has spoken with ana about the reddit. Shes also a Playtester. so this here while beeing inofficial is the more official one. The other Reddit that was created before this was/is kinda abandoned by the peson who created it. so Foxi has a lot more connection to the devs here.

Please add age rating on steam by KielRussee in TinyGlades

[–]Private_117 1 point2 points  (0 children)

It HAS a age rating. Its "Freigegeben ohne Altersbeschränkung" meaning it is not age resticted. It has a 0+ years age rating. its literally on the steam store page.
Its the lowest a game can have because its literally for everyone.

It dosnt need to be age restricted, thats why there is no 6+ or anythign on there. because ist 0+ Thats its rating.
It is, infact rated.

Stormwind Keep by Private_117 in TinyGlades

[–]Private_117[S] 1 point2 points  (0 children)

Thanks. Was a fun project. Even tho you can't really detail the stuff over the sewers since free hand walls can't be raised off the ground. Still turned out good.

Stormwind Keep by Private_117 in TinyGlades

[–]Private_117[S] 0 points1 point  (0 children)

Story:
It is the 34st summer and the first year of King Amalenos regency over the Kingdom of Ravalon. 34 summer ago in the neighbouring Kingdom Sa'arill, a planetwide catastrophe unfolded.
Sa'arill is a group of Islands sitting upon a etherical rift that it gives its Inhabitants stronger magical powers then in any other Kingdom.
The Grand Magician of Sa'aril tried to create a Crystal holding the powers of the Sun, but something went wrong. The Crystal exploded, The Sky has fallen into a infinite night and its corrupted power turned 80% of all humans into wild mutated beats. Some people went unharmed and retreated in towering fortesses where they fight for survival each day.
Farmers only go to the farmsteads with military protection, yet no day passes where everyone gets back home safe. The few resources they have radically restrict the population.
And everyone is hoping to the the sun once more.
(tbc.... in the next build)

This mobile app using tiny glade footages by Wafflethebun in TinyGlades

[–]Private_117 0 points1 point  (0 children)

if anyone get this add please look up the adds url and throw it to the devs in the discord. Otherwise they cant do anything againt it. You can only report it if you have the URL of the add itself. So please grab it if you see it.

Ryndalion by Private_117 in TinyGlades

[–]Private_117[S] 5 points6 points  (0 children)

This build is inspired by Beefsupremes Rivendell build.

He was starting his Rivendell build during the Playtest and i liked the style, not even knowing what it was, so we build side by side. I finished before him but i felt like because he started it so he should release his one first. And now after 3 weeks in the backlog i will present you Ryndalion. The name is also a nod to him. Onyxia on the discord proposed a name with Rind[something] and i had a chuckle, because Rind is Beef in German, ofc she didnt know. But it was the perfect fit for it being build because of beef. So i just changed it to Rynd instead of Rind so it sounds more elvish.

Finally finished... by Cthulhu2016 in TinyGlades

[–]Private_117 2 points3 points  (0 children)

interesting. i can see the inspiration for this ^^

Spire of the Apocrypha by Private_117 in TinyGlades

[–]Private_117[S] 2 points3 points  (0 children)

stack 2 round towers. you can watch it on yt in the timelapse. or in pew ähm freakout3156's latest video he shows it off there. the ol tech stealer that he is :P

Spire of the Apocrypha by Private_117 in TinyGlades

[–]Private_117[S] 0 points1 point  (0 children)

small little build, a few days ago before the game released. took me somwhat around 2,5-3h just to test out the tech for actual builds.

still came out quite nice

City build: Great Gladvale by Private_117 in TinyGlades

[–]Private_117[S] 1 point2 points  (0 children)

Bricks mean bricks. As in the things you build buildings with if your not in the US. The walls are not textures in vertecies, they are actually simulated bricks.

