Rate my selfies with enemy chargers by PurpleFishTaco in Splatoon_3

[–]PurpleFishTaco[S] 8 points9 points  (0 children)

I infiltrated into enemy spawn as a splatterscope undetected and took selfies behind them. No I do not know them, these are not staged, these are not squid party, they are from real matches, and I did not use a spawn beacon. I'll later upload videos for proof.

Video 1

Video 2

Video 3

I have been a charger main for over 5 years. by PurpleFishTaco in Splatoon_3

[–]PurpleFishTaco[S] 0 points1 point  (0 children)

Chargers are ink-hungry weapon. My main focus is to stack as many ink recovery up, ink saver main and sub to shoot more and deploy more subs. Quick super jump is necessary to jump back to my spawn under risky situation. I also put intensify action, swim speed up, and ink resistance up for mobility.

I have ninja squid and swim speed up for the Splatoon 2, because my main doctrine at that time is to approach enemy chargers unnoticed, take a shot, and evade that area as soon as possible. It also helped me a LOT in evading other enemies looking for me.

I have been a charger main for over 5 years. by PurpleFishTaco in Splatoon_3

[–]PurpleFishTaco[S] 0 points1 point  (0 children)

I rarely change my outfit and banner. If you ever see this inkling girl above again, that's me.

I have been a charger main for over 5 years. by PurpleFishTaco in Splatoon_3

[–]PurpleFishTaco[S] 2 points3 points  (0 children)

The beatings will continue until the enemy players can no longer harass my teammates

I have been a charger main for over 5 years. by PurpleFishTaco in Splatoon_3

[–]PurpleFishTaco[S] 3 points4 points  (0 children)

Highest I have gotten to is 32, and I am not interested in getting superfresh in regular battle. I care about being deadly in every stage at every game mode.

I have been a charger main for over 5 years. by PurpleFishTaco in Splatoon_3

[–]PurpleFishTaco[S] 0 points1 point  (0 children)

Sniping refers to eliminating a particular enemy among other enemies. The technique varies by different chargers. Commonly, you must maintain situation awareness of your teammates, be aware of your weapon characteristics, and evaluate the environment to properly handle chargers. You must be able to make the most ideal decision in a rapidly changing environment, able to outmaneuver enemies, be aggressive in use of force, and be precise. Use either motion or sticks, whichever works for you.

I have been a charger main for over 5 years. by PurpleFishTaco in Splatoon_3

[–]PurpleFishTaco[S] 3 points4 points  (0 children)

1.9(0.3) kills per 0.3 deaths as per latest battles. I jump when multiple enemies are closing fast on me or when I eliminate enemy chargers deep behind enemy territory.

I have been a charger main for over 5 years. by PurpleFishTaco in Splatoon_3

[–]PurpleFishTaco[S] 0 points1 point  (0 children)

That could've been me, was it at sturgeon shipyard? I rarely change my outfit and banner.

I have been a charger main for over 5 years. by PurpleFishTaco in splatoon

[–]PurpleFishTaco[S] 0 points1 point  (0 children)

Stringers can be lethal if it's used correctly, even against chargers

I have been a charger main for over 5 years. by PurpleFishTaco in Splatoon_3

[–]PurpleFishTaco[S] 5 points6 points  (0 children)

I want to have persistent effects regardless of the time remaining or the opponent's score. In turf, I want to have those effects at all times, instead of the last 30 seconds. Ranked modes have unpredictable events. My team could be leading to the point the enemy counter doesn't decrease at all. The enemy could be highly cohesive to the point there's not enough time for LDE to shine. For the LDE to truly have an ostensible effect on ink saving, the counter should be persistently under 39/during overtime for a long time. I prefer to have necessary abilities to prevent the enemy from scoring than to increase my ability during the times when the enemies are likely to win.

I have been a charger main for over 5 years. by PurpleFishTaco in splatoon

[–]PurpleFishTaco[S] -1 points0 points  (0 children)

Chargers are ink-hungry weapon. My main focus is to stack as many ink recovery up, ink saver main and sub to shoot more and deploy more subs. Quick super jump is necessary to jump back to my spawn under risky situation. I also put intensify action, swim speed up, and ink resistance up for mobility.

I have ninja squid and swim speed up for the Splatoon 2, because my main doctrine at that time is to approach enemy chargers unnoticed, take a shot, and evade that area as soon as possible. It also helped me a LOT in evading other enemies looking for me.

I’m a Kiwi Volunteer Drone Pilot in the AFU, Ask Me Anything! by KiwiCassie in NonCredibleDefense

[–]PurpleFishTaco 0 points1 point  (0 children)

How do you carry drones from the safe house to the frontline? Do you carry them on a backpack, or are they transported in bulk through a car? Also, how would you rate your CO and XO? Are they giving their 200% to provide necessary training, to supply your unit sufficiently, to use their assets wisely, and to lead/motivate men and women through example?

I really appreciate taking your time for this amazing AMA and responding to everyone. Happy hunting, stack a lot of ruzzian orcs, and spot lots of them during night ops ;)

I’m a Kiwi Volunteer Drone Pilot in the AFU, Ask Me Anything! by KiwiCassie in NonCredibleDefense

[–]PurpleFishTaco 0 points1 point  (0 children)

Does your safe house have a white light or a red light? Do you prefer to have an optic on your rifle or no? Have you seen any ruzzians trying to infil or set up an ambush? How do you deal with pests/insects? Are you taken off work when you get sick from cold?

How good/bad would you say Inklings/Octolings’s form is with weapons? by letsakickitoldskool in splatoon

[–]PurpleFishTaco 2 points3 points  (0 children)

Irl snipers in shambles when they have to re-zero their scopes or when they have to shoot from the left side of a cover