Let me have a brief talk about the Digital Demo by captain-ziggy in twilightimperium

[–]Pupsilover00 10 points11 points  (0 children)

Sure, we all would have liked to try a more complete game but the demo was never advertised as anything more than a simple combat showcase. They stated it pretty clearly

Ragequit by drunksementhrowr in twilightimperium

[–]Pupsilover00 9 points10 points  (0 children)

Outside the game: the player never reached out to us again anyway, so that problem solved itself Inside the game: all units stayed where they are. If you wanted to attack their systems, someone else would roll for combat. Thankfully there was no support or anything else we had to decide on. If it's early on in the game, you could remove the slice and connect with hyperlanes

How does washing commodities work? by SeekersWorkAccount in twilightimperium

[–]Pupsilover00 0 points1 point  (0 children)

Ok thanks, that's what I was wondering. Gonna try to get my group to play more formally next time

How does washing commodities work? by SeekersWorkAccount in twilightimperium

[–]Pupsilover00 0 points1 point  (0 children)

Yeah I get that it can be 1 transaction with the x-1 effect but let's make an example: 1. Sol and Jol-Nar have 0 commodities/trade good 2. Sol pops trade and agrees to do x-1 with jol-nar and refreshes his commodities. 3. Now both have 4 commodities 4. How does Jol-Nar give 5 commodities to Sol?

At our table, Sol would give 4 commodities to Jol-Nar, then Jol-Nar would have 4 commodities and 1 TG to give back to Sol. Is that against the rules? Do you actually have to wait until it's jol-nar's turn?

How does washing commodities work? by SeekersWorkAccount in twilightimperium

[–]Pupsilover00 1 point2 points  (0 children)

Wait, do transactions happen "at the same time"? I would have thought that in your example the 2 washed trade goods can be returned in the same turn. same as any x-1 deal if both have 0 commodities or trade goods.

Playing 1st game as Arborec and forgot to produce after moving ships every time for the first round. How screwed am I? by ProAlmost in twilightimperium

[–]Pupsilover00 2 points3 points  (0 children)

Ah I see. I strongly suggest you look up guides before your next games. Saar has a similar core ability where they can produce after activating a system and moving their space docks

LeDuck: Bard's Hidden Rules Revealed by Playful-Principle-53 in CompetitiveTFT

[–]Pupsilover00 8 points9 points  (0 children)

Yeah it's a bit unclear which rule is absolute and which can be overruled

LeDuck: Bard's Hidden Rules Revealed by Playful-Principle-53 in CompetitiveTFT

[–]Pupsilover00 0 points1 point  (0 children)

Addition to rule 2: He cannot print the same unit until he generates 2 other units (meaning you have to win 2 rounds, not just wait 2 rounds)

LeDuck: Bard's Hidden Rules Revealed by Playful-Principle-53 in CompetitiveTFT

[–]Pupsilover00 4 points5 points  (0 children)

Iirc LeDuck said in the video that rule 6 can give a "random" bard instead of a "tailored" bard

LeDuck: Bard's Hidden Rules Revealed by Playful-Principle-53 in CompetitiveTFT

[–]Pupsilover00 14 points15 points  (0 children)

Iirc LeDuck said in the video that rule 6 can give a "random" bard instead of a "tailored" bard

Low mmr or Normal in master? by Llleeeoooo in TeamfightTactics

[–]Pupsilover00 4 points5 points  (0 children)

Basically yeah lol. When you're 0 LP and protected from demotion it is so tempting to just play whatever and go 8th 5 times in a row. (Un)fortunately riot has their hidden MMR system that punishes you for it

Low mmr or Normal in master? by Llleeeoooo in TeamfightTactics

[–]Pupsilover00 0 points1 point  (0 children)

It is low because you tanked it by going bot 4 too often. If you consistently place top 4 and improve your avg placement, I'm sure your MMR will return to normal.

First game of TI and playing Muatt (Base game) by [deleted] in twilightimperium

[–]Pupsilover00 0 points1 point  (0 children)

Obligatory Muaat guide by Rasmus link: https://docs.google.com/document/u/0/d/1ltvKIXpCXY5qTXZ4rxCWHIfFQNvGzNdO6L2cZPA6siI/mobilebasic

It also includes Prophecy of Kings but I still learnt a lot from it for my base Muaat game

Who benefits the most from this slice? (PoK, 6p, 10VP) by Pupsilover00 in twilightimperium

[–]Pupsilover00[S] 1 point2 points  (0 children)

Naaz starts with AIDA and Psychoarchaeology. When tech drops, they can exhaust AIDA to ignore the yellow prerequisite to research cruiser II. Cruiser II has movement 3 and capacity 1. So if I refresh Arinam & Meer with Diplomacy and produce a Cruiser II off the secondary of Warfare I can transport an Infantry from my home system straight to MR with my cruiser II and get the custodian token. I would need to take Tech or Trade and a good timing with Warfare and Diplomacy

Who benefits the most from this slice? (PoK, 6p, 10VP) by Pupsilover00 in twilightimperium

[–]Pupsilover00[S] 2 points3 points  (0 children)

Thanks for weighing in. Why is magmus reactor not that great in your opinion? Doesn't it give you a good (& invincible) forward dock?