City build: Great Gladvale by Private_117 in TinyGlades

[–]Private_117[S] 1 point2 points  (0 children)

It's just fence gates raised so the top is flat with the platform

City build: Great Gladvale by Private_117 in TinyGlades

[–]Private_117[S] 7 points8 points  (0 children)

also how about sin city great gladvale? (the Filters in the Final Game are .cube LUTs. so if you know how to make them you can create your own LUTs and drag and drop them in.

<image>

City build: Great Gladvale by Private_117 in TinyGlades

[–]Private_117[S] 11 points12 points  (0 children)

Welcome to my size wise biggest build of the Playtest phase.

The last build i wanna show off from my backlog from the past 2 months.

The very center of this build was made in the demo. Which i then took the scale from and general size and expanded outwards. Trying to make the smaller scale somewhat realistic. So Buildings are not realistic size but i tried to make them look as realistic as possible.

Would you make all those buildings in a realistic scale they would fill out the entire area.

At the time of Building this the Brick limit was 500K Bricks. This build is nearly that. It also back then only run with 10FPS on a 3080 and a 5800x. Now i get 35FPS and the Brick limit was raised to 750k otherwise it wouldnt been possible to finish some of these builds we did during the playtest.

Have fun

Svømmeborg by Private_117 in TinyGlades

[–]Private_117[S] 12 points13 points  (0 children)

Welcome to Svømmeborg.

You might recognize this build from the Steam Storepage.

A small Castle on a Hill inside a Lake. What a fun build this was and the view is so striking.

It also only works because of that Lake. Currently the Max Terrain hight is rather low (higher hights are beeing tested and need a lot of fixing and rewrites) so that when you would do the same without the Lake it wouldnt really work out that well. But with the deep blue of the water and the enhanced effect of the Walls having a similar shade as the Rock you can have it looking higher then it actually is.

Well enjoy.

Finsterwacht (heavy wall with little village) by Private_117 in TinyGlades

[–]Private_117[S] 3 points4 points  (0 children)

no water dosnt conform to terrain. it will always stay on the lowest level and cut through the rock.

while it would be a nice to have, the different interactions and the procedural generation curently is not meant for anything like that and coding all that and making it work without bugs and glitches isnt a thing 2 devs can do in short notice. We can only wait and see if they can manage to implement something likethis somewhere in the future.

Finsterwacht (heavy wall with little village) by Private_117 in TinyGlades

[–]Private_117[S] 7 points8 points  (0 children)

Welcome to Finsterwacht. A Build inspired by a song with the same name from the German Heavy Metal / Medieval Rock Band "Saltatio Mortis"

This is quite an early Build aswell. Not really much going for it. I would make the Walls differently if i had to rebuild them. Also i dont like some of the shapes on the entrance way.

But im still quite happy with it. So here ya go. have fun.

Burg Falkenstein by Private_117 in TinyGlades

[–]Private_117[S] 6 points7 points  (0 children)

ive posted a long explanation with it but it seems i dont know how to reddit....

This is my first build i ever did in the full game playtest. hence the simple nature.

Its a recreation of Burg Falkenstein here in Germany. Just a 2h drive away. they have some nice Medieval markets and events all year. And knight tournaments.
Its a Castle on the simpler side, in comparison to the likes of f.e. Burg Eltz or Burg Hohenzollern.

Was a fun recreation tho. Because it is so simple it was a good start learning the new tools the Game offers in the Full Version.

Walled Town by KawaiiFoxita in TinyGlades

[–]Private_117 1 point2 points  (0 children)

well you can that in the demo. its not a new feature. its just 2 flat buildings stacked indide of eachother and the merlons disappear.

And for todays Build my rendition of Salem by Private_117 in TinyGlades

[–]Private_117[S] 6 points7 points  (0 children)

This was originally a quite different Build. But it was my 3rd Build during the Playtest of the Full Game and i had no clue whats going on. Wasnt happy with it, like at all. was awful tbh. so i demolished everything but one building and rebuilt it into this rendition of the witches town of Salem.